RICE/Decisions

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The RICE mod adds additional decisions.

For minor decisions, go here.

Major decisions[edit | edit source]

Siwa[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Restore the Necropolis of El-Bagawat
  • +300 Piety
  • ● Gain Restored the Necropolis of El-Bagawat modifier
    • +0.3 Monthly Piety
    • +5% Monthly Piety
    • +5 Same Faith
    • +5 Realm Priest Opinion
  • ● Kharga gains Necropolis of El-Bagawat Recently Restored modifier for 30 years
    • +0.30 Monthly Development Growth
    • +5 Popular Opinion
  • 50
  • Owns the County of Kharga
  • Illustrious Level of Fame
  • Yes Christian Faith
  • YesOne of these:
    • Duke or higher
    • King or Emperor and Christian
  • Yes County of Kharga is Christian
Centuries ago, El-Bagawat was used by the large Christian community in Kharga Oasis as a burial site. Now that we our influence and strength in Egypt grows once more, it is time we begin expanding this necropolis so it can be used once more. As the largest and most prosperous oasis of the Western Desert, Kharga had a large Christian population in late antiquity. El-Baghawat is one of the best preserved, major early Christian cemeteries, and served as this community's necropolis from the 3rd to 7th centuries CE. It has over 263 funeral chapels, many of which depicted various Biblical scenes. Two of the more notable chapels are the Chapel of Peace and Chapel of Exodus. Grafitti has also been found here dating back to the medieval period all the way to the late Ottoman period as well, indicating locals were aware of the site's existence long after the site was abandoned.

Chios[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Erect Monument to Homer
  •  +250 Prestige
  • Gain Reveres Homer Character Modifier
    •  +1 Diplomacy
    •  +1 Learning
    • +0.30 Monthly Prestige
    • Focus invalid.png +5% Monthly Lifestyle Experience
  • County of Chios gains Monument to Homer County Modifier
    • +3% Holding Taxes
    • +5% Development Growth
  • 150
  • 50 (small) /
  • 100 (medium) /
  • 150 (large sized village)
  • YesEither one:
    • Learning is 15 or above
    • Pagan faith
There is a large rock on the island of Chios that is reputed to be the place where the great poet Homer once taught. The site is not being currently maintained - perhaps I can change that. Although it is doubtful if the ancient poet Homer even existed, Chios was associated with him as his likely birthplace in historical times.
Repopulate Patmos with Monastics
  •  +300 Piety
  • Gain Sponsored the Construction of the Monastery of Saint John on Patmos Character Modifier
    • +0.2 Monthly Piety
    • +5% Monthly Piety
  • Christian Rulers near Chios will be able to go on a Pilgrimage to Patmos
  •  +3% Fervor
  • County of Chios gains Monastery of Saint John County Modifier
    • +3% Development Growth
    • +3 Popular Opinion
  • 50
  • 150
  • Owns the County of Chios
  • Christian
  • Faithful Level of Devotion or above
  • YesAny of these:
    • Stewardship is 15 or above
    • Learning is 15 or above
    • Culture has reached High Medieval era
Though the island of Patmos hosts the cave where John of Patmos once wrote the Book of Revelation, there is no house of worship or monastery there currently. Several monks in the region wish to rectify this, and request resources from officials like myself to aid in this effort. For centuries, the island of Patmos (which lies a little south of Samos) was reputedly the site where John of Patmos (often identified with John the Evangelist and John the Apostle) wrote the Book of Revelation. However, it was not until 1088 CE that a monastery was established on the island under Saint Christodoulos Latrinos, with the aid of Roman Emperor Alexios I. Since then, Patmos has been a local site of pilgrimage.

Socotra[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Collaborate with Indian Ocean Pirates
  •  +75 Renown
  • -20 Legitimacy
  • ● Realm capital gains a Special Building, the Pirate Den, which gives various powerful military and economic bonuses and can be further upgraded ( This will prevent other Special Buildings from appearing in that Province)
  • ● Rulers who own Counties with the Pirate Den have permanent access to all options in the Decision to Collaborate with Pirates, depending on what body of water they're in
  • Realm capital gains Pirate Infestation County Modifier for 10 years
    • -0.5 Monthly Control Decline
    • -10 Popular Opinion
  • Scaled
  • Scaled
  • Capital is coastal and in the Indian Ocean and has no other Special Buildings
  • NoCounty has an existing Pirate Den
  • YesDynasty has unlocked the 3rd legacy of the Maritime Trade track
Why fight against these Indian Ocean Pirates when you can work together to profit off your mutual foes? The line between an armed merchant and a pirate was often blurry. Simple looting was often not a viable long-term goal. Thus, historically in many maritime regions like the Indian Ocean, many elites often worked together with pirates for profit and gain, and to weaken mutual foes who were economic competitors.
Renege on Indian Ocean Pirate Collaboration
  • ● All Counties you own with the Indian Ocean Pirate Den Special Building will have those Buildings removed
  • ● The Gold and Prestige cost to do this, and the Legitimacy you gain, depend on how many of these Buildings are in Counties you own and what level they are, as well as your Diplomacy, Martial and Intrigue Skills
  • Gains +N Legitimacy
  • ● Gains Reneged on Agreements with Indian Ocean Pirates for 10 years
    • +1 Diplomacy
    • -1 Intrigue
  • Every held County gain Pirate Infestation for 10 years
    • -10% Levy Reinforcement Rate
    • -0.3 Monthly Control Decline
  • Scaled
  • Scaled
  • Distinguished Level of Fame or above
  • Level 2 Legitimacy or greater
  • YesOwns a County with the Indian Ocean Pirate Den Special Building
  • 10 years
These Local Pirates are more trouble than they're worth to work with. Many are merchants, many are also people of ill repute, and it is time we disentangle ourselves from their chaos. The line between an armed merchant and a pirate was often blurry. Simple looting was often not a viable long-term goal. Thus, historically in many maritime regions like the Indian Ocean, many elites often worked together with pirates for profit and gain, and to weaken mutual foes who were economic competitors.
Recruit Bawarij Outlaws
  • Realm capital gains an army of 1200 men
    • 500 levies
    • 100 Khandayat
    • 100 Pikemen
    • 200 Bowmen
    • 300 Light Footmen
  • Realm capital gains Bawarij Infestation County Modifier for 10 years
    • -10% Holding Taxes
    • -0.10 Monthly Development Growth
    • -1.2 Monthly Control Decline
    • -10 Popular Opinion
  • 50
  • 150
  • Yes At war
  • Owns the County of Socotra
  • NoSocotra has the Bawarij Infestation County Modifier
  • 10 years
Although it is common for Indian Ocean rulers to work together with Indian Ocean Pirates, sometimes we must offer them more than usual - especially those as feared and mighty as the Bawarij - as an incentive to help us. Similar to European Privateers from the Golden Age of Piracy, pirates in the medieval Indian Ocean often cooperated with the state for mutual gain, which included providing military assistance.
Form the Kingdom of Socotra
  •  +1000 Renown
  • Gain the A New Socotra legend seed
  • Gain the Kingdom of Socotra title
  • Kingdom of Socotra becomes Primary Title
  • County of Socotra becomes new Realm Capital
  • De jure cb.png Arabian Empire becomes De Jure liege of Kingdom of Socotra
  • County of Socotra gains A New Kingdom Arises in Socotra County Modifier for 100 years
    • +3% Holding Taxes
    • +0.10 Monthly Development Growth
    • +0.2 Monthly Control
  • Kingdom of Socotra becomes De Jure liege of Duchy of Socotra
  • 75
  • 350
  • Highest title is a Duke
  • Illustrious Level of Fame or above
  • Yes Completely controls Duchy of Socotra
  • Yes Dynasty has unlocked the 3rd legacy of the Maritime Trade track
We Socotrans, who are of diverse origins, from Bawarij Pirates to escaped slaves to merchants from faraway lands, proudly stand together as an independent realm. It is time other nations in the Indian Ocean acknowledged our might! Though Socotra never became a powerful state, and was colonized by nearby powers at times, there were other times when the island was independent due to its remote and desolate location.

Tuyuhun[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Restore the Tuyuhun Kingdom
  •  +1000 Renown
  • Gain the Revival of the Tuyuhun legend seed
  • Gain the Kingdom of Tuyuhun title
  • Kingdom of Tuyuhun becomes Primary Title
  • County of Fuqi becomes new Realm Capital
  • De jure cb.png Empire of Tibet becomes De Jure liege of Kingdom of Tuyuhun
  • County of Fuqi and County of Gerqen:
    • ● Gains Redeveloping the Qinghai Route of the Silk Road county modifier for 100 years
    • ● Gains Thriving Qinghaicong Horse Herds county modifier
    • ● Loses Qinghaicong Horse Herds county modifier
  • 75
  • 350
  • Duke or King
  • Culture has the Xianbei Scions tradition
  • Illustrious Level of Fame or above
  • Yes Completely controls Duchy of Tsongönpo
  • Yes A least 2 of the following must be true:
    • Completely controls Duchy of Qingtang
    • Completely controls Duchy of Aksay
    • Completely controls Duchy of Qilian
    • Completely controls Duchy of Malho
The Tuyuhun state once dominated the Qinghai region - now is my opportunity to make it rise from the ashes! The Tuyuhun kingdom was first established in the late 3rd century by a prince of the Xianbei people, whose name was Tuyuhun. It controlled a crucial route along the Silk Road in the Qinghai region and was famous for breeding the Qinghaicong Horses, but was conquered by the Tibetan Empire in the 7th century.

Aachen[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Dedicate a Shrine to Grannus
  • +200 Piety
  • County of Aachen gains Shrine to Grannus County Modifier
    • +3% Holding Taxes
  • 75
  • 350
  • Duke or above
  • Owns the County of Aachen
  • Yes Pagan or faith has the Unreformed Doctrine
Now that Aachen is no longer under the control of the Abrahamics, I wish to build a shrine to Grannus, as Aachen was a center of worship for him in ancient times. Grannus was a Celtic deity worshipped in parts of Europe in antiquity. Due to his association with hot springs and the sun, Aachen - which had many famous hot springs - was a major center of worship to Grannus. In fact, the Roman name of Aachen was Aquae Granni (Aachen itself means water in Old High German).
Build a New Bridge on the Meuse
  • +100 Piety
  •  +50 Renown
  • County of Maastricht loses Meuse Bridge Collapsed County Modifier and gains Recently Built St. Servatius Bridge (or Recently Built a New Bridge on the Meuse for non-Christian) County Modifier for 25 years
  • 75
  • 150
  • Owns the County of Maastricht
  • Yes County of Maastricht has Meuse Bridge Collapsed County Modifier
The old Roman bridge in Maastricht unfortunately collapsed not too long ago. This is affecting travel and commerce in the region negatively, and the priests in the region are calling upon everyone to contribute to a construction of a new bridge along the Meuse river as soon as possible. The old Roman bridge in Maastricht, which had been a major crossing across the river Meuse for centuries, collapsed in 1275 from the weight of a large procession traveling over it. A few years later, the St. Servatius Bridge was built downstream as its replacement. It is the first known stone bridge in the Netherlands.
Exhume and Rebury Charlemagne's Remains
  • ● You exhume and rebury Charlemagne in a more suitable location in Aachen Cathedral
  • +300 Piety
  • Gains Ordered Charlemagne's Reburial for 20 years
    • +200 Prestige
    • +5 Direct Vassal Opinion
    • +5 Fellow Vassal Opinion
  • The Pilgrimage to Aachen can now be undertaken by any Christian ruler in France, Germany, and the Low Countries even if they do not own territory near Aachen. Additionally, it will provide a larger Piety bonus.
  •  +100 Renown
  • 75
  • 350
  • Yes One of these:
    • Yes All of these:
      • Highest Title is Count rank
      • Well-known Level of Splendor or above
    • Yes All of these:
      • Duke or above
      • Noteworthy Level of Splendor or above
  • Has the Title the County of Aachen
  • Yes Christian faith
  • Culture has reached Early Medieval era
Charlemagne is currently buried in the Palatine Chapel, but I believe he deserves an even more majestic resting place. I will commission artisans to create a beautiful new sarcophagus for him, before we move his body to the main part of Aachen Cathedral. Since his death, Charlemagne's body had been exhumed and buried many times. Most notably, Frederick Barbarossa moved Charlemagne's remains from the Palatine Chapel in 1165 to be displayed more prominently in Aachen Cathedral. At the time, Antipope Paschal III had agreed to canonize Charlemagne, though this was never recognized by the Vatican.
Commission a Bust of Charlemagne
  • ● You hire artisans to create a golden bust of Charlemagne, which will be placed in the Cathedral of Aachen
  • +300 Prestige
  • ● When going on a Pilgrimage to Aachen, the Bust of Charlemagne is now an additional item from the Aachen Cathedral treasury that can inspire pilgrims
  •  +100 Renown
  • 620
  • 250
  • Yes One of these:
    • Yes All of these:
      • Highest Title is Count rank
      • Well-known Level of Splendor or above
    • Yes All of these:
      • Duke or above
      • Noteworthy Level of Splendor or above
  • Has the Title the County of Aachen
  • Yes Christian faith
  • Culture has reached High Medieval era
  • Yes You or a previous ruler of Aachen took the decision to Exhume and Rebury Charlemagne's Remains in a more fitting part of the Cathedral of Aachen
Charlemagne's legacy is unmatched as the greatest monarch after the fall of the Western Roman Empire. I should honor his legacy by contributing to the Aachen Cathedral Treasury. The Bust of Charlemagne is one of the most famous reliquaries kept in the Aachen Cathedral Treasury. Traditionally, it is believed to have been donated in 1349 CE by the Holy Roman Emperor Charles IV, an admirer of Charlemagne. The crown that adorns the bust was used to crown several Emperors, and the top contains part of Charlemagne's skull.

Harran[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Destroy Harran's Temple of the Moon
  • ● Pagans near Harran can no longer take the Decision to Make Offerings to the Temple of the Moon
  • +500 Gold
  • +200 Prestige
  • +200 Piety
  • ● Gains Destroyed the Temple of the Moon in Harran Character Modifier
  • ● County of Harran gains Temple of the Moon in Harran Recently Destroyed County Modifier for 25 years
  • ● The Barony of Tall Mahra loses the Temple of Sin Building
  • 50
  • Has the title County of Harran
  • Devoted Servant Level of Devotion or above
  • Culture has reached Early Medieval era
  • Yes Any of these:
    • No Faith with Pluralist doctrine
    • NoFaith has the Syncretic Folk Traditions doctrine
    • NoZealous trait
For far too long, we allowed the blasphemous Temple of the Moon in Harran to stand - its continued existence is an insult to God. It is time we raze it to the ground! The pagan temple in Harran, which was dedicated to the ancient Mesopotamian lunar deity Sin, survived centuries of wars, turmoil, and more. It finally met its end sometime in the mid-11th century when it was destroyed by local, hostile Muslim leaders, though the exact date of its destruction is uncertain.
Revitalize the Neoplatonic Academy
  • +300 Piety
  • Gains Revitalized the Neoplatonic Academy in Harran Character Modifier
  • County of Harran gains Neoplatonic Academy Recently Revitalized County Modifier for 20 years
  • 50
  • 350
  • Yes Any of these:
    • Faith has the Syncretic Folk Traditions doctrine
    • Semitic, Greco-Roman, Kemetic or Amazigh
  • King or Emperor
  • Owns or the Realm has County of Harran
  • Dynasty has a Noteworthy Level of Splendor or above
  • Devoted Servant Level of Devotion or above
For centuries, the Neoplatonic Academy has been teetering on the brink of irreversible decline - though it has survived for now, we cannot wait, and must act to reverse this trend, and restore the school to its rightful place as the heir of the ancient philosophers! The Academy at Harran is purportedly intellectually descended from the Neoplatonic Academy based in Athens, that itself claimed intellectual descent from the original Academy established by Plato. Whether true or not, Harranian intellectuals played a major role in the court of the Abbasid courts as scientists, astrologers, physicians, and more. Historically, it seems to have declined and vanished sometime in the 11th century, as the remaining Harranian pagans converted to other religions like Islam.

The following decisions are available if you are playing with The Fallen Eagle mod's start dates:

Decision Effect Cost Requirements Cooldown Description Historical Context
Stop Funding the Neoplatonic Academy
  • ● The Neoplatonists will search for a new home under a more tolerant ruler
  • +100 Gold
  • +250 Piety
  • ● County of Attica loses Neoplatonic Academy of Athens
  • 350
  • Has the Title County of Attica
  • NoSemitic, Greco-Roman, Kemetic or Amazigh religion
  • NoLiege is Semitic, Greco-Roman, Kemetic or Amazigh religion
  • Duke or above
  • Noteworthy Level of Splendor or above
  • Illustrious Level of Fame or above
None For centuries, pagan scholars have made their home at the Neoplatonic Academy in Athens. Though they are not [Faith], we tolerated their presence because of their intellectual pursuits. However, they have grown arrogant and are a waste of state funds, and I wish to end support for their institution. The Neoplatonic Academy of Athens endured as an institution until 529 CE, when Emperor Justinian ended its funding (though other old schools continued elsewhere in the Roman Empire). Under the Academy's last known scholarch, Damascius, the remnants of the school fled to the Sassanid Empire. Though some of these scholars later returned to the Roman Empire, there is a theory, not universally agreed upon, that some of them - perhaps led by Damascius' student Simplicius - set up shop in Harran, founding the supposed Neoplatonic Academy in Harran that would endure well into the medieval era.
Welcome Neoplatonists to Harran
  • ● A Harranian Courtier will arrive at your Court
  • Rulers in the Middle East and Asia Minor can now take the Decision to Patronize the Neoplatonic Academy
  • ● Harranian Courtiers will now begin spawning in parts of the Middle East
  • +250 Prestige
  • You gain Welcomed Exiled Neoplatonic Scholars
    • +0.30 Monthly Prestige
    • Focus invalid.png +5% Monthly Lifestyle Experience
  • 50
  • 350
  • Has the Title County of Harran
  • Duke or above
  • Noteworthy Level of Splendor or above
  • Illustrious Level of Fame or above
None The Neoplatonic Academy in Athens was home to many pagan scholars for generations, but they have fled their home base due to lack of support from hostile local authorities. Wandering ever since, they wish to settle down and believe that Harran, with its diverse intellectual climate, might be the ideal place to reestablish the Neoplatonic Academy. The Neoplatonic Academy of Athens endured as an institution until 529 CE, when Emperor Justinian ended its funding (though other old schools continued elsewhere in the Roman Empire). Under the Academy's last known scholarch, Damascius, the remnants of the school fled to the Sassanid Empire. Though some of these scholars later returned to the Roman Empire, there is a theory, not universally agreed upon, that some of them - perhaps led by Damascius' student Simplicius - set up shop in Harran, founding the supposed Neoplatonic Academy in Harran that would endure well into the medieval era.

Abu Bakr Ahmad ibn Wahshiyya (867 AD start)[edit | edit source]

The character as a landless adventurer has a unique major decision.

Decision Effect Cost Requirements Cooldown Description Historical Context
Compile the The Nabatean Agriculture
  • You will receive a powerful book Artifact, The Nabatean Agriculture
  • +1000 Prestige
  • +500 Piety
None
  • Yes You have 100 Trait Experience in all three tracks of The Nabatean trait
Over the years, I have collected fragments of ancient wisdom through translating old tomes, interviewing local informants, and writing my own commentaries on this body of knowledge. Now, I have accumulated enough information to compile it into a book, which I will call The Nabataean Agriculture since most of its contents relate to agriculture. Ibn Wahshiyya (died c. 930 CE) was a Muslim scholar and agriculturalist whose magnum opus, The Nabataean Agriculture, is our main source on the Nabataeans of Iraq, a group of Aramaic-speaking pagans in southern Mesopotamia (not to be confused with the famed Nabataean Arabs of the Levant who built Petra). A Nabataean himself, he even claimed descent from the Assyrian king Sennacherib, who is remembered fondly in Aramaic folklore from this period. Though focused on agriculture, The Nabataean Agriculture also covers topics like magic, astronomy, religion, and more; it was highly regarded and referenced by later scholars such as Maimonides, Ibn Khaldun, and Thomas Aquinas.

Abu Ali Muhammad Nabhanid (1066 AD start)[edit | edit source]

The character as a landless adventurer has a unique major decision.

