Modifiers

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This article is about obtainable in-game modifiers. For the modding page, see Modifier (modding).

A modifier is an effect that adds various bonuses or penalties to a dynasty, house, character or county. Modifiers can be temporary or permanent, with permanent modifiers always granting positive effects.

Permanent dynasty modifiers

The following permanent modifiers affect an entire Dynasty:

Modifier Effects Requirements
Modifier prestige positive.png Dynasty of Many Crowns
  • +2 Stewardship
  • +20% Monthly Prestige
  • +10% Levy Size
  • +5 Direct Vassal Opinion
Dynasty of Many Crowns decision
Modifier health positive.png Strong Blood
  • +40% chance of inheriting new positive Congenital Traits
  • +400% chance of being born with new positive Congenital Traits
  • Small Health Boost
Strengthen Bloodline decision

Permanent house modifiers

The following permanent modifiers affect all members of a House:

Modifier Effects Requirements
Modifier outdoors positive.png Witch Coven
  • +10% Fertility
  • +10 Hostile Scheme Power
  • +10 Hostile Scheme Resistance
  • +0.25 Disease Resistance Health Boost
Found Witch Coven decision

Permanent county modifiers

The following permanent modifiers affect all Baronies in a County:

Modifier Effects Requirements
Modifier county development positive.png Royal Tolls
  • -10% Building Construction Time
  • -10% Building