Decision Effect Cost Requirements Cooldown Description Historical Context
Study Your Grandfather's Writings on Religion
  • ● You begin an event chain that may lead you to deciding whether to revert to your ancestors' beliefs or not
  • ● You lose Internal Spiritual Conflict
  • You gain Studying Grandfather's Writings on Religion
    • +0.3 Monthly Piety
    • +10% Monthly Lifestyle Experience
  • 100
  • Yes You are Ibn Nabhan
  • Yes Semitic faith
Years ago, my grandfather told me if I ever questioned my faith and the mysteries of the universe, to read these writings on religious matters. It is time I resolve the conflict I feel deep in my heart.... I notice a letter addressed to me - what could it tell me? Ibn Nabhan, a descendant of famous Harranian scholars like Thabit ibn Qurra, staunchly defended his grandfather's conversion from Harranian paganism to Islam (which took place sometime in the early to mid 1000s). He relayed his story to an acquaintance, Muhammad bin Nasr, who in turn relayed it to his pupil, the famed Hanbali jurist and historian Ibn al-Jawzi, who recorded it for posterity. While Ibn Nabhan was not a pagan (though some of his older relatives may have remained so), that doesn't rule out the speculative possibility that he may have had sympathies for his ancestors' traditions.

Red Sea[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Seek Investors from Aswan
  • May decrease the Opinion the Ruler of Egypt has towards you
  • Modifier goods positive.png County of Allaqi gains Investment from Aswan County Modifier for 10 years
    • -15% Building Construction Time
    • -20% Building Construction Cost
    • -20% Building Construction Cost
    • -20% Building Construction Cost
    • +15% Holding Taxes
    • +25% Development Growth
  • 750
  • Owns County of Allaqi
  • No Tribal
  • Yes The County of Wadi Allaqi currently has the Gold Rush in Wadi Allaqi County Modifier
  • No Year 917 AD and above
10 years Major deposits of gold have recently been discovered in parts of the eastern desert of Egypt that I rule. In order for these mining operations to be profitable in the long-term, I’ll need investments from well-connected merchants and elites in Egypt, particularly nearby Aswan. The Pharaohs of Egypt once mined the gold in Wadi Allaqi. In the 10th century, the rediscovery of these gold mines in the 10th century led to a gold rush that brought great prosperity to the region, particularly major entrepots like Aydhab and Aswan, that were connected to it.

The following decisions are available if you are playing with The Fallen Eagle mod's start dates:

Decision Effect Cost Requirements Cooldown Description Historical Context
Organize the Red Sea Ferries
  • The Rulers of Aydhab and Suakin can now take the Decision to Increase Taxes on Hajj Pilgrims who use the Red Sea Ferries
  • +250 Piety
  • Holding of Jidda, Suakin and Aydhab gains the Desert Waystations (Red Sea Ferry) Special Building
  • County of Massawa gains Mosque of the Companions
    • +2% Development Growth
  • 50
  • 350
  • Has the Title County of Mecca
  • Yes Muslim Faith
  • Illustrious Level of Fame or above
Undertaking the Hajj is a dangerous but important journey for any devout Muslim. In order to make that journey safer for pilgrims, I and other Muslim leaders in the region should coordinate efforts to fund reliable Red Sea Ferries that can transport people across the perilous waters. During the medieval period, Muslim pilgrims going across the Red Sea to and from Mecca only had a few options for which ports to go through if they wanted to travel safely. These were mainly Suakin and Aydhab on the western side of the Red Sea, and Jedda on the eastern side.

Pamir / Zunist[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Conciliate Kafir Tribes
  • ● The Land of the Kafirs County Modifier will be removed from one of your Counties, and the Concessions to the Kafirs County Modifier will be temporary added to the County you chose for 25 years
    • -5% Holding Taxes
    • +10% Development Growth
    • -20% Control Decline
  • 50
  • 150
  • Yes One of these:
    • Owns one of the Counties: Gilgit, Yasin, Golaghmuli, Chitral or Munjan
    • Yes The above counties have modifier: Land of the Kafirs
  • Yes One of these:
    • Yes All of these:
      • King or Emperor
      • Yes Either Peristani or Zunist faith
  • Illustrious Level of Fame or above
20 years The tribespeople known as Kafirs to the Muslims have been a thorn on the side to settled peoples for generations. As a powerful and respected Ruler following a similar Religion, perhaps I can negotiate an agreement with the ones living in my territory. For centuries, the so-called "Kafirs" of the Pamir and Hindu Kush resisted incursions by followers of organized religions, from Muslims to Buddhists and Hindus. The Kafirs even launched many raids from their territories well into the Victorian Era.
Restore the Idol of Zun in Zamindawar
  • +200 Piety
  • +1 Level of Devotion
  • Gains Restored the Idol of Zun Character Modifier
    • +1 Diplomacy per Level of Devotion
    • +0.5 Monthly Piety
    • -25% Faith Creation and Reformation Cost
  • County of Zamindawar Idol of Zun County Modifier
    • +15% Holding Taxes
    • +10% Control Growth
  • +10 Zunism Fervor
  • 50
  • 150
  • Owns County of Zamindawar
  • Zunism religion
  • Yes Any of these:
    • King or Emperor
    • Yes All of these:
      • Duke or above
      • Yes8 Realm size or more
      • YesIndependent Ruler
    • Zunism is an Organised Faith
  • Devoted Servant Level of Devotion or above
The Idol of Zun once stood proudly in Zamindawar as a symbol of the Justice-Giver's divine authority - let us recreate it! Several contemporary sources, like the Buddhist monk and pilgrim Xuanzang in the 7th century, and the Muslim historian Al-Baladhuri in the 9th century, describe a golden idol statue of Zun (or Zhun, Zhuna, Suna) in a popular shrine on Mount Zhunagir in Zamindawar that was sponsored by the Zunbil state. According to Al-Baladhuri, when the Arab commander 'Abd al-Rahman bin Samurah raided the Zunbils in 653-654 CE, he reported broke the idol's hand and plucked out its ruby eyes, to prove to the locals of the powerlessness of their deity.
Reclaim Mount Aruna for Zun
  • +200 Piety
  • +1 Level of Devotion
  • Gains Restored the Idol of Zun on Mount Aruna Character Modifier
    • +0.5 Monthly Piety
    • +0.30 Monthly Prestige
    • -25% Faith Creation and Reformation Cost
  • County of Kabul gains Idol of Zun on Mount Aruna County Modifier
    • +5% Holding Taxes
    • +10% Development Growth
    • +20% Control Growth
  • +10 Zunism Fervor
  • 50
  • 150
  • Owns County of Kabul
  • Zunism religion
  • Yes The Idol of Zun has been restored in Zamindawar
  • Yes Any of these:
    • King or Emperor
    • Yes All of these:
      • Duke or above
      • Yes8 Realm size or more
      • YesIndependent Ruler
    • Zunism is an Organised Faith
  • Devoted Servant Level of Devotion or above
Long ago, a little north of Kabul, Mount Aruna housed another grand Idol of Zun, before we were chased out by Brahmanist followers of Surya. Now, it is time to Restore the Idol of Zun here, so that Zun may be honored here once more! Chinese sources mention the existence of a Mount Aruna near Kabul; according to a legend relayed by the famed Buddhist pilgrim Xuanzang, the deities Zun and Surya clashed over who could dwell on it, and in the end Zun had to move south to Zabulistan. The story could be a mythologized account of historical events: either followers of Zun tried to encroach on a mountain controlled by Surya worshippers, or (more likely) it was originally occupied by Zunists who were dispelled by Surya worshipping newcomers.
Raze Shri Badat's Palace
  • Once Azur Jamshid had passed away, Rulers in Duchies of Pamir and Shagari, or the County of Chitral, can take a Decision to Sponsor the Tumshiling Festival
  • +200 Prestige
  • ● County of Gilgit loses Palace of Shri Badat County Modifier
15
  • Owns County of Gilgit
  • Yes Has county modifier: Palace of Shri Badat
  • Illustrious Level of Fame or above
The cannibal Shri Badat is no more, having been killed justly by his oppressed subjects, led by the fairy prince Azur Jamshid, but his grand palace, a monument to his cruelty, still remains. To repudiate the memory of this tyrant and his heinous deeds, I should give the order for this palace to be destroyed. According to legend, after Azur Jamshid helped the locals in Gilgit overthrow and kill Shri Badat and was proclaimed their new king, he ordered the tyrant's palace to be leveled to the ground.
Renovate Shri Badat’s Palace
  • Sponsor the Tumshiling Festival activity will not be available
  • Gains Continuing Shri Badat's Legacy Character Modifier
    • -1 Diplomacy
    • +3 Intrigue
    • +0.20 Monthly Dread
    • -30% Dread Decay
    • +2% Dread Gain per Tyranny
    • -10 Popular Opinion
  • -1 Level of Devotion
  • +50 Dread
  • ● County of Gilgit:
    • ● Loses Palace of Shri Badat County Modifier
    • Gains Palace of Shri Badat Renovated County Modifier for 100 years
      • +15% Garrison Size
      • +0.2 Monthly Control Growth
      • +10% Control Growth
      • -10 Popular Opinion
  • 50
  • 350
  •  250 
  • Owns County of Gilgit
  • Yes Has county modifier: Palace of Shri Badat
  • Illustrious Level of Fame or above
  • Yes Any of these:
    • Lunatic
    • Possessed
    • Sadistic
    • Cannibal
The cannibal Shri Badat is no more, yet his palace, a monument to his cruelty, still remains. Something about that building and his dark deeds inspires me, and there are whispers his rageful spirit still lives on. I know deep in my heart what I must do: to finish what he started! According to legend, after Azur Jamshid helped the locals in Gilgit overthrow and kill Shri Badat and was proclaimed their new king, he ordered the tyrant's palace to be leveled to the ground.
Refurbish the Mural of Dokhtar-i Noshirwan
  • +250 Piety
  • County of Bamian gains Refurbished Shrine of Zun in Dokhtar-i Noshirwan County Modifier
    • +10% Development Growth
    • +5% Control Growth
  • 50
  • 150
  • Owns County of Bamian
  • Zunism religion
  • Devoted Servant Level of Devotion or above
At the site of Dokhtar-i Noshirwan, not too far from Bamiyan, there is an old rock-cut complex containing a mural depicting our great god Zun. As it has fallen into disrepair, we should take steps to restore it to its former glory. Dokhtar-i Noshirwan (also known as Nigar) is an archaeological site dating to the early 8th century which contains one of the largest pre-Islamic murals in Afghanistan. The mural contains visual elements suggesting a mix of Sogdian, Hunnic/Hephthalite, and southern Afghan influences. The mural may have possibly made by Sogdian artists at behest of a local Turkish or indigenous, and might be a depiction of a Bactrian variety of the deity Wakhsh, or Oxus, who was popular in the Eastern Iranian world and may have been connected or syncretized with Zun as Oxus-Zun - all of this, however, is highly speculative.
Reclaim Hephthalite Heartland
  • Gain the The Hephthalite Kingdom title
  • The Hephthalite Kingdom becomes your Primary Title
  • Unlocks the Decision to Restore the Hephthalite Empire
  • Gain Protector of Zun's People Character Modifier
    • +0.2 Monthly Piety
    • +0.20 Monthly Prestige
    • +0.10 Monthly Court Grandeur Change
  • Yes County of Balkh:
    • Faith will change to Zunism
    • Culture changes to Turco-Hephthalite
  • +500 Renown
  • YesDecides to focus on the north or the south - will affect the Restore the Hephthalite Empire's Zunism doctrine
  • 75
  • 350
  • Yes Completely Control the Region of the Hephthalite Heartland
  • Duke or above
  • Culture has the White Huns Tradition
  • Illustrious Level of Fame or above
The once mighty Hephthalites are scattered like the wind, reduced to rump states in the hinterlands between India and Persia. To reclaim our imperial glory, we need to reestablish our presence in the old core of the Hephthalite Empire: the impenetrable, indomitable Pamir mountains! None
Restore the Hephthalite Empire
  • RICE emperor of the huns.png Gain the Trait Shah/Khan of the White Huns
  • Gain Chosen Emperor, in Zun's Name Character Modifier
    • +1 Diplomacy per Level of Devotion
    • +0.4 Monthly Piety
    • +0.40 Monthly Prestige
    • +0.20 Monthly Court Grandeur Change
  • Gain a Return of the Hephthalites Legend Seed
  • Gain the The Hephthalite Empire title
  • The Hephthalite Empire becomes your Primary Title
  • +1000 Renown
  • Zunism:
    • +10 Fervor
    • Gains Warriors of Zun doctrine (if you focus on the north) or Traders and Artisans of Zun doctrine (if you focus on the south)
  • 550
  • 350
  • Yes Completely Control the Region of the Former Hephthalite Empire
  • King or above
  • Culture has the White Huns Tradition
  • Exalted Among Men Level of Fame or above
Centuries ago, the Hephthalite Empire struck fear into the hearts of the peoples of Persia and India. Yet our ancestors were not mindless brutes - they were also thinkers and artists who created beautiful monuments, and diplomats and traders who had relations with China and Rome. It is time we not only honor their legacy, but rebuild their great empire! The Hephthalites, sometimes called the White Huns, were a major wave of "Hunnic" tribal invaders into Persia and India in the 4th and 5th centuries. Their relationship with "Hunnic" groups like the Kidarites and Xionites, the ethnic differences between these groups (if any), and where they came from, is still debated in academic circles - there are too many theories to be listed here, but suffice to say, Iranian and Turkic influence in their origins is likely, and it is possible that the Pamirs are their homeland. A Persian and Turkic alliance defeated them in c. 560 CE and the Hephthalite Empire split into many petty chiefdoms. Prominent among these Hephthalite rump states were the Turkshahis and their cousins, the Zunbils.

The following decisions are available if you are playing with The Fallen Eagle mod's start dates:

Decision Effect Cost Requirements Cooldown Description Historical Context
Investigate Bibi Fatima I have heard that Islamic travelers arriving in the Pamir region often visit a hot springs which they have dubbed the "Bibi Fatima" hot springs. I would like to send some officials to investigate the springs, and perhaps invest some funds to build basic infrastructure there. Located in the Wakhan Valley in present-day Tajikistan, the Bibi Fatima Hot Springs are named after the daughter of the Prophet Muhammed. The springs are said to improve a woman's fertility.

Nasir Khusraw's related decision (1066 AD start date)[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Commission a Work from Nasir Khusraw
  • +N Piety
  • +N Learning
  • Gains Illuminated by Nasir Khusraw Character Modifier
    • +0.30 Monthly Prestige
    • Focus invalid.png +10% Monthly Lifestyle Experience
  • 50
  • 150
  • Islam religion
  • Duke or above
  • Yes One of these:
    • Yes Has modifier: The Open-Minded EMir
    • Yes Has modifier: Protector of Ismailism
    • Yes Nasir Khusraw is currently at your court
  • Yes Any of these:
    • 12 Learning or above
    • Scholar
    • Theologian
    • Poet
    • Shrewd
    • Quick, Intelligent or Genius
    • Yes Has modifier: The Open-Minded Emir
    • Yes Has modifier: Protector of Ismailism
I have come across a poem written by an obscure scholar named Abu al-Haytham al-Jurjani, which poses a series of challenging philosophical and religious questions. It confuses yet intrigues me. Perhaps the famed holy man Nasir Khusraw can enlighten me and help me find the answers to these questions. Though not as well known as his earlier writings, The Reconciliation of Philosophy and Religion (Jami al-Hikmatayn), was Nasir Khusraw's final work which was sponsored by the Emir of Badakhshan, Ali ibn Asad, who was himself a very intellectual man.
Expand Nasir Khusraw's Shrine
  • Muslims living in or near Badakhshan can now Go On A Pilgrimage to Nasir Khusraw's Shrine
  • +1 Level of Devotion
  • +250 Piety
  • County of Badakhshan gains Nasir Khusraw's Shrine County Modifier
    • +5% Holding Taxes
    • +15% Control Growth
  • 50
  • 150
  • Islam religion
  • Owns the County of Badakhshan
  • Devoted Servant Level of Devotion or above
  • Nasir Khusraw died
The late Nasir Khusraw is still revered by Muslims of all sects in the region, and pilgrims are starting to flock to his burial site. We should build a proper shrine to honor this holy man's memory, along with some infrastructure to support the pilgrims who come here. Following his death, Nasir Khusraw was buried in Yamgan in Badakhshan, where a shrine was eventually erected. Although Nasir Khusraw was Ismaili, his shrine is a popular pilgrimage site for both Shiite and Sunni pilgrims in the region.

Yorkshire[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Grant Scarborough a Charter Fair
  • +100 Prestige
  • Gains Granted a Charter to Scarborough to Hold a Fair Character Modifier
    • +5 General Opinion
    • +5% Monthly Diplomacy Lifestyle Experience
    • +5% Monthly Stewardship Lifestyle Experience
  • County of the North Riding gains Scarborough Fair County Modifier
    • +5% Holding Taxes
    • +5% Development Growth
  • 50
  • Yes Any of these:
    • Yes All of these:
      • Owns County of the North Riding
      • No Independent Ruler
      • King or above
    • Yes All of these:
      • Yes Independent
      • King or above
      • Yes One of these:
        • Owns County of the North Riding
        • Yes Completely Control Duchy of Deira
  • Culture has the Guilds or Urbanization innovation
  • No Tribal
The seaside town of Scarborough has been requesting the right to hold its own [charter_fair|E] for quite some time now. While there are many important fairs elsewhere in Britain, there is something special and memorable about the town of Scarborough. In 1253, King Henry III of England granted the city of Scarborough a royal charter granting it many privileges, including the right to hold a trade fair; it lasted until 1788, when it finally ended. Though not the most prominent fair in England, it was prominent enough to inspire a famous English folk song, Scarborough Fair. The song's lyrics revolve around the narrator asking their former lover to accomplish a series of impossible tasks before meeting them at Scarborough Fair if they want to rekindle their relationship.
Grant Cambridge a Charter Fair on Stourbridge
  • +150 Prestige
  • County of Cambridgeshire gains Stourbridge Fair County Modifier
    • +5% Holding Taxes
    • +20% Development Growth
  • 50
  • Yes Any of these:
    • Yes All of these:
      • Owns County of Cambridgeshire
      • No Independent Ruler
      • King or above
    • Yes All of these:
      • Yes Independent
      • King or above
      • Yes One of these:
        • Owns County of Cambridgeshire
        • Yes Completely Control Duchy of East Anglia
  • Culture has the Guilds or Urbanization innovation
  • No Tribal
The settlement of Cambridge has been requesting the right to hold its own Charter Fair along Stourbridge Common for quite some time now. While there are many important fairs elsewhere in Britain, I have the feeling that the one in Stourbridge will be very successful due to its advantageous location. Stourbridge Fair was the most important trade fair in Cambridge. In fact, it became one of the largest trade fairs in Europe in the late medieval and early modern period. It inspired Vanity Fair from the novel Pilgrim's Progress, for example, and was visited by a number of famous figures like Isaac Newton. It was last held in 1933, and formally abolished in 1934.
Grant Stamford a Charter Fair
  • Gains Recently Granted a Charter Fair Character Modifier for 10 years
    • +1 Diplomacy
    • +2 Stewardship
    • +0.30 Monthly Prestige
  • County of Lindsey gains Charter Fair of Stamford County Modifier
    • +4% Holding Taxes
    • +8% Development Growth
  • 50
  • 350
  • Yes Any of these:
    • Yes All of these:
      • Owns County of Lindsey
      • No Independent Ruler
      • King or above
    • Yes All of these:
      • Yes Independent
      • King or above
      • Yes One of these:
        • Owns County of Lindsey
        • Yes Completely Control Duchy of East Anglia
  • Culture has the Guilds or Urbanization innovation
  • No Tribal
  • No Anyone in the Realm has taken a Decision to Grant a Major Charter Fair
Stamford is becoming an increasingly important and influential center of trade in England. Local traders and notables have been requesting for the settlement to be granted the privilege to hold a major Charter Fair. Charter fairs are annual street markets established by a royal charter in England; many date to the medieval period, though they may have had earlier antecedents. Some charter fairs - particularly in Stamford, Boston, Winchester, and Northampton - were so prominent they formed a set sequence, with smaller fairs filling in between. While not as large as the Champagne fairs, English charter fairs nonetheless attracted many merchants from all over Europe.
Grant Boston a Charter Fair
  • ● Once Stamford, Boston, Winchester, and Northhampton have all been granted charter fairs, a special event will randomly trigger sometime later and upgrade their County Modifiers.
  • Gains Recently Granted a Charter Fair Character Modifier for 10 years
    • +1 Diplomacy
    • +2 Stewardship
    • +0.30 Monthly Prestige
  • County of Lincolnshire gains Charter Fair of Boston County Modifier
    • +4% Holding Taxes
    • +8% Development Growth
  • 50
  • 350
  • Yes Any of these:
    • Yes All of these:
      • Owns County of Lincolnshire
      • No Independent Ruler
      • King or above
    • Yes All of these:
      • Yes Independent Ruler
      • King or above
      • Yes One of these:
        • Owns County of Lincolnshire
        • Yes Completely Control Duchy of East Anglia
  • Culture has the Guilds or Urbanization innovation
  • No Tribal
  • No Anyone in the Realm has taken a Decision to Grant a Major Charter Fair
Boston is becoming an increasingly important and influential center of trade in England. Local traders and notables have been requesting for the settlement to be granted the privilege to hold a major Charter Fair. Charter fairs are annual street markets established by a royal charter in England; many date to the medieval period, though they may have had earlier antecedents. Some charter fairs - particularly in Stamford, Boston, Winchester, and Northampton - were so prominent they formed a set sequence, with smaller fairs filling in between. While not as large as the Champagne fairs, English charter fairs nonetheless attracted many merchants from all over Europe.
Grant Winchester a Charter Fair
  • Gains Recently Granted a Charter Fair Character Modifier for 10 years
    • +1 Diplomacy
    • +2 Stewardship
    • +0.30 Monthly Prestige
  • County of Hampshire gains Charter Fair of Winchester County Modifier
    • +4% Holding Taxes
    • +8% Development Growth
  • 50
  • 350
  • Yes Any of these:
    • Yes All of these:
      • Owns County of Hampshire
      • No Independent Ruler
      • King or above
    • Yes All of these:
      • Yes Independent
      • King or above
      • Yes One of these:
        • Owns County of Hampshire
        • Yes Completely Control Duchy of Wessex
  • Culture has the Guilds or Urbanization innovation
  • No Tribal
  • No Anyone in the Realm has taken a Decision to Grant a Major Charter Fair
Winchester is becoming an increasingly important and influential center of trade in England. Local traders and notables have been requesting for the settlement to be granted the privilege to hold a major Charter Fair. Charter fairs are annual street markets established by a royal charter in England; many date to the medieval period, though they may have had earlier antecedents. Some charter fairs - particularly in Stamford, Boston, Winchester, and Northampton - were so prominent they formed a set sequence, with smaller fairs filling in between. While not as large as the Champagne fairs, English charter fairs nonetheless attracted many merchants from all over Europe.
Grant Northampton a Charter Fair
  • Gains Recently Granted a Charter Fair Character Modifier for 10 years
    • +1 Diplomacy
    • +2 Stewardship
    • +0.30 Monthly Prestige
  • County of Northamptonshire gains Charter Fair of Winchester County Modifier
    • +4% Holding Taxes
    • +8% Development Growth
  • 50
  • 350
  • Yes Any of these:
    • Yes All of these:
      • Owns County of Northamptonshire
      • No Independent Ruler
      • King or above
    • Yes All of these:
      • Yes Independent
      • King or above
      • Yes One of these:
        • Owns County of Northamptonshire
        • Yes Completely Control Duchy of Mercia
  • Culture has the Guilds or Urbanization innovation
  • No Tribal
  • No Anyone in the Realm has taken a Decision to Grant a Major Charter Fair
Northampton is becoming an increasingly important and influential center of trade in England. Local traders and notables have been requesting for the settlement to be granted the privilege to hold a major Charter Fair. Charter fairs are annual street markets established by a royal charter in England; many date to the medieval period, though they may have had earlier antecedents. Some charter fairs - particularly in Stamford, Boston, Winchester, and Northampton - were so prominent they formed a set sequence, with smaller fairs filling in between. While not as large as the Champagne fairs, English charter fairs nonetheless attracted many merchants from all over Europe.
Pay Homage to John of Beverley
  • A century after this Decision is taken, John of Beverley can be canonized, which will allow Christian Rulers near York to take a Decision to Go on a Pilgrimage to Beverley.
  • +250 Piety
  • 50
  • 150
  • Christian religion
  • Owns County of The East Riding
  • Paragon of Virtue Level of Devotion or above
The reputation of the late Bishop of York, John of Beverley, has been rising in recent decades among pious Christians. There are some who have even attributed military success to his benefactors. It may be a good idea to not only pay my respects to this man, but establish a sanctuary around his tomb in Beverley. John of Beverley served as Bishop of York in the early 700s. Though he would later become one of the most prominent medieval English saints, his cult was already active for quite some time before he was canonized in 1037. According to later medieval sources, King Athelstan visited Bishop John's tomb in 934 and afterwards achieved military victories thanks to John, so as thanks he established a sanctuary around John's tomb in Beverley. The establishment of the sanctuary was likely a more gradual process, but the legend reflects well the influence and importance of John of Beverley.
Secure Canonization of John of Beverley
  • Christian Rulers near York to take a Decision to Go on a Pilgrimage to Beverley.
  • +250 Piety
  • 50
  • 350
  • Christian religion
  • Owns County of The East Riding
  • Paragon of Virtue Level of Devotion or above
  • A century has passed since the sanctuary around the tomb of Bishop John was constructed
The late Bishop of York, John of Beverley, has long been revered by those living around York as their protector and spiritual guide. We should work together with local clerics to push for his formal canonization with Church authorities. John of Beverley served as Bishop of York in the early 700s. Canonized as a saint in 1037, he is considered one of the most prominent English saints during the medieval period. Several English kings were supporters of his cult; for example, Henry V credited his victory at Agincourt to John's intervention. Saint John proved a powerful patron for Beverley, helping it gain political privileges and economic growth during the medieval period.

Guanche[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Introduce the Sugarcane to Madeira
  • +200 Prestige
  • ● Unlocks the ability to build the Levada
  • Sugarcane may eventually be introduced to County of Achinech and County of Maxorata in the future as well
  • ● The sugarcane industry may crash in the future due to deforestation on County of Madeira - surely the profit will make up for it, if it does happen
  • County of Madeira gains Birth of the Sugarcane Industry in Madeira County Modifier for 50 years
    • +50% Holding Taxes
    • +30% Development Growth
    • +0.50 Monthly Development Growth
  • 75
  • Duke or above
  • Illustrious Level of Fame or above
  • Yes All of these:
    • Culture has the Guilds or Urbanization innovation
    • Culture has reached Late Medieval era
  • No Tribal
Sugarcane has proven to be a lucrative cash crop in parts of the Mediterranean, and Madeira looks like a perfect spot for sugarcane cultivation. Surely, Madeira's abundant timber can fuel the sugar industry here forever, or at least for a long time... right? Sugarcane from the Mediterranean was introduced to Madeira in the wake of Portuguese colonization, thanks to the efforts of Prince Henry the Navigator who supposedly give his blessing for the construction of the island's first sugar mill in the 15th century. Powered by Madeira's vast timber resources and African slave labor, the island's sugar industry subsequently experienced a massive boom later in the century but it experienced a devastating crash in the 16th century due in part to deforestation.

Sous / Sus[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Resolve Sijilmasa's Long-Standing Conflicts
  • +150 Piety
  • ● The level of Sijilmasa's Prosperity increases
  • 350
  • Owns the County of Sijilmasa
  • Duke or above
  • Has county modifier: Sijilmasa's Prosperity: Poor (0)
  • Distinguished Level of Fame or above
Ever since Abu Muntasir died in 823 CE, Sijilmasa has suffered from constant factionalism and civil war. Many locals are growing tired of this, and I believe it is time to establish a more permanent peace. The reign of Abu Muntasir was a golden age of Midrarid rule over Sijilmasa. However, after his death in 823 CE, the city's fortunes declined as it suffered from political fragmentation and civil war until the 870s. Even so, the damage was done, and the Midrarid dynasty was soon conquered by the Fatimids in 909 CE, though members of the family continued to govern the city under Fatimid dominion until 976.
Establish the Mints of Sijilmasa
  • +500 Prestige
  • ● The level of Sijilmasa's Prosperity increases
  • Holding of Tafilalt gains the Sijilmasan Mints Special Building
75
  • Owns the County of Sijilmasa
  • Duke or above
  • Yes Has dynasty with the 2nd legacy of the Trans-Saharan Trade track
  • Coinage Innovation
  • No Tribal
  • IIlustrious Level of Fame or above
Sijilmasa lies between the Maghreb on one hand, and West Africa where massive amounts of gold are mined, making it an excellent candidate for a future mint. During the medieval period, Sijilmasa controlled much of the minting of gold that was mined from West Africa, due to its strategic location between the Maghreb and West Africa. These coins (called dinars in Arabic) were known for their fineness. Silver coins (called dirhams in Arabic) were also produced in large quantities, probably from local silver sources. This further contributed to the city's wealth as a center of Trans-Saharan trade.
Divert and Dam the Ziz River
  • ● The level of Sijilmasa's Prosperity increases
  • Gain Coordinated Hydraulics Projects along the Ziz
    • +2 Stewardship
    • +1 Learning
    • +5 Popular Opinion
  • County of Sijilmasa gains Expanded Water Resources in Sijilmasa
    • +0.20 Monthly Development Growth
    • +5 Popular Opinion
75
  • Owns the County of Sijilmasa
  • Duke or above
  • Yes Either one:
    • All of these:
      • Communal Government Innovation
      • Qanats Innovation
    • Urbanization Innovation
  • No Tribal
  • IIlustrious Level of Fame or above
The inhabitants of Sijilmasa have continuously expanded its water resources over the years. Now, my engineers have presented new ideas for several hydraulic projects that would allow us to better control the Ziz River that flows through Sijilmasa. This will maximize arable land and provide even more water to the locals. Based on geographical, historical, archaeological evidence, the area around medieval Sijilmasa hosted a considerable hydraulic system, including canals, dams, reservoirs, pipes, and more. The continued expansion of this system, particularly during and following the Almoravid period, allowed Sijilmasans to expand their available water resources. According to local folklore, the most famous part of this system was the Timedrine spring, and its supposed destruction by a tyrannical governor nicknamed the Black Sultan led to the city's decline.
Wall the Tafilalt Oasis
  • ● The level of Sijilmasa's Prosperity increases
  • +1 Level of Fame
  • +250 Renown
  • County of Sijilmasa gains Walls and Gates of Tafilalt Oasis
    • +1 Fort Level
    • +20% Hostile Raid Time
    • +20% Garrison Size
75
  • Owns the County of Sijilmasa
  • Duke or above
  • Yes Has dynasty with the 4th legacy of the Trans-Saharan Trade track
  • Battlements Innovation
  • No Tribal
  • Illustrious Level of Fame or above
Although Sijilmasa's defenses are nothing to scoff at, they can be improved even further. Locals are recommending that we expand the city's fortifications to surround much of the Tafilalt Oasis. As Sijilmasa’s prosperity grew, an impressive network of defenses were eventually erected that surrounded much of the Tafilalt Oasis. Some of these ramparts and gates are still standing today, although in a dilapidated state. One of the better preserved and well-known gates, the Bab Fez, was built by the Marinids in the 13th century.

The following decisions are available if you are playing with The Fallen Eagle mod's start dates:

Decision Effect Cost Requirements Cooldown Description Historical Context
Attract Settlers to Sijilmasa
  • Yes Dynasty has unlocked the 1st legacy of the Trans-Saharan Trade track
Lately, various conflicts have driven many people from elsewhere to flee to Morocco. Perhaps I can encourage some of these adventurers, merchants, refugees, and more to settle in Sijilmasa. Depsite their differences, their diverse perspectives can help the city grow and prosper. Sijilmasa shows much promise as a potential trade center, so dominating the Saharan trade routes in this manner would be quite advantageous! Sijilmasa was purportedly founded in the 8th century by Kharijite refugees fleeing conflict elsewhere in the Muslim world. The city quickly attracted peoples of all cultures and religions, which was a source of tension but also laid the groundwork for the city's future prosperity. The city's first elected leader, Isa bin Mazid al-Aswad, was later accused of corruption and executed the locals, and replaced by Abu al-Qasim, who established the Midrarid Dynasty.

Yazd[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Construct the Davāzdah Imām
  • ● Piety and Prestige bonuses are doubled if you follow a Shi'ite Faith
  • +250 Piety
  • +100 Prestige
  • Gain Ordered the Construction of the Davāzdah Imām
    • +1 Stewardship
    • +0.5 Monthly Piety
    • -10% Temple Buildings Construction Cost
  • County of Yazd gains Davāzdah Imām Recently Constructed for 30 years
    • +0.30 Monthly Development Growth
    • +5 Popular Opinion
50
  • Owns the County of Yazd
  • Devoted Servant level of devotion or above
  • Yes One of these:
    • ● Shi'a Doctrine
    • YesAll of these:
      • ● Muslim religion
      • No Zealous trait
      • YesAny of these: Generous, Just, Compassionate or Ambitious
  • City Planning Innovation
  • Early Medieval era
The Shi’ite community of Yazd has suggested we build a mausoleum in the city. It will be called the Davāzdah Imām, or the Shrine of the Twelve Imams, and utilize the latest innovations in artistry and architecture so that it can truly be a worthy site for worship and spiritual reflection. The Davāzdah Imām, or Shrine of the Twelve Imams, is a mausoleum in Yazd and one of the earliest domed square mausoleums in Islamic history. Its construction was ordered in 1038 CE by two Shi'ite military officers of the Kakuyid Dynasty. It has a number of pioneering architecture features such as use of the trilobed squinch (a later hallmark of medieval Iranian architecture) and greater application of color and painted stucco compared to previous similar monuments.
Expand Yazd's Amenities and Infrastructure
  • ● From now on, the Ruler of County of Yazd will always have the Ruler of the Abode of Worship Character Modifier
  • +250 Prestige
  • +1 Level of Fame
  • You gain Ruler of the Abode of Worship
    • +10% Monthly Piety
    • Focus invalid.png +10% Monthly Lifestyle Experience
    • +5% Cultural Fascination Progress
  • +150 Renown
  • County of Yazd gains City of Windcatchers
    • +10% Holding Taxes
    • +0.20 Monthly Development Growth
75
  • Early Medieval era
  • Owns the County of Yazd
  • Illustrious Level of Fame or above
  • City Planning Innovation
  • Public Works Innovation
  • Qanats Innovation
  • NoTribal
Yazd is growing quickly and is even becoming renowned as a center of learning and faith. However, we could do even more to attract learned and talented persons to the city if we expand its existing infrastructure through major public works projects, such as qanats, schools, mausoleums, gardens, and more. Although it is situated in the desert, Yazd is an oasis valley that occupies a strategic location along several trade routes. The period of Kakuyid rule in the 11th century saw the city grow significantly with many mosques, madrasas, qanats, gardens, and more being built, either by the Kakuyids themselves or other local leaders. From then on, the city attracted many eminent and learned men throughout the region.
Resolve the Issue of Xwedodah
  • +250 Piety
  • ● Reinterpret the Avesta to change Consanguinity Doctrine of [Zoroastrian faith] to allow only cousin marriage, or reinforce the traditional views that it refers to close-kin marriage - either choice will be permanent!
  • 75
  • 350
  • Yes Any of these:
    • King or above
    • Religious Icon Level of Devotion
    • Saoshyant trait
  • Yes One of these:
    • Yes All of these:
      • Paragon of Virtue Level of Devotion or above
      • Illustrious Level of Fame or above
    • Saoshyant trait
  • High Medieval era
  • Yes Zoroastrian faith
  • NoTribal
Xwedodah is one of the greatest deeds any [Zoroastrian faith] can do. While this has been our indisputable belief for centuries, there have been debates as to what it means. Does it truly refer to close-kin marriage? Some claim that it should be defined as cousin marriage instead. To resolve these debates once and for all, I wish to convene some scholars and priests. Xwedodah was practiced in ancient Persia, beyond just royalty. This is generally not disputed among scholars of Iranian history; what is disputed is the extent, and how often such marriages were consummated. Regardless, modern Zoroastrians do not engage in close-kin marriage, and abhor it like most do. The interpretation of Xwedodah changed by the early modern period, though the reasons behind this shift in attitudes are uncertain. This decision is an ahistorical and symbolic representation of that change.

Magadha[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Repurpose the Sacred Hot Springs of Rajgir
  • +150 Piety
  • Gains Transformed the Sacred Springs of Ragjir for 10 years
    • +0.3 Monthly Piety
    • +5 Same Faith Opinion
  • Buddhist Rulers who Decide to go to the Hot Springs of Rajgir will now receive the Bathed in Rajgir's Sacred Hot Springs as a Buddhist Character Modifier when doing so.
  • 50
  • 150
  • Owns the County of Magadha
  • Religion lamaism buddhism.pngThe Religion of the Rajgir Hot Springs County Modifier in the County of Magadha is currently NOT the same as your Religion
  • Yes One of these:
    • Devoted Servant Level of Devotion or above
    • Dynasty has the Pithipati of Bodh Gaya modifier
  • Yes One of these:
    • Distinguished Level of Fame or above
    • Dynasty has the Pithipati of Bodh Gaya modifier
The Hot Springs of Rajgir have been venerated by Buddhists, Hindus, and Jains for centuries thanks to their purifying and healing qualities. The current religious landscape could be improved to better meet the spiritual needs of any Buddhist devotees who come there. We could, for example, adapt existing heretical sites of worship there to honor Siddhartha instead, and send in bhikkhus to oversee this effort. There are a number of hot springs near Rajgir. Many are considered sacred by Buddhists, Hindus, and Jains, and have various legends associated with them. For example, the founders of Jainism and Buddhism, Mahavira and Buddha respectively, supposedly often bathed in these springs. The Chinese pilgrim and monk Xuanzang noted that many - especially those with diseases and chronic conditions - flocked to these springs to heal. Over the centuries, followers of all three religions would attempt to transform the area's existing religious landscape to suit their own communities by assimilating, conciliating, and contesting the site with each other.
Claim the Mantle of the Pithipatis
  • +100 Piety
  • Gains Pithipati of Bodh Gaya
    • +1 Stewardship
    • +1 Learning
    • +10% Monthly Piety
    • +5 Same Faith Opinion
  • Gains a Guardians of the Diamond Throne Legend Seed
  • From now on, any Buddhist Rulers of County of Gaya will automatically have the Pithipati of Bodh Gaya Character Modifier
  • ● Being the Pithipati grants you several bonuses related to various Buddhist Decisions
  • 30
  • 350
  • Religion lamaism buddhism.pngBuddhist faith
  • Owns the County of Gaya
  • Count or Duke rank
  • Devoted Servant Level of Devotion or above
  • Culture has the Hereditary Rule Innovation
  • Culture has reached Early Medieval era
As a devout [Buddhists faith], I manage the holy site around Bodh Gaya. It is an immense honor but also a great responsibility to maintain it for future generations of Buddhists around the world. I wish to claim the title of Pithipati, Lord of the Diamond Throne, to emphasize my role as the custodian of this sacred site. Pithipati was a title used by the local Chikore dynasty of medieval India, meaning Lord of the Diamond Throne. "Diamond Throne" refers to the exact spot in Bodh Gaya where it is believed the Buddha gained enlightenment. As such, for centuries, the Chikore served as stewards and guardians of sorts of the holy site around Gaya.

Rhodes[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Erect Monument to Hippocrates
  • +200 Piety
  • Gains Reveres Hippocrates
    • +1 Learning per Level of Devotion
    • Small Boost Disease Resistance (Health)
  • County of Rhodos gains Monument to Hippocrates
    • +3% Development Growth
    • +2 Popular Opinion
  • 15
  • 150
  • Yes One of these:
    • 15 or above Learning
    • Follows a pagan faith
On the island of Kos, north of Rhodes, there is a plane tree said to mark the site where the famed ancient healer Hippocrates once taught his students. A small, humble monument has been erected there in the man's honor, and a small number of travelers visit it on occasion to pay their respects to the so-called father of medicine. Though much of Hippocrates' reputation and achievements as a physician have been mythologized by later historical and modern sources, he remains a legendary figure in the history of medicine. He was born on the island of Kos; according to legend, a tree there is to be where he taught his art. The present tree at this site is around 500 years old, but could plausibly be a descendant of the original; it is next to the Castle of Kos erected by the Knights Hospitaller, an 18th century Ottoman mosque, and a white tap with engravings in Arabic built by an Ottoman governor.
Renovate the Tomb of Kassia
  • +350 Piety
  • Gains Renovated the Tomb of Kassia
    • +0.2 Monthly Piety
    • +10% Monthly Piety
  • County of Rhodos gains Kassia's Tomb Recently Renovated for 30 years
    • +0.10 Monthly Development Growth
    • +5 Popular Opinion
  • YesChristian faith
  • Owns the County of Rhodos
Kassia, an abbess and one of the most remarkable women of her day, is buried on the island of Kasos southwest of Rhodes, and some locals already treat her as a saint. Though the [Christian faith] Church does not officially recognize her as such, that doesn't mean I can't renovate her tomb to honor her and her accomplishments. Kassia, also known as Kassiani, was a 9th century Byzantine abbess, saint, hymnographer, and poet, and one of the first named women in Western music history; her hymns form an important core of Orthodox liturgy even today. Legends speak of her great beauty and intellect, and say that the Emperor Theophilos rejected her as a potential bride after she wounded his pride. Ironically, Kassia was a staunch iconophile, while Theophilos was a fierce iconoclast. She eventually settled on the island of Kasos where she died sometime in the later 9th century. She would become a saint much later, and her tomb still remains on Kasos.

Upper Egypt[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Formally Reopen the Temple of Philae
  • When pagans do a Visit to Aswan's Temples, Philae is now an option for where to pray. If the Activity was previously unavailable, because all major temples near Aswan were closed, it is available now.
  • +300 Piety
  • County of Aswan gains Philae Formally Reopened for 10 years
    • +3% Holding Taxes
  •  +3% Fervor
  • 50
  • 350
  • Has the Title the County of Aswan
  • Yes One of these: You are Semitic, Greco-Roman, Kemetic or Amazigh Religion
  • Illustrious Level of Fame
  • Yes The County of Aswan is Kemetic, Hellenic, Amazigh, or Semitic pagan
  • No The County of Aswan has the Philae Formally Closed County Modifier
The island of Philae, in Aswan, had been a center of pagan worship once upon a time. Its main temple lies abandoned now, however. We should refurbish the place, staff it with priests, and reopen the temple so that all may honor the gods inside it again. In the late Pharaonic and Greco-Roman periods of Egyptian history, the temple on the island of Philae near Aswan became a cult center for Isis, who was worshipped by Egyptians and the neighboring Nubians and Blemmyes. The last known hieroglyphic inscription in history was carved in 394 CE in the temple of Philae by Nesmeterakhem, a priest of Isis. Graffiti in Demotic script (a vernacular, cursive descendant of hieroglyphics) by priests of Isis is also attested as late as 451/452 CE.
Formally Reopen the Temple of Elephantine
  • When pagans do a Visit to Aswan's Temples, Elephantine is now an option for where to pray. If the Activity was previously unavailable, because all major temples near Aswan were closed, it is available now.
  • +300 Piety
  • County of Aswan gains Elephantine Formally Reopened for 10 years
    • +3% Holding Taxes
  •  +3% Fervor
  • 50
  • 350
  • Has the Title the County of Aswan
  • Yes One of these: You are Semitic, Greco-Roman, Kemetic or Amazigh Religion
  • Illustrious Level of Fame
  • Yes The County of Aswan is Kemetic, Hellenic, Amazigh, or Semitic pagan
  • No The County of Aswan has the Elephantine Formally Closed County Modifier
The island of Elephantine, in Aswan, had been a center of pagan worship once upon a time. Its main temple lies abandoned now, however. We should refurbish the place, staff it with priests, and reopen the temple so that all may honor the gods inside it again. The island of Elephantine was an important Egyptian cult center, as it was considered the home of Khnum, god of pottery, the Nile, and the guardian of its source. Elephantine hosted a number of temples dedicated to the so-called Elephantine Triad, which consisted of 1) Khnum himself; 2) his consort Satet, a goddess of war, hunting, and the Nile flood; and 3) Anuket, the Nile itself and a lust goddess who was either Khnum and Satet's daughter, Satet's sister, and/or a junior consort of Khnum. Elephantine was already in decline by the Roman period, as it was overshadowed in importance by the Temple at Philae.
Formally Reopen the Temple of Kalabsha
  • When pagans do a Visit to Aswan's Temples, Kalabsha is now an option for where to pray. If the Activity was previously unavailable, because all major temples near Aswan were closed, it is available now.
  • +300 Piety
  • County of Kalabsha gains Kalabsha Formally Reopened for 10 years
    • +3% Holding Taxes
  •  +3% Fervor
  • 50
  • 350
  • Has the Title the County of Kalabsha
  • Yes One of these: You are Semitic, Greco-Roman, Kemetic or Amazigh Religion
  • Illustrious Level of Fame
  • Yes The County of Kalabsha is Kemetic, Hellenic, Amazigh, or Semitic pagan
  • No The County of Aswan has the Kalabsha Formally Closed County Modifier
Kalabsha, which lies just a little south of in Aswan, had been a center of pagan worship once upon a time. The temple lies abandoned now, however. We should refurbish the place, staff it with Flamens, and reopen the temple so that all may honor the gods inside it again. Located on a promontory less than a few hours walk from Aswan, the Temple of Kalabsha was erected during the reign of the Roman Emperor Augustus as a center of worship to the Nubian deity Mandulis, who had two aspects: Mandulis the Elder, his solar aspect, and Mandulis the Child, his lunar aspect. Several other deities were also present at the temple. Later, when Nubia was Christianized, the temple was reused as a church for some time. Interestingly, the temple never formally completed construction.
Formally Close the Temple of Philae
  • When pagans do a Visit to Aswan's Temples, Philae will no longer be an option. If all potential temple locations are closed, the Activity will no longer be available.
  • +100 Gold
  • +300 Piety
  • County of Aswan gains Philae Formally Closed for 10 years
    • -5% Building Construction Cost
  •  +3% Fervor
  • 350
  • Has the Title the County of Aswan
  • No One of these: You are Semitic, Greco-Roman, Kemetic or Amazigh Religion
  • Illustrious Level of Fame
  • No The County of Aswan is Kemetic, Hellenic, Amazigh, or Semitic pagan
  • No The County of Aswan has the Philae Formally Reopened County Modifier
The island of Philae, in Aswan, had been a center of pagan worship for many years, but its temple is rarely used for that purpose anymore. It is time we formally close it down, and chase out the remaining few worshippers, if there are any left. In the late Pharaonic and Greco-Roman periods of Egyptian history, the temple on the island of Philae near Aswan became a cult center for Isis, who was worshipped by Egyptians and the neighboring Nubians and Blemmyes. The last known hieroglyphic inscription in history was carved in 394 CE in the temple of Philae by Nesmeterakhem, a priest of Isis. Graffiti in Demotic script (a vernacular, cursive descendant of hieroglyphics) by priests of Isis is also attested as late as 451/452 CE.
Formally Close the Temple of Elephantine
  • When pagans do a Visit to Aswan's Temples, Elephantine will no longer be an option. If all potential temple locations are closed, the Activity will no longer be available.
  • +100 Gold
  • +300 Piety
  • County of Aswan gains Elephantine Formally Closed for 10 years
    • -5% Building Construction Cost
  •  +3% Fervor
  • 350
  • Has the Title the County of Aswan
  • No One of these: You are Semitic, Greco-Roman, Kemetic or Amazigh Religion
  • Illustrious Level of Fame
  • No The County of Aswan is Kemetic, Hellenic, Amazigh, or Semitic pagan
  • No The County of Aswan has the Elephantine Formally Reopened County Modifier
The island of Elephantine, in Aswan, had been a center of pagan worship for many years, but its temple is rarely used for that purpose anymore. It is time we formally close it down, and chase out the remaining few worshippers, if there are any left. The island of Elephantine was an important Egyptian cult center, as it was considered the home of Khnum, god of pottery, the Nile, and the guardian of its source. Elephantine hosted a number of temples dedicated to the so-called Elephantine Triad, which consisted of 1) Khnum himself; 2) his consort Satet, a goddess of war, hunting, and the Nile flood; and 3) Anuket, the Nile itself and a lust goddess who was either Khnum and Satet's daughter, Satet's sister, and/or a junior consort of Khnum. Elephantine was already in decline by the Roman period, as it was overshadowed in importance by the Temple at Philae.
Formally Close the Temple of Kalabsha
  • When pagans do a Visit to Aswan's Temples, Kalabsha will no longer be an option. If all potential temple locations are closed, the Activity will no longer be available.
  • +100 Gold
  • +300 Piety
  • County of Kalabsha gains Kalabsha Formally Closed for 10 years
    • -5% Building Construction Cost
  •  +3% Fervor
  • 350
  • Has the Title the County of Kalabsha
  • No One of these: You are Semitic, Greco-Roman, Kemetic or Amazigh Religion
  • Illustrious Level of Fame
  • No The County of Aswan is Kemetic, Hellenic, Amazigh, or Semitic pagan
  • No The County of Aswan has the Elephantine Formally Reopened County Modifier
Kalabsha, which lies just a little south of in Aswan, had been a center of pagan worship once upon a time. The temple lies abandoned now, however. We should refurbish the place, staff it with Flamens, and reopen the temple so that all may honor the gods inside it again. Located on a promontory less than a few hours walk from Aswan, the Temple of Kalabsha was erected during the reign of the Roman Emperor Augustus as a center of worship to the Nubian deity Mandulis, who had two aspects: Mandulis the Elder, his solar aspect, and Mandulis the Child, his lunar aspect. Several other deities were also present at the temple. Later, when Nubia was Christianized, the temple was reused as a church for some time. Interestingly, the temple never formally completed construction.
Rededicate Luxor Temple
  • ● Taking this Decision will allow you to make use of the Special Building in Qus, as it is currently disabled because you follow an incompatible Faith
  • +250 Piety
  • ● County of Qus:
    • ● Loses the Luxor Church Building
    • ● Gains a Luxor Temple Special Building
  • 50
  • 350
  • Has the Title the County of Qus
  • Yes One of these: You are Semitic, Greco-Roman, Kemetic or Amazigh Religion
  • Illustrious Level of Fame
  • YesOne of these:
    • Duke or above
    • YesAll of these:
      • King or above
      • Greco-Roman faith
    • YesIndependent Ruler
  • Illustrious Level of Fame
  • Yes The County of Qus follows your Faith
  • NoLuxor was recently dedicated to another faith within the last 20 years
[Faith] believers are increasing in numbers in Upper Egypt again. It is thus odd that Luxor Temple is not currently used by our Priests for religious services. We should move into renovate the place so it is a proper [Faith] temple. Luxor Temple was originally constructed c. 1400 BCE, and served as one of the major Egyptian temples in the region, alongside Karnak. Over the centuries, it has been used and reused by people of different faiths; at one point, there was even basically a village of sorts under the temple. Currently, there is a mosque built in one corner of the temple.

Tarim Basin[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Sinicize as a West Asian
  • ● You can adopt a new Chinese name for yourself if you wish
  • Adopt the Han culture
  • +100 Prestige
  • ● Gains Recently Sinicized for 10 years
    • +1 Diplomacy
    • +5% Monthly Prestige
    • +10 Han Opinion
  • ● All Family Members of you:
    • Adopts the Han Culture
    • ● Gains Recently Sinicized for 10 years
  • ● All your Courtiers and Guests:
    • 33% chance of:
      • Adopts the Han Culture
      • ● Gains Recently Sinicized for 10 years
  • 50
  • Owns a County along or have a Domicile in the Overland Silk Road
  • Top Liege or your Realm Capital is a Culture that has Chinese Heritage
  • Culture does not have the Chinese, Vietic, Korean, Japonic or Lolo Cultural Pillar
  • NoKhitan culture
  • Culture has the People of the Silk Tradition
  • (867 AD start)
  • The Chinese often call anyone with ancestors from the so-called Western Regions as “Hu” barbarians. Yet many of us “Hu” have lived in lands ruled by Chinese for generations, adopting their customs, language, and ideas. It is pertinent that our Chinese friends understand we are cultured people just like them, particularly in light of the rebellion of the Sogdian general An Lushan years ago - we are most unlike that cruel brute!
  • The Chinese often call anyone with ancestors from the so-called Western Regions as “Hu” barbarians. Yet many of us “Hu” have lived in lands ruled by Chinese for generations, adopting their customs, language, and ideas. It is pertinent that our Chinese friends understand we are cultured people just like them!
Iranian and Tocharian communities have existed in large numbers in China historically, and included merchants, Buddhist monks and translators, slaves, soldiers, courtesans, and more. Many adapted well to Chinese culture, with some rising to prominent positions in Chinese society, becoming generals and officials. For example, the general An Lushan, who waged a large rebellion and proclaimed a short-lived Yan Dynasty that permanently scarred Tang China, may have been of Sogdian ancestry, and following his defeat, many Iranians adopted Chinese names in order to hide their origins. As another example, several prominent clans in Chinese-dominated Dunhuang, such as the Kang and An families, were of Sogdian origin but thoroughly Sinicized.
Reinforce Relations with Silk Road Communities
  • Modifier compass positive.pngYou receive a Character Modifier for ten years, the bonuses of which depend on which community you picked
  • ● The Community you choose might support you in the long-term through random events and by unlocking new Decision for you
  • 15
  • 150
  • NoCurrently reinforcing relations with a Silk Road Community
  • Own a County along or have a Domicile in the Overland Silk Road or Maritime Silk Road
  • YesOne of these:
    • NoHas taken this Decision already
    • Dynasty has unlocked either the Cosmopolitan Ports or Envoys and Explorers Dynasty Legacies
    • Culture has the People of the Silk Road Tradition
10 years The Silk Road is home to many different ethnic Communities. It would be wise to reach out to the leaders and elites of such Communities in my territories, so that we may mutually assist each other. The lands along the so-called "Silk Roads" have been home to a blend of many ethnicities, religions, and cultures, then and now. In various urban centers, diverse communities of different origins often played major roles in local affairs despite their "foreign" origin. For example, the Chinese dominated city of Dunhuang had a significant Sogdian minority, some who rose to high rank, and it was also home to many other ethnicities like Tibetans, Jews, and Tocharians.
Patronize a Mogao Cave ● The cave will take about a year to construct. When it is complete, you will earn Prestige, Piety, Renown, and a positive Character Modifier depending on how large the cave is and what artistic theme you choose.

This decision can only be done once in a lifetime!

  • 100
Religion lamaism buddhism.pngBuddhist faith
  • Lifetime
The Mogao Caves have stood near Dunhuang for centuries. Generations of local elite families - and occasionally those as far away as central China and Khotan - have funded these ever expanding network of grottoes. I should sponsor my own contribution to this religious site. The Mogao Caves are a system of over 500 temples, shrines, and other religious structures carved into the mountains by Dunhuang, dating from the 4th to the 14th centuries. Many caves were sponsored by several elite clans who had lived in Dunhuang since the Han Dynasty, and they represent the evolution of Buddhist artwork across a millennia. Their rediscovery in the 20th century has been a huge boon for historians studying the region, due to the vast amount of art, material artifacts, and written documents found in them.
Become the Khan and Sultan of China
  • Dynasty gains Khans and Sultans of China
    • +3% Monthly Prestige
    • +1 Domain Limit
    • +3 Vassal Limit
    • -20% Short Reign Duration
  •  +500 Renown
  • ● Your Dynasty will lose this Modifier if no Muslim Ruler in your family completely control at least one County in the Former Chinese Protectorate of the West
  • 75
  • 350
  • Icon piety islam 01.pngMuslim faith
  • King or above
  • Devoted Servant Level of Devotion or above
  • Illustrious Level of Fame or above
  • At least five Counties in your Realm are in the Tarim Basin
Though an infidel land, China is admired by many Muslims as one of the world's most just and cultured empires. The Tarim Basin was dominated by China in olden days, so by that logic, if I control enough of the Tarim Basin, I could rightfully consider myself a ruler of "China." After all, one does not need to rule all of "China" to be a ruler in "China"...." In the medieval Islamic world, China was believed to originally consist of three regions: Tagbach (south China), Khitay (north China), and Barkhan or Kashgar (the Tarim Basin). The Chinese Empire was seen as an ideal society, their products desired to the point there was a large industry making knockoff, fake Chinese products in the Middle East. As such, many rulers of the Karakhanid Dynasty, who ruled parts of the Tarim Basin, took on the honorary titles of Malik, Sultan, and/or Khan of China to bolster their standing among other Muslims.
Compile the First Turkic Dictionary
  • Gains Working on the First Turkic Dictionary
    • -1 Martial
    • -1 Stewardship
    • -1 Intrigue
  • +20 Stress
  • ● Once you finish writing the Diwan Lughat al-Turk, you will earn a special book Artifact, along with some Piety and Prestige
  • ● If they exist, your Liege, Top Liege, and/or your Head of Faith will receive copies as copy well, boosting their Opinion of you
  • ● The book will be done in roughly one to three years; if you pass away before then, your Heir will get a poorer quality version of the Artifact
  • 15
  • YesOne of these:
    • YesAll of these:
      • 12 or above Learning
      • 10 or above Diplomacy
    • Yes Mahmud al-Kashgari
  • YesGovernment uses Prestige to buy Men-at-Arms
  • Culture has the Turkic Cultural Pillar
  • YesOne of these:
    • Language.pngCulture has the Shaz Turkic Language
    • Language.png Culture has the Oghur Language
  • YesOne of these:
    • 15 or above Learning
    • Early Medieval era
    • Yes Mahmud al-Kashgari
  • No Other scholar is currently working on compiling the first Turkic dictionary
The Arabs and Persians, with their long traditions of written language, look down on us Turks as illiterate bumpkins. Compiling the first Turkic dictionary will go a long way in proving the beauty of our speech, and earn me immortality as a scholar. The book should also include other relevant information such as geography and history as well. Diwan Lughat al-Turk, or "Compendium of the Languages of the Turks," is the magnum opus of Mahmud al-Kashgari, a Karakhanid scholar who was possibly distantly related to the ruling Karakhanid clan. Written in 1072-1074 CE, it was intended for use by the Caliphs of Baghdad who were under Seljuk domination. The book was not only a mere dictionary, as it also included a map of the world from Japan to Egypt, various notes on history and geography, and examples of old Turkic poetry. As the first Turkic dictionary, it is a valuable historical resource.
Revive Gomati Monastery
  • +1 Level of Devotion
  •  +500 Prestige
  • Modifier compass positive.pngThe Eight Protectors Character Modifier will be given to Buddhist Rulers of the County of Khotan once more
    • +0.1 Monthly Piety
    • +0.1 Monthly Prestige
    • +5% Domain Taxes
    • +1 Men-at-Arms Regiments
    • +5 Defender Advantage
  • ● Buddhist Rulers of Khotan and other nearby Rulers will once again have access to the Activity to participate in Annual Procession in Khotan
  •  +250 Renown
  • ● The Faith in the County of Khotan changes to your faith
  •  +5% Fervor
  • 50
  • Religion lamaism buddhism.png Buddhist
  • Has the Title the County of Khotan
  • Duke or above
  • Devoted Servant Level of Devotion or above
It pains me as a Buddhist [Ruler title] to see the great Gomati monastery in ruins. What horrors did the heretics unleash on Khotan when they conquered it? To rebuild its Buddhist community, our first step is to restore Gomati to its rightful place as Khotan's preeminent monastery. Perhaps the divine Eight Protectors will even return to protect the city! In Khotan's heyday as a center of Buddhism, the kingdom was said to be full of monasteries, mostly following the Mahayana sect of Buddhism. One of the largest monasteries, and a sort of first among equals, was Gomati Monastery, which was frequently patronized by Khotan's royal family.
Construct the Ordam Mazar
  • +500 Piety
  •  +250 Prestige
  • ● The tomb of Vikarma Vijaya will be renovated so that a great martyr like him has a fitting resting place
  • ● Muslim Rulers in the region will be able to take the Decision to Attend the Ordam Festival
  •  +3% Fervor
  • ● County of Kashgar:
    • ● Faith will change to your Faith
    • Gains Ordam Mazar Recently Built for 30 years
      • +0.10 Monthly Development Growth
      • +15% Control Growth
      • +5 Popular Opinion
  • 50
  • Icon piety islam 01.png Islam faith
  • Has the Title the County of Kashgar
  • Duke or above
  • Devoted Servant Level of Devotion or above
Islam only spread into the Tarim Basin thanks to the efforts of great martyrs. Let us honor the one who fought bravely against the savage, wicked infidels in this part of the world, and who is currently buried in Kashgar. They deserve more than a simple tomb. Mazars are tombs of Muslim saints, imams, martyrs, and other holy people. In Central Asia, festivals are often celebrated at these tombs. The largest of these festivals in the Tarim Basin is the Ordam Festival, which is held at the mazar of the martyr Ali Arslan Khan, a ruler of the Karakhanid Empire. Local Uyghur legends tell of his heroic deeds in the long war between the Muslim Karakhanids and the Buddhist Kingdom of Khotan.

Granada[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Relocate from Ilbira to Granada
  • The County of Garnatah changes name to Granada
  • The Duchy of Ilbira changes to Granada
  • +200 Prestige
  • ● The relocation of large numbers of non-Jewish families to County of Granada may cause tensions between them and the existing Jews down the line.
  • +200 Renown
  • County of Granada:
    • Development level in County of Granada changes by +3
    • Gains New Seat of Power in Granada for 30 years
      • -15% Building Construction Cost
      • -15% Building Construction Cost
      • -15% Building Construction Cost
      • +30% Development Growth
    • Gains Tensions in Garnata al-Yahud for 10 years
      • -10% Control Decline
      • -5 Popular Opinion
  • 75
  • 350
  • Has the Title County of Granada
  • Duke or above
  • Illustrious Level of Fame or above
Ilbira is currently the main settlement in the region of Granada. However, it is hard to defend, as it lies on a low plain. The nearby fortress town of Granada, currently dominated by an old Jewish community, is a much more defensible location as it is located on higher ground. We should transfer the region's seat of power there from Ilbira. In the early history of al-Andalus, Granada was not as important as the nearby town of Ilbira (or Elvira). During the first taifa period in the 11th century, when the Berber Zirid dynasty established an independent state in southern Andalusia, they feared that Ilbira was vulnerable to enemy attack as it was on a low plain. The Zirids decided to transfer their seat of power to Granada, which, at the time, was a major Jewish settlement in southern Andalusia.
Expand the Alhambra
  • Each structure has different costs (Minimum cost: 100)
  • ● The Structure you choose will take 1 to 5 years to complete; when it is done, the Ruler of the County of Granada will get various bonuses such as Piety or unlocking new
  • Decisions, depending on your choice
  • ● This Decision can only be taken ONCE in a lifetime (twice if you have a high Stewardship or Learning), so choose what to build wisely!
Dependant
  • Has the Title County of Granada
  • The second level of the Royal Palace of Alhambra has been built
  • No Expanded the Alhambra yet, or, if either your Stewardship or Learning is 15 or above, you have not done so twice
  • NoStructure currently being built in the Alhambra
  • YesHave 100 gold
Although the Alhambra is known throughout the world as a palace of breathtaking, peerless sublimity, there is always room for improvement. Perhaps this paradise on earth could use a fitting addition.... The Alhambra (from Arabic Al-Hamra, meaning "the Red One") was a palace and fortress complex of the Nasrid dynasty of Granada, and the epitome of medieval Moorish architecture. As a self-contained city, it had its own amenities likes bathhouses and mosques, and was continually expanded by the Nasrids from the 13th to 15th centuries. A striking element of the Alhambra is how many of its walls, columns, fountains, and other surfaces are covered in Quranic verses or poetry from poets of the time, writen in Arabic calligraphy.
Subsidize Almeria's Growing Silk Industry
  • +100 Prestige
  • Gains Invested in Almerian Silk
    • +1 Diplomacy
    • +1 Stewardship
    • +0.10 Monthly Tax
  • County of Almeria
    • Development level in County of Granada changes by +4
    • Gains Iberian Silk Manufacturing Center
      • +10% Holding Taxes
      • +5% Development Growth
  • 50
  • Has the Title County of Almeria
  • Duke or above
  • Yes One of these:
    • Culture has the Expert Artisans Tradition
    • Culture has the City Planning Innovation
  • Illustrious Level of Fame or above
Times are turbulent in Iberia, and the old royal center of silk production in Cordoba is in decline. Merchants are looking to reinvigorate Iberia's silk industry by investing in the silk workshops of other Iberian cities, and Almeria is a promising option given it is quickly growing as one of the most important seaports of the Western Mediterranean. Cordoba was the initial center of Iberia's profitable silk industry until the Caliphate of Cordoba collapsed in the 1000s. Subsequently, Almeria supplanted Cordoba as Iberia's biggest silk producer, helped by the fact that it was one of region's most important ports. Almerian silks were renowned to the point they were mentioned as symbols of luxury in medieval European literature, and were often used as gifts, tributes, or to show off one's wealth and status.
Demolish the Idol of Cadiz
  • ● Some locals believe destroying the Idol of Cadiz will have supernatural consequences for you and the city - but that's just superstition... right?
  • +300 Gold
  • ● County of Cadiz loses Idol of Cadiz
  • 350
  • 250
  • Has the Title County of Cadiz
  • Yes Has county modifier: Idol of Cadiz
  • Yes One of these:
    • Illustrious Level of Fame or above
    • Devoted Servant Level of Devotion or above
  • NoYou are Semitic, Greco-Roman, Kemetic or Amazigh faith
  • NoLiege are Semitic, Greco-Roman, Kemetic or Amazigh faith
There is an ancient tower close to the port of Cadiz in a location known as the Area of Idols. On top of that tower is a magnificent statue made of precious metals. Locals claim the statue has supernatural powers and protects the city from harm, but what if I were to destroy this idol to melt down the metal for my own use? Medieval Muslim sources mention the existence of a mysterious, large tower and statue near Cadiz. As it is not found in classical sources, it might date to late antiquity. Like other Greek and Roman statues in Iberia, the so-called Idol of Cadiz was believed by medieval Muslims to have supernatural, protective powers. Its original purpose is uncertain - whether as a celebratory monument, tomb, or most likely, navigational aid for shipping - as it was destroyed in the 12th century, perhaps to melt the statue down for money.

Hafsa Rukuniyya's related decision (1178 AD start date)[edit | edit source]

Hafsa is a landless adventurer with a unique decision

Decision Effect Cost Description Historical Context
Process Grief
  • ● Reaching 100 Trait Experience in either track of the Heartbroken Grief Trait will replace the Trait with the Grieving Rage or Recovered from Grief Trait and disable options associated with the opposite Trait Path.
  • ● Choose option below:
    • ● Insult Uthman
    • ● Eulogize Abu Ja'far
    • ● Take a Break from Poetry
    • ● Teach Others
  • 75
Oh, my beloved, Abu Ja'far, though you were cruelly executed many years ago, my heart still yearns for you! Hafsa bint al-Hajj al-Rakuniyya was one of the greatest poets of 12th century Andalusia. As a young woman, she began a passionate love affair with a fellow poet, Abu Ja'far, who also happened to be an official for the Almohad prince and governor of Granada, Uthman. However, Uthman fell in love with the poetess herself, and came into conflict with Abu Ja'far, who eventually took part in a rebellion against the governor. Hafsa mourned Abu Ja'far for the rest of her life; she withdrew from court life, but later accepted an invitation to be a teacher to various Almohad princes in Marrakesh.

Galicia[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Alter the Shrine of Santiago
  • Unlocks the Decision to Pray for Santiago's Intercession for all Christian Rulers in Iberia who meet the other requirements
  • The Decisions to Support the Way of Saint James and Levy Extra Tolls on Santiago Pilgrims will give better boons and have a shorter cooldown
  • +250 Prestige
  • Gains Controversial Renovations to Saint James' Tomb for 10 years
    • +10 Religious Vassal Opinion
    • +10 Head of Faith Opinion
    • +10 Realm Priest Opinion
    • -10% Temple Buildings Construction Cost
    • -10% Temple Holding Construction Cost
    • +10 Christian Opinion
  • Realm Priest gains Controversial Renovations to Saint James' Tomb for 10 years
  • Every County in Galicia region:
    • Control level will change by -25
    • Gains Recent Alterations to Saint James' Altar for 10 years
      • +20% Holding Taxes
      • +30% Development Growth
      • -0.7 Monthly Control Decline
      • -50% Control Decline
      • -10 Popular Opinion
      • -25% Temple Buildings Construction Cost
      • -10% Temple Buildings Construction Cost
      • -25% Temple Holding Construction Cost
      • -10% Temple Holding Construction Cost
  • 50
  • 500
  • Have the Title County of Santiago
  • Yes You are a Christian
  • Devoted Servant Level of Devotion or above
  • Yes Faith is a Christian faith
  • The Cathedral of Santiago de Compostela has been built
  • Realm priest is available
  • The current shrine to Santiago simply cannot accomodate the crowds of pilgrims who visit it daily, due to its small size and crude design. Church officials, feeling sympathy for the pilgrims, recommend we should renovate and even destroy the tomb to Saint James and rebuild a new one if needed. They say we can ignore the protests of the locals and lesser clergy who superstitiously fear any alterations to the altar.
Santiago's importance as a holy city increased in the 12th century thanks to its first Archbishop, Diego Gelmírez (c. 1069-1140). Among other things, he centralized ecclesiastical authority, promoted the pilgrimage to Santiago, and, most controversially, altered the physical space of Saint James' tomb by destroying the old shrine - said to have been built by Saint James' disciples - and replacing it with a grander design that catered to the needs and desires of foreign pilgrims, at the expense of locals' preferences and traditions.
Compile the Cantigas de Santa Maria
  • The Cantigas de Santa Maria will take around 5 or more years to finish
  • Once it is done, you will receive an Artifact that boosts Prestige, Piety, Grandeur, Learning Skill, and Lifestyle Experience
  • Gains Currently Compiling the Cantigas de Santa Maria
  • 250
  • NoDecision to Compile the Cantigas de Santa Maria has been taken by someone else
  • Yes Christian faith
  • Devoted Servant Level of Devotion or above
  • Yes Have composed at least 3 Cantigas before
  • King or Emperor
  • YesOne of these:
    • Culture has the Galician-Portuguese Tradition
    • YesAll of these:
      • Culture has the Iberian heritage
      • Language.png Culture has the Iberian Vulgar language
    • YesAll of these:
      • Culture has the Iberian heritage
      • Language.png I know Iberian Vulgar language
  • YesOne of these:
    • Culture has reached High Medieval era
    • Culture has the Chronicle Writing Innovation
I have composed N notable Cantigas, but I aspire to do more than merely compose songs about petty, worldly affairs. As a Christian [ruler], I should gather the poets of my realm to compile a vast collection of lyric poems about the Blessed Virgin Mary, called the Cantigas de Santa Maria. The word cantiga is most famously associated with the Cantigas de Santa Maria, a collection of songs about the Virgin Mary and her miracles from the 13th century, traditionally attributed to King Alfonso X of Castile. Though he may have written a few of the songs, he was mainly responsible for directing the project. Nowadays, the songs are often played in the repetoire of early music groups.
Expand the Cantigas de Santa Maria
  • ● Expanding the Cantigas de Santa Maria will take around 3 or more years
  • ● Once it is done, you will receive an Artifact - each more powerful in its effects than the previous version of the Cantigas de Santa Maria
  • ● You can only expand the Cantigas de Santa Maria up to 3 times
  • ● You can only expand the Cantigas de Santa Maria up to 3 times, and you have previously done so a total of N times
I am proud of what I have accomplished in regards to the Cantigas de Santa Maria, but there is always room for improvement. I and some of the poets in my realm believe that we can collect and compose a number of addiitonal songs to add to this collection. The word cantiga is most famously associated with the Cantigas de Santa Maria, a collection of songs about the Virgin Mary and her miracles from the 13th century, traditionally attributed to King Alfonso X of Castile. Though he may have written a few of the songs, he was mainly responsible for directing the project. Nowadays, the songs are often played in the repetoire of early music groups.

The following decisions are available if you are playing with The Fallen Eagle mod's start dates:

Decision Effect Cost Requirements Cooldown Description Historical Context
Unearth the Tomb of Saint James
  • The year is 500 CE or later
  • According to local folklore from West Iberia, Saint James the Apostle traveled there many centuries ago to spread the Gospel. Rumor has it that after his martyrdom, he was buried in the northwest part of the peninsula... in territory I rule. If that is the case, I'd be remiss not to search for his tomb.
The alleged tomb of Saint James in Santiago was discovered by a hermit or monk named Pelayo in the 820s or 830s CE. Having witnessed various miraculous lights on a hill, he brought this to the attention of the local bishop, Theodomir. The subsequent investigation revealed that, supposedly, the location was where Saint James was buried. King Alfonso II of Asturias would then build a chapel at the site, and the famed pilgrimage of Santiago was born.

Niger Delta[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Organize a Clan-Based Craft Guild
  • Your Dynasty will receive a Modifier depending on the type of Craft Guild you organize, which will also allow you take the Decision to Commission Artwork from a Craft Guild for Artifacts and other bonuses
  • +100 Renown
  • All members of your Dynasty:
    • +50 Prestige
  • 25
  • Dynasty Head
  • YesOne of these:
    • Have the Title County of Ife
    • Have the Title The Ooniship of Ile-Ife
    • Culture has the Clan-Based Craft Guilds Tradition
    • Culture has the Ritual Hegemony Tradition
5 years The Dynasty is great, but could be even greater. To reinforce our power, we will formally organize the artisans living in our territories into Craft Guilds. By integrating their pre-existing social networks into our political structure, we will both mutually benefit. The historical civilizations of Nigeria are famed for their art, such as the bronzework of Benin or the Yoruba beaded crowns, to the point they sometimes receive disproportionate focus in discussions of these cultures, even in academia. The craftspeople who made this artwork were oftentimes organized under formal guilds attached to royal dynasties in this region; it enhanced royal prestige and control over resources, while allowing the craftspeople greater political power and influence.
Relinquish Control of Ife to the Ooni
  • +1000 Piety
  • Yoruba Head of Faith:
    • Gets the County of Ife
    • The County of Ife becomes their new Realm Capital
    • Gains +40 Opinion of you for 40 years (Restored Ooni in Ife)
None
  • Yoruba faith
  • No Have the Title Ooniship of Ile-Ife
  • No The County of Ife is your Realm Capital
  • Duke or above
Although I control the County of Ife, its true ruler is the Ọọ̀ni, the ceremonial, spiritual head of the Yoruba community. They should rule the sacred city, not me. Ife is viewed as the cradle of humankind among the Yoruba peoples. The ruler of Ife (or Ile-Ife), called the Ooni, had and has great religious and secular authority as a result. Portuguese sources from the early modern period also compare the Ooni to the Pope, and one of the earliest Oonis in Yoruba legend, Oduduwa, later became the legendary progenitor of many royal families in Yorubaland and Benin. Rulers in the region would traditionally travel to Ife to be formally coronated by the Ooni with the crown of Oduduwa.
Restore the Ooniship of Ife
  • ● You will become the Ọọ̀ni of Ife
The city of Ife, the sacred homeland of humankind according to [Faith] myth, has been without its proper ruler, the Ọọ̀ni, for too long. The office of the Ọọ̀ni must be restored. Ife is viewed as the cradle of humankind among the Yoruba peoples. The ruler of Ife (or Ile-Ife), called the Ooni, had and has great religious and secular authority as a result. Portuguese sources from the early modern period also compare the Ooni to the Pope, and one of the earliest Oonis in Yoruba legend, Oduduwa, later became the legendary progenitor of many royal families in Yorubaland and Benin. Rulers in the region would traditionally travel to Ife to be formally coronated by the Ooni with the crown of Oduduwa.
Request a Coronation by the Ooni
  • If the Ooni finds your gift adequate, they will present you with a Beaded Crown and you will receive the appropriate boons (if any)
Dependant
  • No Has received a Beaded Crown from the Ooniship of Ile-Ife
  • Yes One of these:
    • Yoruba faith
    • Yoruba culture
    • Culture is derived from or hybridized with Yoruba
    • Edo culture
    • Culture is derived from or hybridized with Edo
      • Yes All of these:
      • Owns a county in Yorubaland
      • Culture has the Clan-Based Craft Guilds Tradition
5 years The Ooni of Ife is considered the greatest secular and spiritual authority by many in Yorubaland and even beyond. To earn the respect of my subjects and legitimize my rule, I must request a coronation with Ododuwa's Beaded Crown from the Ọọ̀ni, and, if my request is granted, to travel to the County of Ife to receive it. Ife is viewed as the cradle of humankind among the Yoruba peoples. The ruler of Ife (or Ile-Ife), called the Ooni, had and has great religious and secular authority as a result. Portuguese sources from the early modern period also compare the Ooni to the Pope, and one of the earliest Oonis in Yoruba legend, Oduduwa, later became the legendary progenitor of many royal families in Yorubaland and Benin. Rulers in the region would traditionally travel to Ife to be formally coronated by the Ooni with the crown of Oduduwa.

North Atlantic[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Convene Icelands' First Althing
  • De jure cb.png All North Germanic Counties and Characters in Iceland become Icelandic
  •  +500 Prestige
  • Gets the Duchy of Iceland
  • All Rulers in Iceland who are of Count Rank become your Vassal
  • ● Reduces the costs of the Decision to go on a Great Expedition to Explore the Seas West of Iceland, especially for Rulers whose Cultures are of North Germanic or Goidelic Heritage.
  • 300
  • North Germanic heritage
  • Yes Realm capital is in the Duchy of Iceland
  • Icon prestige 03.png Level of Fame is at least Illustrious
The landnám or setting of Iceland has been ongoing for years. Many Icelanders now wish to create some kind of assembly where we can resolve political and personal issues that affect us all. In doing so, we can establish a new society, and conclude the landnám era. The Icelandic landnám is traditionally said to have begun c. 870-874 CE (there may have been a small Norse or Celtic presence in Iceland before this, but this is a controversial topic among scholars). While many of the initial settlers were Norse, a large number were also of Gaelic origin, both slaves and free people. Most of Iceland was claimed by 930 CE, when Icelanders purportedly convened the first Althing, an outdoor assembly in Thingvellir, and laid the groundwork for the Icelandic Commonwealth.
Explore the Seas West of Iceland
  • ● If successful, you will earn Prestige, and the Colonization of Greenland will begin as Greenland is discovered and your family automatically establishes the first Estate there
  • ● During the next three months, you will gather people and supplies to prepare, and can ask a Courtier to Lead this Great Expedition, or hire a randomly spawned Leader instead for 50
  • ● You cannot have an ongoing normal Expedition, and only ONE can be active globally at a time
  • ● The costs for this Decision are reduced for Rulers whose Culture are of North Germanic or Goidelic Heritage, and if the Decision to Convene Iceland's First Althing has been taken
  • 200
  • Capital is in the Nordic Sea Region
  • YesAt least one of these:
    • You Completely Control Iceland
    • You hold a Kingdom or an Empire
    • Your Capital is in the Nordic Seas Region and has at least 10 Development
  • YesAt least one of these:
    • Level of Fame is Illustrious or above
    • You hold a Kingdom or an Empire
A few sailors claim to have sighted a large land mass to the far east, after their ships were blown off course while sailing to and from Iceland.Could there be more land out there? No one has dared to formally explore this area yet, but maybe I am willing to take the risk by funding a Great Expedition to the west. The two Vinland Sagas, written in the 13th century, are our main accounts of the Norse voyages to the Americas. Due to their fantastical, contradictory details, they are not reliable sources; scholars questioned if the Norse were even in the Americas until L'Anse aux Meadows, an archaeological site in Newfoundland, was discovered in 1960. Leif Erikson, a Christian convert and son of Greenland's discoverer Erik the Red, is often seen as first Norse explorer to properly set foot on the Americas, but the sagas differ on the nature of his voyages - assuming these sagas have any degree of truth to them.
Establish a Family Estate in Greenland
  • ● This decision costs less if you are the House Head
  • ● All Landed House members who are Involved in the Colonization of Greenland can now access various Decisions and mechanics related to the Struggle; they will now also gain (or sometimes lose) varying amounts of Gold, Prestige, and Piety each year
  • ● This amount depends on several factors affecting every Estate in Greenland, including Greenland's Resilience and Network
[House] should partake in the Colonization of Greenland. By establishing our presence there with an Estate in Greenland, we can develop the area and, better yet, profit from its luxury exports, particularly walrus ivory. Greenland's Norse settlements likely never exceeded a population of several thousand people, and was dominated by a small group of elites. Among these elites were likely the descendants of Greenland's discoverer, Erik the Red, established his family's estate of Brattahlid in Greenland in the late 900s. This estate boasted good farmland and probably the first European church in the Americas.
Explore the Seas West of Greenland
  • ● If successful, you will earn Prestige, Greenland's Networks will also increase significantly, and new lands will be discovered that unlock further Decisions and opportunities for anyone Involved in the Colonization of Greenland
  • ● During the next three months, you will gather people and supplies to prepare, and can ask a Courtier to Lead this Great Expedition, or hire a randomly spawned Leader instead for 50
  • ● You cannot have an ongoing normal Expedition, and only ONE can be active globally at a time
  • ● The costs for this Decision are reduced for Rulers whose Culture are of North Germanic or Goidelic Heritage, and if the Decision to Convene Iceland's First Althing has been taken
  • 50
Sailors blown off course while traveling the North Atlantic have reported sighting lands west of Greenland, full of trees and hills. Should I take the risk of funding Expedition to discover the truth behind these purported claims, and see what lies beyond Greenland? The two Vinland Sagas, written in the 13th century, are our main accounts of the Norse voyages to the Americas. Due to their fantastical, contradictory details, they are not reliable sources; scholars questioned if the Norse were even in the Americas until L'Anse aux Meadows, an archaeological site in Newfoundland, was discovered in 1960. Leif Erikson, a Christian convert and son of Greenland's discoverer Erik the Red, is often seen as first Norse explorer to properly set foot on the Americas, but the sagas differ on the nature of his voyages - assuming these sagas have any degree of truth to them.
Establish a Permanent Colony in Vinland
  •  +500 Prestige
  • You gain a Settlement of Vinland Legend Seed
  • ● Only ONE Dynasty can establish the Vinland Colony
  • Outposts no longer have a chance of failing each year
  • Rulers in the Nordic Seas have higher chances of getting events with Native Americans, such as spawning Courtiers
  • ● The costs of Expeditions to Vinland are reduced
  • Rulers with a Greenland Estate will earn a little more Gold, Prestige, and Piety each year
  •  +500 Renown
  • Dynasty gains Founded the Permanent Vinland Colony
  • 100
  • Owns a County in the Nordic Seas Region
  • YesVinland's Viability is at least 80
  • YesThe Colonization of Greenland has been resolved with either the Regional Integration or Native Sovereignty Decisions
  • YesOne of these:
    • Illustrious Level of Fame or above
    • You hold a Kingdom or an Empire
  • Yes Dynasty has the Vinland Outpost modifier
  • NoYou are currently sending an Expedition to the western seas, nor attempting to build
Yes, Vinland is a distant, far away land. Yes, Vinland has few valuable resources. Yes, settling in Vinland might be foolish. But who could refuse such an inviting, fertile land and the call to adventure? There are already N Outposts in Vinland - now is time to permanently Colonize it! Although we have archaeological evidence of a Norse presence in L'anse aux Meadows in Newfoundland, it was not a full-fledged settlement, and more a glorified pit stop to repair ships and tools and restock on supplies. Contrary to pop history portrayals of Leif Erikson and his ilk as the equivalents of Viking conquistadors, it is likely that the Norse saw little use in settling Vinland: it was far away from even Greenland, and had few useful resources to offer. Any attempt to colonize Vinland would have also drained the limited resources and manpower needed in the much more lucrative Greenland settlements.
Establish Nordic Ivory Carving Center
  •  +200 Prestige
  • ● The County Modifier will be removed if the Colonization of Greenland shifts into the Marginalization Phase (thus re-enabling this Decision)
  • ● This Decision is cheaper if your House has a Greenland Estate
  • ● Realm Capital gains Nordic Ivory Carving Center
    • +6% Holding Taxes
    • +0.40 Monthly Development Growth
  • 750
  • Yes One of these:
    • Yes The Colonization of Greenland is currently in the Settlement or Integration Phase
    • Yes The Colonization of Greenland has been resolved with either the Regional Integration or Native Sovereignty Decisions
  • Capital is in the Nordic Sea Region and has at least 10 Development
  • Yes One of these:
    • Exalted Among Men Level of Fames or above
    • Yes All of these:
      • You hold a Kingdom or an Empire
      • Illustrious Level of Fame or above
The Greenland Settlements ship copious amounts of walrus ivory to European ports every year. We could profit handsomely from this trade if we become the chief exporter of carved ivory in the Nordic Seas. Greenland supplied the majority of ivory used in Europe from the 11th to 14th centuries, and the two main centers for carving this ivory, made from walrus, were the workshops in Trondheim in Norway, and Cologne in Germany. Previously, historians thought that Greenland ivory was seen as a cheap alternative to elephant ivory, but more recent research suggests they were valued in their own right, and exported possibly as far as the Islamic world and Asia for instance.
Establish European Ivory Carving Center
  •  +100 Prestige
  • ● The County Modifier will be removed if the Colonization of Greenland shifts into the Marginalization Phase (thus re-enabling this Decision)
  • ● Realm Capital gains European Ivory Carving Center
    • +3% Holding Taxes
    • +0.20 Monthly Development Growth
  • 750
  • Yes One of these:
    • Yes The Colonization of Greenland is currently in the Settlement or Integration Phase
    • Yes The Colonization of Greenland has been resolved with either the Regional Integration or Native Sovereignty Decisions
  • Capital is in Greater Europe Region but not the Nordic Seas Region and has at least 10 Development
  • Yes One of these:
    • Exalted Among Men Level of Fames or above
    • Yes All of these:
      • You hold a Kingdom or an Empire
      • Illustrious Level of Fame or above
Copious amounts of walrus ivory from Greenland arrive in European ports every year. Though we are not directly Involved in the Colonization of Greenland, we could still profit handsomely from this trade if we become the chief exporter of carved ivory outside of the Nordic Seas. Greenland supplied the majority of ivory used in Europe from the 11th to 14th centuries, and the two main centers for carving this ivory, made from walrus, were the workshops in Trondheim in Norway, and Cologne in Germany. Previously, historians thought that Greenland ivory was seen as a cheap alternative to elephant ivory, but more recent research suggests they were valued in their own right, and exported possibly as far as the Islamic world and Asia for instance.
Found Iceland's First Major Christian School
  •  +200 Prestige
  •  +200 Piety
  •  +100 Renown
  • Realm Capital gains First Major Religious School in Iceland for 50 years
    • +10% Development Growth
    • +10% Control Growth
    • +5 Popular Opinion
  • Every County in the Iceland Region
    • Development level changes by +1
  • 50
  • Faith is an Organized Faith
  • Capital is in the Duchy of Iceland
  • Realm Capital follows the same Religion as you do
  • Devoted Servant Level of Devotion or above
Iceland has been settled and politically organized under the Althing, and the island continues to grow and expand its connections with the outside world. Now, we should establish a proper Christian school in Iceland to train priests, strengthen their authority, and educate local elites. The Icelandic chieftain Isleifur Gissurarson, who was educated in Germany, was appointed Iceland's first bishop in 1056 by Adalbert, the Archbishop of Bremen. One of Isleifur's notable achievements was the establishment of a major school in his family homestead of Skálholt. Because Iceland was only recently Christianized, this helped strengthen the authority of the Church in Iceland. Ísleifur's sons, Teitur and Gissur, who were clerics as well, would continue to expand Iceland's religious and scholarly institutions after his death.
Spread [Your Culture] Influence in Greenland
  •  +250 Prestige
  • ● Greenland's Resilience increases by 25
  • Colonization of Greenland:
    • Your Culture becomes involved in Colonization of Greenland
    • Active Established a Greenland Estate Catalyst
  • House gains Family Estate in Greenland
  • 50
  • Capital is in the Nordic Sea Region
  • At least 10 Counties in the Nordic Seas Region are of your Culture
  • Owns at least 5 Counties in the Nordic Seas Region
  • Distinguished Level of Fame or above
Though [Culture] communities in the Nordic Seas Region have some economic ties with the Greenland Settlements, we [Culture] do not have a major presence in there. If we are to benefit from the walrus trade, we need to be more Involved in the Colonization of Greenland. From the late 10th century to the early 15th century, Greenland served as the northern and western frontier of the Old World. Despite their remote location, however, the Norse settlements in Greenland maintained important links with the rest of Eurasia, from walrus ivory, polar bear hides, and narwhal tusks that was exported to trading centers in Europe, to bishops appointed by the Church to serve the faithful in Greenland. These links helped keep Greenland in contact with and involved in the affairs of Eurasia.
Spread [Your Faith] Influence in Greenland Though [Faith] has spread into the Greenland Region, it does not have a large presence in the Greenland Settlements. It would be good if our Faith was more Involved in the Colonization of Greenland, so that even those distant shores can be illuminated with the word of [God]. From the late 10th century to the early 15th century, Greenland served as the northern and western frontier of the Old World. Despite their remote location, however, the Norse settlements in Greenland maintained important links with the rest of Eurasia, from walrus ivory, polar bear hides, and narwhal tusks that was exported to trading centers in Europe, to bishops appointed by the Church to serve the faithful in Greenland. These links helped keep Greenland in contact with and involved in the affairs of Eurasia.
Incorporate Inuit Ideas
  • ● The Arctic Adaptation Tradition is unlocked for Cultures present in the Greenland
  • ● Greenland's Resilience and Networks increase by 200 and 100 respectively
Though some disparage the foreigners who live in northern Greenland as so-called "skraelings," I and those associated with my Estate in Greenland have had fruitful, even friendly interactions with them. They seem to thrive in Greenland despite the harsh conditions - could our new friends be willing to impart some useful knowledge about their way of life? Contrary to some pop history narratives that portray the Norse in Greenland as unable to cope with climate change in the 1200s and 1300s, the Norse did in fact adapt over the years, such as by changing to a mostly marine diet. Still, they did not adopt technologies the Inuit used to thrive in the Arctic, whether due to disinterest, distrust, lack of awareness, or other reasons. It is hard to say if these innovations could have changed the eventual fate of the Greenland colony, but it might have helped the Norse settlements considerably.

Khuzestan[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Elevate the Khuzi Community
  • +1000 Renown
  • Gains a The Khuzi Renaissance Legend Seed
  • Get Kingdom of Khuzestan Title
  • Kingdom of Khuzestan becomes your Primary Title
  • The Lowly Menials Innovation is permanently removed from Khuzi and all other Cultures that have it
  • The People of Khuz Tradition is upgraded to provide better bonuses for the Khuzis and all other Cultures with it, depending on your choices
  • You will be able to select one of the three modifiers to apply to every county in the Duchy of Khuzestan for 50 years
  • The Persian Empire becomes De Jure liege of Kingdom of Khuzestan
  • 75
  • 350
  • YesOne of these:
    • YesAll of these:
      • Count or above
      • Legendary Figure Level of Fame or above
    • YesAll of these:
      • Duke or above
      • Illustrious Level of Fame or above
  • Yes Completely Control the Duchy of Khuzestan
  • Yes Completely control two of these: the Duchy of Kermanshah, the Duchy of Wasit, the Duchy of Basra or the Duchy of Fars
For far too long, we Khuzis have been downtrodden and scorned by their Iranian and Arab neighbors. As a Khuzi [Ruler title], I have the power to establish a new kingdom for our people, and restore our honor and dignity. Early medieval Islamic sources mention the existence of a so-called Khuzi people, who spoke a language that modern scholars theorize to be a late remnant of ancient Elamite. Although Khuzi was spoken by local nobility, this may have been because they learned it from their servants (such as wet-nurses, bathroom attendants, and so on). The Khuzis were otherwise treated as low status; for example, "yā Xuz̄ı!" meaning "Hey, you Khuzi!" was reported by the 10th century Arab geographer Al-Maqdisi as a common, slang term of insult in the region. Because of this, the Khuzi identity and language likely faded away as the Khuzis assimilated into Arab or Iranian populations.
Relocate the Sepulchre of Daniel
  • +500 Piety
  •  +250 Prestige
  • ● The Piety bonus from going on a Pilgrimage to the Tomb of Daniel is increased, and the Activity can now be taken from a greater geographical range
  • 75
  • YesOne of these:
    • YesAll of these:
      • Count or above
      • Illustrious Level of Fame or above
    • YesAll of these:
      • King or above
      • Distinguished Level of Fame or above
  • Has the Title County of Tustar
  • Yes Any of these: Muslim / Christian or Jewish faith
Šuš is home to the Tomb of Daniel, an important religious figure for many Faiths, including [my Faith]. Traditionally, locals alternate where Daniel lies each year, moving his sepulchre back and forth across the river flowing through Šuš. I find this custom disrespectful to Daniel – let's find him a permanent home! There are several cities that claim to have the tomb of the Biblical figure Daniel, but Šuš (ancient Susa) is the most well-known and is a local site of pilgrimage for Jews and Muslims. According to legend, after people on both sides of the river flowing through Šuš fought over where Daniel's coffin should be, they agreed to move it back and forth between their respective sides every year. Supposedly, the Seljuk ruler Sanjar stopped this practice in the 12th century, as he felt it was insulting to Daniel; he thus erected a tomb on a bridge. Whatever the truth of the matter, the original tomb was destroyed by a flood and the modern one built in 1870.

Normandy[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Commission the Historia Normannorum
  • You will assign a Courtier to write the Historia Normannorum or hire a randomly spawned Character instead for 50
  • ● Initiating this Decision grants 200 and 100. Once is it done, the Dynasty of the Ruler of the Duchy of Normandy (or a chose Count in the Duchy if no one holds it) gains 1000, whether they initiated it or not.
  • The Language of the Normans (all Cultures descended from them who still speak Norse) will change to D'Oil Vulgar
  • The Legacy of the Northmen Tradition will be upgraded to the better Adventurers and Aristocrats for all Cultures that have it
  • ● This Decision is required to resolve the Consolidation of Normandy for The Norman Conquest or Complete Assimilation endings
  • 50
  • Has the Title Duchy of Normandy
  • Yes Completely Control the Duchy of Normandy
  • Yes One of these:
    • Norman culture
    • Dynasty has the Founders of Normandy modifier
  • Yes One of these:
    • Exalted Among Men Level of Fame or above
    • Noteworthy Level of Splendor or above
  • Yes One of these:
    • ● The Consolidation of Normandy is currently in the Acculturation Phase
    • Yes All of these:
      • 10 Diplomacy or above
      • Illustrious Level of Fame or above
    • Yes All of these:
      • 10 Learning or above
      • Illustrious Level of Fame or above
Our efforts to consolidate the Duchy of Normandy have not necessarily gone smoothly. To help us unite as Normans, I will find a scholar to write a history of our people, and how, under the leadership of the [House name] family, we combine the best aspects of the Norse and Frankish peoples. The Historia Normannorum, completed in 1015 CE, is an influential, early history about the Norman people. It has many fantastical elements, such as turning the first Duke of Normandy, Rollo, into a heroic exile in the vein of the Trojan hero Aeneas. It was written by Dudo of Saint-Quentin at the behest of Rollo's descendants, who, it has been argued, wanted to create a Norman identity centered around their dynasty through a founding myth. This is thus an extreme simplification of the Dukes' efforts condensed in one decision and event chain.
Erect Statue of Michael in Mont-Saint-Michel
  • +400 Piety
  •  +200 Prestige
  • ● When taking the Decision to Go on a Pilgrimage to Mont-Saint-Michel, instead of choosing between Modifiers representing Saint Aubert of Avranches or the Archangel Michael, pilgrims will now choose between more powerful Modifiers representing Michael or the Virgin Mary
  • ● The Decision to Observe the Procession of Saint Aubert will now be limited to Rulers of the County of Avranches as Saint Aubert declines in importance
  • 50
  • Yes One of these:
    • Have the Title County of Avranches
    • Yes The [Realm Capital] is in the Francia region
  • Yes One of these:
    • Devoted Servant Level of Devotion or above
    • Yes All of these:
      • Faithful Level of Devotion or above
      • King or above
  • Yes Christian faith
  • Yes One of these:
    • Culture has reached Late Medieval era
    • Culture has the Divine Right Innovation
Mont-Saint-Michel Abbey has been an important pilgrimage site for years; the Archangel Michael, long associated with the Abbey, is becoming increasingly more popular. Why don't we install a great statue of Michael in the Abbey, so that the faithful have a visible representation of him to worship there? In medieval times, Mont-Saint-Michel was a popular pilgrimage destination associated with the Archangel Michael. At first, veneration of Michael was often done indirectly through Saint Aubert, the Abbey's legendary 8th century founder. Aubert was even more popular than Michael and had an annual procession in nearby Avranches that was said to cause many miracles. Later on, pilgrims' focus shifted to Michael and the Virgin Mary rather than Aubert; for example, King Philip IV of France donated a large golden statue to the Abbey to render Michael more visible to all. The Reformation, and later the French Revolution, led to a decline in the pilgrimage's popularity.
Find the Lost Relics of Saint Aubert
  • ● Based on your Intrigue and Level of Devotion, you have a N% chance of discovering the relics and gaining the Discovered the Relics of Saint Aubert Character Modifier
  • ● You will get a random amount of Piety between 150 and 250 if the relics are found, and 50 and 100 if they are not
  • If the relics are discovered, the Decisions to Go on a Pilgrimage to Mont-Saint-Michel will be allowed for Rulers from a greater geographical range near Avranches, and the Decision to Observe the Procession of Saint Aubert will be enabled
  • 15
  • 150
  • Yes Saint Aubert's relics have gone missing
  • Faithful Level of Devotion or above
  • Have the Title County of Avranches
  • Yes Christian faith
Not too long ago, the relics of Saint Aubert, founder of Mont-Saint-Michel Abbey, were lost or stolen. Perhaps another effort to find these relics is in order. If we were to somehow miraculously rediscover them, it could enhance the reputation of Mont-Saint-Michel Abbey. The relics of Saint Aubert, founder of Mont-Saint-Michel, went missing for over thirty years in the late 10th century, and were rediscovered under Abbot Hildebert I (fl. 1009-1017). According to legend, the relics were found in the house of a canon named Bernerius; he planned to move the Saint's body elsewhere, but his death prevented him from doing so. A few miraculous events supposedly happened to confirm these were truly relics of Saint Aubert, such as one monk becoming paralyzed when he doubted the relics' authenticity. Ultimately, this marked the beginning of the popularity of Saint Aubert's cult.
Compile the Domesday Book
  •  +500 Prestige
  • ● Your officials will complete the survey within a year or two
  • Once complete, you will receive a Domesday Book Artifact
  •  +300 Renown
  • ● Every County in England:
    • The Control level will change by +15
    • Gains Surveyed by the Domesday Book for 50 years
      • +2% Holding Taxes
      • +0.30 Monthly Development Growth
      • +0.10 Monthly Control Growth
  • 75
  • Yes One of these:
    • Norman Culture
    • YesDynasty has the Founders of Normandy modifier
  • YesCompletely Control the Region of England
The Consolidation of Normandy is complete, culminating in the Norman Conquest of England. However, to conquer a land is one thing, to rule it is another. To better govern our new lands, we should survey them, and accurately assess the properties and resources they have. William the Conqueror initiated an effort in 1085 to record the value of every property in England and its resources like its land, manpower, and livestock. Completed a year later, the resulting manuscript was originally called Liber de Wintonia in Latin ("Book of Winchester"), but is better known as the Domesday Book. English natives nicknamed it so because just like the Biblical Last Judgment, the survey results were unalterable and indisputable.

Bozo[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Relocate the City of Jenne
  • Rulers in the County of Jenne and nearby Counties will now have access to an Activity to do a Visit to Tapama Djenepo's Tomb
  •  +100 Prestige
  • County of Jenne:
    • Development level in County of Granada changes by +5
    • Gains Jenne Recently Relocated for 25 years
      • -10% Holding Taxes
      • +5% Development Growth
      • +0.05% Monthly Development Growth
      • +0.20 Monthly Control Growth
  • 50
  • 100
  • Has the Title County of Jenne
  • Devoted Servant Level of Devotion or above
  • Culture has the Sahelian or Guinean Uplander heritage
Though Jenne is an ancient city, [Faith] [priests] have told me that we need to move it, as locals are subject to much trouble from the evil [Devil] dwelling there. However, according to an oracle, we will need to sacrifice a virgin before we can resettle the city on a new site. Jenne-Jeno ("Old Jenne"), the original site of Jenne, was a major urban center in present-day Mali but was abandoned sometime in the medieval period. According to legend, this move happened when the Soninke migrated to the region; they tried to establish a town near the original site settled by the Bozo, but were met with various natural disasters. They were only able to found the city after an oracle told them to sacrifice a virgin girl by burying her alive in the city walls. The tomb of this girl, known as Tapama Djenepo (i.e. "Tapama, the Martyr of Djenne"), still stands in modern Jenne.
Create Wangara Gold Monopoly
  •  +100 Prestige
  • Other Cultures in Western Africa can now unlock the Wangara Networks Innovation if their Culture Head or a powerful Ruler takes the Decision to Integrate Wangara into Communities
  • The Wangara Networks Innovation in turn unlocks the Decision to Synergize with the Wangara
  • +100 Renown
  • Culture discovers Wangara Networks
  • Development level in the County of Bambuk, the County of Bure and the County of Niani changes by +2
  • 50
  • 150
  • Culture has the Sahelian or Guinean Uplander heritage
  • Duke or above
  • The Realm Size is 10 or more
  • Illustrious Level of Fame or above
  • No Tribal
  • Yes Owns at least 2 Counties that have the Gold Mining Settlement Building or its upgrades
A group of Mande-speaking merchants called the Wangara are gaining much influence over the gold mines of Western Africa. If we help them create a monopoly over the gold mines, we could mutually benefit, as they also seek to expand their business elsewhere as well. The Wangara were a West African caste of merchants prominent from the medieval period up to the 19th century. They comprised of several different Mande peoples, such as the Malinke and Soninke, and initially came to power by dominating the production of gold in Mali. Over generations, they not only diversified their portfolio to include salt, kola nuts, and other goods, but also expanded their operations and integrated themselves into the politics and societies of places as faraway as the Akan coast and the Hausa city-states.
Integrate Wangara into [Culture] Communities
  •  +100 Prestige
  • [Culture] Rulers will now be able to access other Wangara mechanics, like the Decision to Synergize with the Wangara
  • +100 Renown
  • Culture discovers Wangara Networks
  • 50
  • 150
  • Yes One of these:
    • Yes All of these:
      • Distinguished Level of Fame or above
      • No Tribal
    • Exalted Among Men Level of Fame or above
  • Yes One of these:
    • You are the Culture Head
    • Yes All of these:
      • King or above
      • Yes One of these:
        • Noteworthy Level of Splendor
        • Exalted Among Men Level of Fame or above
The Wangara merchants originally controlled Mali's gold mines, but they have diversified their business over the years by expanding into other lands, to trade in goods besides gold. We should take the initiative to have them integrate [Culture] communities into their networks. The Wangara were a West African caste of merchants prominent from the medieval period up to the 19th century. They comprised of several different Mande peoples, such as the Malinke and Soninke, and initially came to power by dominating the production of gold in Mali. Over generations, they not only diversified their portfolio to include salt, kola nuts, and other goods, but also expanded their operations and integrated themselves into the politics and societies of places as faraway as the Akan coast and the Hausa city-states.

Tuareg[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Establish Tuareg Homeland
  • This Decision will enable a further Decision, Unite the Tuaregs, which grants you the Empire of Aïr
  •  +1000 Prestige
  • Adopts the Tuareg Culture
  • County of Jenne:
  • +250 Renown
  • ● Tuareg culture:
    • Tuareg Culture discovers all Innovations from [Culture]
    • ● The creation date of Tuareg is reset
  • Spouse, Family Members, Vassals, Courtiers or Guests of a Culture with Berber Heritage adopt the Tuareg Culture
  • Every County in your realm that has a Culture of Berber Heritage changes to Tuareg culture
  • 150
  • Culture has the Berber heritage
  • Duke or above
  • Exalted Among Men Level of Fame or above
  • Yes Independent Ruler
  • Completely Control at least 2 duchies: Tadmekka, Ghat, Air, Kawar, Tibesti and Gobir
  • Culture has reached High Medieval era
Our Berber ancestors have wandered the Sahara desert for generations. Many of our kind who live in the southern edges of the Sahara want to find for ourselves a new homeland where we can continue our time-tested, nomadic way of life. The Tuaregs are a group of Amazigh (or "Berbers") inhabiting much of the central and southern Sahara. While the term Tuareg does not appear until the later medieval period at earliest, various ancestor tribes of the Tuaregs – like the Lamtuna and Massufa – are attested from earlier times. The Tuaregs are the descendants of Amazigh who migrated to their present location and conquered and/or integrated indigenous African populations.
Unite the Tuaregs
  •  +500 Prestige
  • Gains a The Great Saharan Empire Legend Seed
  • Gets Empire of Aïr
  • Empire of Aïr becomes your Primary Title
  • +500 Renown
  • Realm Capital gains Tuareg Heartland
    • +2% Holding Taxes
    • +5% Development Growth
    • +5% Control Growth
  • 300
  • Culture has the Kel Tagelmust Tradition
  • Duke or above
  • The Realm Size is 25 or more
  • Illustrious Level of Fame or above
  • Yes Independent Ruler
  • Completely Control the Duchy of Air
  • Completely Control at least 3 duchies: Tadmekka, Ghat, Kawar, Tibesti, Gobir
We Tuareg have firmly established ourselves in the region where the Sahara and Sahel border each other. Our control of the Trans-Saharan trade has made us prosperous, and now it is time to expand our influence even more by uniting ourselves into a new Empire: the Empire of Aïr! The Sultanate of Aïr, or the Sultanate of Agadez, was a Tuareg state established some time in the 1400s CE. According to legend, albeit an unlikely and anachronistic one, the Sultanate was founded when local tribes, following years of constant warfare, sent an envoy to the Ottomans in Constantinople to ask for one of their princes to serve as their leader and unifying figure. Centered on the city of Agadez, the kingdom grew rich from the Trans-Saharan trade; though it was conquered by Songhai for some time in the 16th century, it remained independent otherwise until French colonization in 1900.

Sri Lanka[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Move Capital to Polonnaruwa
  • Holding of the Barony of Polonnaruwa instantly gains a University if no other Special Building is currently there
  • ● You will choose whether to rename the capital to Vijayarajapura
  • The County of Polonnaruwa
    • Development level in County of Granada changes by +5
    • Control level will change by +20
    • Gains Kingdom of Polonnaruwa for 100 years
      • +2 Fort Level
      • +20% Garrison Size
      • -10% Building Construction Cost
      • +10% Holding Taxes
      • +20% Development Growth
  • The County of Polonnaruwa
    • Gains a University Special Building Slot
    • Gains the University Building
  • 50
  • Has the Title County of Polonnaruwa
  • Completely Control the Kingdom of Tambapanni (Sri Lanka)
  • King or above
  • Realm Capital or Domicile is in Sri Lanka
Anuradhapura, the old capital of Tambapanni, lies in ruins. Years of warfare and political instability have taken their toll. Now, with the island's reunification, we cannot dwell on the rubble of bygone glories: Polonnaruwa would make a much better and defensible capital. While archaeological evidence suggests the 11th century Chola conquest of Sri Lanka didn't cause as massive destruction to the island's old capital of Anuradhapura as Buddhist monastic histories claim, it is clear that the city declined greatly following the invasions. The Cholas established Polonnaruwa as the political, economic, and religious center of the island. After Vijayabahu expelled the Cholas from Sri Lanka, he established the more defensible Polonnaruwa as his capital, rather than return to Anuradhapura.
Grant Privileges to Budal
  • Budal will get a special Artifact, the Panakaduwa Copper Plate, a document embodying this extraordinary order
  • Budal will gain a Perpetual Hook on you
  •  +500 Prestige
  • Adopts the Tuareg Culture
  • County of Jenne:
  • of Sitnaru-Bim Dynasty:
    • +1000 Renown
    • Gains Privileges for Budal and His Descendants for 100 years
      • +1 Diplomacy
      • +1 Intrigue
      • +0.10 Monthly Renown
      • +5 Buddhist Opinion
  • 335
  • 150
  • Yes One of these:
    • Yes Is Vijayabahu
    • YesAll of these:
      • Vijayabahu is dead
      • Has the same Dynasty as Vijayabahu
  • Completely Control the Kingdom of Vijayabahu
  • King or above
  • YesBudal is alive
As a young prince, I was a mere child forced to survive in the wilderness and on the run from the Chola invaders. Budal was my protector and guide during those difficult times. It is only right that I grant him and his descendants exemption from all forms of punishment and retaliation. After their conquest of Sri Lanka in 1017 CE, the Cholas struggled to assert their authority over the island. During this chaotic time, the young Vijayabahu, a distant cousin of the old royal family, was constantly on the run from Chola armies. The warrior and general Budal was one of Vijayabahu's earliest supporters and protectors; after Vijayabahu's victory over the Cholas in 1070, he granted Budal and his descendants many legal privileges in 1082 or 1083. This was recorded on the so-called Panakaduwa Copper Plate, which was discovered in 1948.
Align with A Sri Lankan Monastery
  • ● You will choose between getting the Mahavihara Patron, Abhayagiri Patron, and Jetavana Patron Traits
  • You will be able to access Decisions to support your chosen Monastery, and raise its Prominence, which is important if you want to resolve the conflicts within the Sri Lankan Sangha
  • Scaled
  • Yes One of these:
    • YesAll of these:
      • Any Barony in the County of Polonnaruwa is in the Sri Lanka region
      • Yes One of these:
        • Religion lamaism buddhism.pngBuddhist faith
        • Religion lamaism buddhism.pngBuddhist faith has the Pluralist Doctrine
    • YesAll of these:
      • Yes One of these:
        • YesAll of these:
          • Yes Landed
      • Religion lamaism buddhism.pngBuddhist faith has the Pali Canon Doctrine
The Sangha in Tambapanni is divided into many Monasteries, the three most important ones - the Mahavihara, Abhayagiri, and Jetavana - wield much secular and religious power. It could be mutually beneficial if I openly support one of them, thereby raising its Prominence. During late antiquity and the medieval period, Sri Lanka's Buddhist monastic community, the Sangha, was dominated by three monasteries and sects: the Mahavihara, Abhayagiri, and Jetavana. These three jockeyed for patronage from royals and other elites for centuries, until they were united under the Mahavihara in 1165 as part of religious reforms supported by King Parakramabahu I. The extent to which this was actually a dramatic victory for the Mahavihara, or a subtler continuation of gradual trends, is debatable.
Attract More [Culture] [Faith] Monastics
  • +150 Piety
  •  +150 Prestige
  • ● You gain 25 Trait Experience in the [Patronized Monastery] Trait
  • ● [Patronized Monastery] Prominence increases by 20
  • ● [Faith] becomes involved in Sri Lankan Sangha
  • 450
  • Religion lamaism buddhism.pngBuddhist faith
  • Realm Capital or Domicile is in Sri Lanka
  • Faithful Level of Devotion or above
  • Distinguished Level of Fame or above
  • Yes You have 40 Trait Experience in a [Patronized Monastery] Patron Trait
Tambapanni lacks [Faith] monastics of [Culture] origin. If we were to have more Buddhist monastics who understand us on the island, we can further improve our relations with, and become more Involved, in the Sri Lanka Sangha. Although Sri Lanka is often depicted as a bastion of the Sinhala, Theravada form of Buddhism, historically, the island's Buddhists influenced, were influenced by other Buddhists in the region. There is evidence of Mahayana and Vajrayana practices in the ancient and medieval period, and the island's monasteries interacted with other Buddhist institutions in lands such as Burma and Indonesia. According to legend, for example, after reunifying Sri Lanka in the 11th century, King Vijayabahu I had to invite Burmese monks to Sri Lanka to help rebuild its Buddhist community.

Polabian[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Tear Down the Idol of Arkona
  • +1000 Piety
  • +500 Gold
  • Gains Tore Down the Idol of Svetovit
    • +10 Abrahamic Opinion
    • -10 Pagan Opinion
  • ● Pagan Rulers will no longer be able to take the Decision to Offer Gifts to Svetovit at Arkona
  • ● The County of Rana loses Idol of Svetovit
  • 350
  • Has the Title County of Rana
  • Duke or above
  • Devoted Level of Devotion or above
  • Illustrious Level of Fame or above
  • Yes One of these:
    • Yes Independent Ruler
    • No Lieges above you are Pagan
  • Yes One of these:
    • No Has Modifier: Restored the Idol of Svetovit
    • Religious Icon Level of Devotion or above
  • Yes Priest is available
For many years, the island of Rana has been home to a temple at Arkona dedicated to the heathen god Svetovit. To eradicate the influence of Svetovit and his fraudulent priests in the region, we must tear down the Svetovit that is the centerpiece of the temple at Arkona. The temple of Arkona on the island of Rugen (in modern-day Germany) was a major religious site for Slavic pagans in the early medieval period. It was home to a famed idol dedicated to the god Svetovit, who was given tribute from people around the region, and whose powerful priests performed rituals to predict the results of the next harvest. After the capture of Arkona by the Danish troops under King Valdemar I and Bishop Absalon of Denmark in 1168 CE, the idol was torn down, and the island gradually Christianized.
Restore the Idol of Arkona
  • +1000 Piety
  • +500 Prestige
  • Gains Restored the Idol of Svetovit
    • -10 Abrahamic Opinion
    • +10 Pagan Opinion
  • ● Pagan Rulers can now take the Decision to Offer Gifts to Svetovit at Arkona once again
  • ● The County of Rana gains Idol of Svetovit
  • 75
  • Slavic Pagan faith
  • Has the title the County of Rana
  • Duke or above
  • Devoted Servant Level of Devotion or above
  • Illustrious Level of Fame or above
  • YesOne of these:
    • No Has Modifier: Tore Down the Idol of Svetovit
    • Religious Icon Level of Devotion or above
  • Yes Priest is available
For many years, the island of Rana was home to a mighty temple at Arkona dedicated to the great god Svetovit. Alas, wicked barbarians destroyed much of the temple, and tore down the great Idol of Svetovit. Now that we rule this island, it is our duty to rebuild the Idol. The temple of Arkona on the island of Rugen (in modern-day Germany) was a major religious site for Slavic pagans in the early medieval period. It was home to a famed idol dedicated to the god Svetovit, who was given tribute from people around the region, and whose powerful priests performed rituals to predict the results of the next harvest. After the capture of Arkona by the Danish troops under King Valdemar I and Bishop Absalon of Denmark in 1168 CE, the idol was torn down, and the island gradually Christianized.

Sardinia[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Welcome Sardinian Christian Migrants
  • ● Sardinian Christian Courtiers have a small chance of spawning in the Court of Rulers who own or are near the County the Sardinians eventually settlein
  • ● A random County in your Domain will get the Sardaniya Modifier permanently and a slight increase to Development
  • 50
  • 150
  • Owns at least one County in Ifriqiya region
  • Illustrious Level of Fame or above
Christianity has been present in Ifriqiya for many centuries. To bolster the community's numbers, some Christian migrants from Sardinia wish to settle somewhere in Ifriqiya. Some are even descended from North Africans who moved away generations ago. Medieval Muslim sources speak of a town named Sardaniya, which was established by a group of medieval Sardinians. It lay not too far from Kairouan in North Africa, and survived for a few centuries. They may have been the descendants of North African Christians who fled to Sardinia generations before.
Send in Andalusian Colonists to Alghero
  • Holding of Alghero gains the Small Harbor Building
  • County of Logudoro gains Algherese Community
    • +2% Holding Taxes
    • +0.10 Monthly Development Growth
  • ● Every County in Sardinia region: The Control level will change by +10
  • 50
  • 150
  • Culture has the Iberian heritage
  • Has the Title County of Logudoro
  • Barony of Alghero contains a Holding
  • Yes One of these:
    • King or above
    • Exalted Among Men Level of Fame or above
Now that there is an increased Iberian presence in Sardinia, we have found it difficult to Control the island's unruly locals. We'll need to bring in [Iberian heritage culture] colonists to remedy the situation, and the port town of Alghero is a perfect site for that. The modern city of Alghero, founded in 1102 CE, was a strategic Mediterranean port for many years. The Kingdom of Aragon conquered Sardinia in the 14th century; following some insurrections in the region, the Aragonese expelled the city's local population and brought in Catalan colonists, turning Alghero into a center of Aragonese rule. Algherese, the dialect of the Catalan language spoken by the colonists' descendants, is officially recognized as a minority language in Italy nowadays.

Determine Sardinia's Orientation[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Latin West
  • Religion catholicism.pngYou convert to Catholicism
  • All Cultures with the Judicati Tradition become Latin Heritage if they are not already
  • The Decision to Reinforce Latin Church in Sardinia is unlocked for Rulers in Sardinia
  •  +10% Fervor for Catholicism
  • Sardinian culture loses the Judicati tradition and gains the Latin Judicati tradition
  • 75
  • Illustrious Level of Fame or above
  • Culture has the Judicati tradition
  • YesOne of these:
    • Culture has the Condaghes Innovation
    • Culture has reached High Medieval era
  • YesOne of these:
    • YesAll of these:
      • YesCompletely Control Duchy of Sardinia
      • Has the Title Duchy of Sardinia
    • Culture Head of your Culture
    • Legendary Figure Level of Fame or above
Rome lies closer to Sardinia than Constantinople, which has neglected the island for too long. By supporting the efforts of the Catholic Church to spread its influence on the island, we can improve our ties with the Latin West and find new hope for the future. Although Sardinia is nowadays part of Italy, it was connected to many other parts of the Mediterranean in the ancient and medieval period. Over the centuries, it was influenced by or had interactions with Punic, Greek, Roman, Vandal, Byzantine, Arab and Berber, Italian, and Iberian societies.
Greek East
  • Religion orthodox.pngYou convert to Orthodoxy
  • All Cultures with the Judicati Tradition become Eastern Roman Heritage if they are not already
  • The Decision to Revitalize Byzantine Administration in Sardinia is unlocked for Rulers in Sardinia
  •  +10% Fervor for Orthodoxy
  • Sardinian culture loses the Judicati tradition and gains the Byzantine Judicati tradition
After the loss of North Africa to Islam, Sardinia became an important outpost of The Byzantine Empire, despite the physical distance between the island and Constantinople. We must reinforce the island's ties with the Greek East if it is to prosper.
North Africa
  • Empire of Maghreb becomes De Jure liege of Kingdom of Sardinia
  • All Cultures with the Judicati Tradition become Berber Heritage if they are not already
  • The Decision to Expand Sardinia's North African Networks is unlocked for Rulers in Sardinia
  • Sardinian culture loses the Judicati tradition and gains the North African Judicati tradition
Although we have been subject to raids from Northern Africa, are the two-faced, conceited leaders in Rome and Constantinople any different? We've shared economic, cultural, and political ties with Africa for many years, and should cultivate that relationship instead.
None
  • All Cultures with the Judicati Tradition become Latin, Eastern Roman, or Berber Heritage if you desire
  • The Decision to Fortify Sardinia is unlocked for Rulers in Sardinia
  • Sardinian culture loses the Judicati tradition and gains the Independent Judicati tradition
The Byzantine Empire effectively threw Sardinia to the wolves as they retreated to their heartlands. Yet we cannot trust intentions of The Papacy and their covetous lackeys, nor the ravenous warlords of Northern Africa. We must reorient the island to forge a new path for itself, spiritually and politically.

Inaugurate a Major Palio[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Religious Festival
  • +400 Piety
  • ● For future Palio Horse Race Activities held in [Realm Capital], the Host and attendee will receive +50% to base Prestige andPiety rewards when the Religious Activity Option is chosen
  • ● [Realm Capital]:
    • Development level changes by +1
    • Gains Religious Palio Tradition
      • +0.03 Monthly Development Growth
  • 100
The famed Palio of Cagliari will be held as part of a festival honoring a local saint or holy person. {Realm Capital] will become renowned for our spiritual devotion to our Faith through these festivities. Palios, and similar practices such as the Sa Sartiglia in Sardinia, are a type of horse race in Italy. Our first records of Palios date back to the medieval period, though they may have had Roman-era antecedents. During Medieval and Renaissance eras, they were important religious and civic occasions, often associated with Saints' feast days. Most modern palios and equivalent horse races are recent inventions, or reinventions of older traditions. The oldest extant Palio, and the most famous one, is Siena's, whose modern form dates back to the 1633 CE. However, it is attested in a document as early as the 1239, where the palio's rules are discussed in some detail, suggesting it had already been run for years before that.
Civic Commemoration
  • +200 Piety
  • +200 Prestige
  • ● For future Palio Horse Race Activities held in [Realm Capital], the Host and attendee will receive +50% to base Prestige andPiety rewards when the Civic Activity Option is chosen
  • ● [Realm Capital]:
    • Development level changes by +1
    • Gains Civic Palio Tradition
      • +0.03 Monthly Development Growth
The famed Palio of Cagliari will commemorate a major event in the region's history. By honoring our past, and building a sense of community in [Realm Capital] unprecedented in the region, people will be inspired to do great deeds."
Dynastic Celebration
  • +400 Prestige
  • ● For future Palio Horse Race Activities held in [Realm Capital], the Host and attendee will receive +50% to base Prestige andPiety rewards when the Civic Activity Option is chosen
  • ● [Realm Capital]:
    • Development level changes by +1
    • Gains Dynastic Palio Tradition
      • +0.03 Monthly Development Growth
The famed Palio of Cagliari will celebrate the achievements and triumphs of the local Rulers. In doing so, the people who live in [Realm Capital] can have a greater appreciation for those who have the burden of ruling over them.

South Ethiopia[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Cultivate the Fandaanano Faith
  • ● Converts to Fandaanano
    • ● Close Family may convert with you
    • ● Vassals may convert with you
  • +500 Prestige
  • ● Counties and Rulers in South Ethiopia, particularly those who follow a Sidamic or Islam Faith, might convert to Fandaanano
  • ● It is now possible to convert to Fandaanano
  • Realm Capital's County changes to Fandaanano
  • +150 Renown
  • 50
  • 500
  • YesAny of these faith: Sidamic, Oromo-Somali or Islam faith
  • Capital is in South Ethiopia
  • Capital has the same Faith as you do
  • YesOne of these:
    • YesAll of these:
      • Religious Icon Level of Devotion or above
      • Culture has reached Early Medieval era
    • YesAll of these:
      • Devoted Servant Level of Devotion or above
      • Culture has reached High Medieval era
The highlands of [South Ethiopia] has been home to many Faiths. A new belief system, Fandaanano, which sees itself as equal to the Abrahamic Faiths, but blends together traditional Sidamic beliefs and Islam is developing here, and I am intrigued by its teachings. Fandaanano was a syncretic religion blending Islam with indigenous Cushitic beliefs. It was once widely practiced among the Hadiya people, who speak a Sidamic language, but also spread via missionaries to other ethnicities. Fandaanano emerged by the 15th century in southern Ethiopia, likely from highland Muslim communities who were geographically isolated from mainstream Islam in the wake of political upheavals. Despite their differences with Islam, many followers of Fandaanano considered themselves Muslim. The tradition is now extinct, but lives on in the significant influence it has on the modern Hadiya, regardless of religious affiliation.

Sicily[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Begin Occupation of the Sicilian Frontier
  • ● Restarts the Sicilian Frontier Struggle in the Colony Phase
  • ● The Sicilian Frontier can only be permanently ended if it concludes through the Dominion or Crossroads Decisions
  • ● All County Modifiers representing the Dominant Substrate or Ruling Class in Sicily are removed
The Sicilian Frontier is neglected by the mighty powers of the world, who see it as a backwater. Yet, some ambitious and farsighted Rulers outside of Sicily know that the Region could once again be the crucible of the Mediterranean, a frontier worth fighting for. For many centuries, southern Italy was a frontier region that sat on the edges of many different cultures, despite its central position in the Mediterranean. In the medieval period, it served as a meeting ground between the Latin West, Byzantium, and Islam: sometimes in a spirit of productive convivencia, other times in perpetual conflict. Even in times of conflict, though, the people living in this frontier had malleable identies and loyalties, which only further complicated the mosiac of ethnicities and religions present.
Revitalize the Sicilian Frontier
  • ● Restarts the Sicilian Frontier Struggle in the Borderlands Phase
  • ● The Sicilian Frontier can only be permanently ended if it concludes through the Dominion or Crossroads Decisions
  • ● All County Modifiers representing the Dominant Substrate or Ruling Class in Sicily are removed
The Sicilian Frontier has long been neglected by the mighty powers of the world, relegated to a sideshow region at best. Can a true [Son/Daughter] of Sicily emerge to restore this ancient land to its rightful place as the crucible of the Mediterranean, and a frontier worth fighting for? For many centuries, southern Italy was a frontier region that sat on the edges of many different cultures, despite its central position in the Mediterranean. In the medieval period, it served as a meeting ground between the Latin West, Byzantium, and Islam: sometimes in a spirit of productive convivencia, other times in perpetual conflict. Even in times of conflict, though, the people living in this frontier had malleable identies and loyalties, which only further complicated the mosiac of ethnicities and religions present.
Create the Second Pavia
  • +75 Renown
  • +50 Legitimacy
  • Gain Established a Second Pavia
    • +1 Diplomacy
    • +0.25 Monthly Prestige
    • -33% Title Creation Cost
  • Get an army of 500 men in [Realm Capital]
  • ● County of Palermo:
    • Development level changes by +3
    • Gains Second Pavia
      • +1 Fort Level
      • +10% Development Growth
      • +1 Additional Building Slots
  • 75
  • Yes Independent Ruler
  • Illustrious Level of Fame or above
  • Culture has the Longbeards tradition
  • No Tribal
  • Capital has at least 30 Development
  • Capital is in Sicily region
  • Realm Size is 5 or more
  • Yes Completely Control one of these duchies: Sicily, Apulia, Benevento, Capua, Salerno or Calabria
After the fall of the Kingdom of the Lombards, and the loss of their glorious capital, Pavia, the Lombards' heirs have wandered and survived in southern Italy. Establishing [Realm Capital] as a "second Pavia" will be an important step in reviving the fortunes of the [Culture] people. Pavia was the capital of the Lombard Kingdom that dominated Italy from the 6th to 8th centuries, until its defeat by the Carolingian Franks. Lombard successor states emerged in southern Italy, and Benevento, a major center of Lombard power there, was even known as a "second Pavia" due to its prosperity and prominence. Ironically, these same Lombard polities were often dominated by the Franks to the north. The Lombards in the south would remain a distinct identity up until the era of Norman Sicily in the 12th and 13th centuries.
Restore the Glory of Siracusa
  • +500 Prestige
  • +100 Legitimacy
  • Gain Restored Syracuse's Ancient Glory
    • +1 Stewardship
    • +10% Legitimacy Gain
    • +10 Greek Opinion
  • ● The Decision to Manage the Sicilian Frontier costs lessGold and provides a smallLegitimacy bonus for Rulers of Siracusa for as long as the Syracuse's Revival County Modifier is active
  • Modifier compass positive.png County of Siracusa gains Syracuse's Revival for 25 years
    • -5% Building Construction Cost
    • +5% Holding Taxes
    • +0.20 Monthly Development Growth
  • 260
  • Has one of these heritages: Eastern Roman, Caucasian or Albanian
  • You or Vassals or Landed characters has the Title County of Siracusa
  • Has the Title Duchy of Sicily
  • Completely Control the Duchy of Sicily
  • Has one of these Titles: The Byzantine Empire or The Roman Empire
  • No Tribal
In ancient times, Siracusa was a great jewel of the Mediterranean, a center of trade and culture fought over by many empires. In recent years, it has been a shadow of its former self. With Roman control restored in Sicily, we should move the island's capital back to Siracusa, so it can become a shining beacon of civilization once more! Syracuse was one of the great cities of the ancient Mediterranean; Cicero, for instance, described it as "the greatest Greek city and the most beautiful of them all." It retained its importance during the early Byzantine period, particularly after the empire's loss of its African territories; it even briefly served as the capital of the empire from 663-669 CE. With the Muslim conquest of Sicily, including the fall of Syracuse in 878, the island's center moved to Palermo, and while Syracuse still remained a major city on the island, it never regained its former preeminent status.
Construct the Admiral's Bridge
  • +100 Prestige
  • +50 Legitimacy
  • Gain Built the Admiral's Bridge
    • +1 Stewardship
    • +3% Monthly Stewardship Lifestyle Experience
  • County of Palermo gains Admiral's Bridge Recently Built for 30 years
    • +5% Holding Taxes
    • +10% Development Growth
    • +0.10 Monthly Development Growth
  • 75
  • 150
  • Has the Title County of Palermo
  • Illustrious Level of Fame or above
Palermo is a center of trade and politics in Sicily. Though many bridges cross the rivers near the settlement and connect it with the rest of the island, our engineers have located a promising site to construct what could well be area's most impressive and strategic bridge. The Admiral's Bridge is a medieval bridge in Palermo, Sicily. Its impressive engineering and important location that, for instance, connected it with various royal structures nearby, has made it a symbol of the city; it was even famously the site of a battle between the forces of Giuseppe Garibaldi and the Kingdom of Two Sicilies during the unification of Italy. According to legend, it was built in the 12th century by George of Antioch, an admiral of King Roger II of Sicily, though some recent scholarship has suggested it may actually be much older.
Affirm U Liotru as the Symbol of Catania
  • +150 Prestige
  • ● Gain 8 Trait Experience in Latin (Sicilian Signore)
  • ● Gain 8 Trait Experience in Arab-Berber (Sicilian Signore)
  • Development level in the County of Messina changes by +2
  • Holding of Catania gets U Liotru
    • +15% Stationed Men-at-Arms Toughness
    • +4 Defender Advantage
    • +2 Plague Resistance
    • +1 Additional Building Slots
  • 50
  • Has the Title County of Messina
  • Yes One of these:
    • Illustrious Level of Fame or above
    • Devoted Servant of Fame or above
  • Yes One of these:
    • Culture has reached High Medieval era
    • Culture has the Royal Prerogative Innovation
  • County of Messina has at least 30 Development
As the city of Catania gains more rights and political influence, its citizens clamor for a proper symbol to represent them. Many of them believe that U Liotru, a mysterious elephant statue that has resided in the city for centuries, would be an excellent candidate for this. U Liotru is a famous elephant statue in the city of Catania. The name is a corruption of Heliodorus, a legendary 8th century necromancer and sorcerer who either brought the statue to life, or transformed into it himself, before he was defeated by Saint Leo of Catania. Though the legend is of dubious historicity, the city has been associated with the statue for centuries; the Arabs called Catania the "city of the Elephant," and the geographer al-Idrisi, who worked at the court of King Roger II of Sicily, believed the statue was made by the Carthaginians or Romans and that the Catanese considered the statue to be magical and able to protect them from Mount Etna's eruptions. In 1239, the statue was chosen to be the city's symbol. After an earthquake, it was repurposed into a fountain in 1737.
Embed Yourself into Sicilian Society
  • ● Gain the Trait Sicilian Signore
  • ● Gain N Trait Experience in the Latin, Greek, or Arab-Berber Trait Path of the Sicilian Signore Trait depending on your choice
  • 15
  • 150
  • Distinguished Level of Fame or above
  • Yes Have a Domicile in Sicily region
  • Yes One of these:
    • Exalted Among Men Level of Fame or above
    • Yes From one of these: Latin World, Greek World or Arab-Berber World
Though I am not a Landed Ruler, I've spent enough time in the Sicilian Frontier to become an important player in the local politics and society of Sicily. I should build on the ties I have forged with those who live here. For many centuries, southern Italy was a frontier region that sat on the edges of many different cultures, despite its central position in the Mediterranean. In the medieval period, it served as a meeting ground between the Latin West, Byzantium, and Islam: sometimes in a spirit of productive convivencia, other times in perpetual conflict. Even in times of conflict, though, the people living in this frontier had malleable identies and loyalties, which only further complicated the mosiac of ethnicities and religions present.

Lesbos[edit | edit source]

Decision Effect Cost Requirements Cooldown Description Historical Context
Collaborate with Mediterranean Pirates
  • +75 Renown
  • -20 Legitimacy
  • ● Your capital gains a Special Building, the Pirate Den, which gives various powerful military and economic bonuses and can be further upgraded ( This will prevent other Special Buildings from appearing in that Province)
  • ● Rulers who own Counties with the Pirate Den have permanent access to all options in the Decision to Collaborate with Pirates, depending on what body of water they're in
  • Realm capital gains Pirate Infestation County Modifier for 10 years
    • -0.5 Monthly Control Decline
    • -10 Popular Opinion
  • Scaled
  • Capital is coastal and in the Mediterranean and has no other Special Buildings
  • NoProvince has an existing Pirate Den
  • NoHas modifier: Reneged on Agreements with Mediterranean Pirates
Why fight against these Mediterranean Pirates when you can work together to profit off your mutual foes? The line between an armed merchant and a pirate was often blurry. Simple looting was often not a viable long-term goal. Thus, historically in many maritime regions like the Indian Ocean, many elites often worked together with pirates for profit and gain, and to weaken mutual foes who were economic competitors.
Renege on Mediterranean Pirate Collaboration

Zhangzhung[edit | edit source]

Decision Effect Cost Requirements Description Historical Context
Revive Zhangzhung
  • The holder of Empire of Zhangzhung will gain access to the Decision to Rebuild the Silver Castle
  • +1000 Prestige
  • +1000 Piety
  • Get Empire of Zhangzhung title
  • Empire of Zhangzhung becomes your Primary Title
  • Dynasty:
    • +500 Renown
    • Gains Avenger of Likmigyal
      • +1 Martial
      • +2% Monthly Piety per Knight
      • +1 Size of Men-at-Arms Regiments
      • +10.00 Bönpo Opinion
  • ● Every county you own in Upper Tibet region:
    • ● 50% chance of:
      • ● Faith will change to Khyarwé Bön
  • 50
  • Yes Landed
  • Yes Independent ruler
  • King or higher
  • Illustrious Level of Fame or above
  • Devoted Servant Level of Devotion or above
  • Culture has the Auspicious Mountain Stonework tradition
  • Yes Completely Control the Region of Upper Tibet
Long ago, Zhangzhung was the greatest kingdom on the Himalayan Plateau. But everything changed when the upstart, cunning Yarlung dynasty attacked. Yet our predecessors' legacy lives on in local legends. Can we turn legend back into reality, and revive this ancient kingdom? The little-known Zhangzhung civilization dominated much of Western Tibet from the Bronze Age to the 7th century, when it was conquered by the Tibetan Empire. They left no written records, so the best we have is archaeological sites and sources that came centuries after their demise. Bon, the indigenous religion of Tibet, believes that Zhangzhung was once a powerful kingdom that was the source of their religion. However, academic scholars are more divided. Some believe a Zhangzhung state never existed, and they were just a group of small states at best. Others think Zhangzhung did exist, but may have been more of a confederation. Either way, the Zhangzhung were assimilated into the modern-day Tibetans, and left a lasting influence in Tibet.
Rebuild the Silver Castle
  • +1000 Prestige
  • +110 Legitimacy
  • Modifier compass positive.png Realm capital gains Silver Castle of Garuda Valley county modifier
    • +2 Fort Level
    • +2% Holding Taxes
    • +15% Monthly Development Growth
    • +0.10 Monthly Development Growth
    • +1 Additional Building Slots
  • 50
  • Yes Landed
  • Has the title Empire of Zhangzhung
  • Illustrious Level of Fame or above
  • Devoted Servant Level of Devotion or above
  • Culture has the Auspicious Mountain Stonework tradition
  • Capital is in the Greater Himalayas
In olden times, the first Zhangzhung kingdom had a legendary capital called the Silver Castle of Garuda Valley. With the revival of Zhangzhung, it would be fitting for us to establish a new Silver Castle of Garuda Valley to serve as the political, cultural, and economic heart of the Himalayas. According to legend, the Zhangzhung civilization has its capital at a place known as the Silver Palace of Garuda Valley. The western Himalayan plateau is home to a number of ancient, fortified settlements dating back to the Zhangzhung period, which lasted from the Bronze Age to the 7th century. Based on these archaeological sites, modern scholars have proposed several different locations for where it could be assuming such a place actually existed.
Consecrate Zuthulpuk Monastery
  • ● You gain additional Piety if you follow a Buddhist Faith with the Tantric Canon Doctrine
  • ● You gain additional Prestige if your Culture is of Tibetan Heritage
  • +500 Piety
  • +500 Prestige
  • Modifier compass positive.png You gain Built Zuthulpuk Monastery
    • +0.2 Monthly Piety
    • +0.05 Monthly Prestige
    • –4.0% Initial Enemy Hostile Scheme Success Chance
    • +5 Buddhist Opinion
  • Modifier compass positive.png County of Purang gains Zuthulpuk Monastery Recently Built for 30 years
    • +5% Holding Taxes
    • +10 Popular Opinion
    • –15 Danger
  • 35
  • 150
  • Has the title County of Purang
  • Yes Buddhist
  • Devoted Servant Level of Devotion or above
Mount Kailash is sacred to several Religions, including Buddhism. When the great Buddhist yogi Milarepa defeated practitioners of the traditional Bönpo doctrines in a duel of miracles, it attracted renewed interest in the holy mountain. One of his miracles was building a cave monastery there. Perhaps we can turn it into a proper structure. Zuthulpuk Monastery, which means "miracle cave," is situated by a cave near Mount Kailash, one of the holiest sites in Buddhism, Bön, Hinduism, and Jainism, where the Tibetan yogi Milarepa (c. 11th century CE) supposedly defeated the Bön master Naro Bönchung in a duel of miracles. It is said that Milarepa spontaneously created the cave monastery as one of his miracles.

Find a New Faith for Tibet[edit | edit source]

Faith Effect Cost Requirements Description Historical Context
Nangchos
  • ● The Faith in the Realm Capital changes to the faith
  • ● You convert to the faith
  • +100 Legitimacy
  • +4 Fervor increases
  • 250
  • Religion spirit bon.png Khyarwé Bön faith
  • Yes One of these:
    • Distinguished Level of Fame
    • Faithful Level of Devotion
Nothing is permanent. The collapse of the old Tibetan Empire ushered in an era of uncertainty and disorder in the Himalayan Plateau. We must cast aside or at least rereevaluate and reform our old Khyarwé Bön beliefs and institutions, but which path is the correct spiritual path? Traditional accounts posit that the collapse of the Tibetan Empire brought about a spiritual dark age for Tibet, that was only ended with the era known as phyi-dar, or the revival or later dissemination period, that started in the late 10th century when Buddhism and monastic Bön spread throughout Tibet. Scholarship has complicated the idea that there was actually such a simple progression. There is strong evidence that many traditional Tibetan beliefs, represented as Khyarwé Bön in-game, survived well into the medieval period and even beyond, though it is clear there was increased patronage of Buddhism and newer forms of Bön as they began to be widespread across the population.
Gyur Bön
Mahayana
Vajrayana
Manichaeism
Shaivism
Zhengyi
Nestorianism
Maturidism
Khurmazdism

Galicia-Volhynia[edit | edit source]

Decision Effect Cost Requirements Description Historical Context
Establish Rus Culture
  • Rus Culture will get the Heritage of the Culture in your Capital [Culture], which is currently [East Slavic / North Germanic / Balto-Finnic / Volga-Finnic / Baltic]
  • Language.png You will choose whether the chief Language of the Rus will be the existing [Heritage] lingua franca, or your native Language or the Language of the Culture of your Capital (if they are different)
  • Rus Culture will gain one to two random valid Traditions
  • Several of your Counties will randomly convert Rus Culture
  • Rulers and Counties in the Rus Region, particularly your Vassals and those along major rivers and cities, might convert to Rus Culture
  • +350 Prestige
  • Gain The Great Rus Chieftain modifier
    • +1 Diplomacy
    • +1 Stewardship
    • +10% Diplomatic Range
  • 75
  • Your Culture is one of these: East Slavic, North Germanic, Balto-Finnic, Volga-Finnic or Baltic heritage
  • Realm capital's Culture is one of these: East Slavic, North Germanic, Balto-Finnic, Volga-Finnic or Baltic heritage
  • Duke or higher
  • Distinguished Level of Fame
  • Yes Independent ruler
  • Yes Completely Control at least four (4) of these duchies: Holmgardr, Vepsia, Luki, Grodno, Pinsk, Minsk, Polotsk, Smolensk, Volhynia, Halych, The Cherven Cities, Konugardr, Turov, Pereyaslavl, Chernigov,, Karachev, Novosil, Opolye, Ryazan, Obran Osh
Over time, many Cultures have mixed and influenced each other in the riverlands of Eastern Europe. Perhaps if these squabbling tribes were united into one, they could control the trade routes and become a powerful, respected force to be reckoned with.... The exact nature of the ethnogenesis of the Rus is still debated, but it is believed that the early Rus, under Scandinavian influence, historically ruled over not only Slavic peoples, but others like Finns and Balts. In the long-term, these people eventually assimilated into becoming East Slavic as they consolidated under the rule of the Rurikid Princes. The Rus would ultimately be the ancestors of the modern-day Russian, Ukrainian, and Belarussian peoples.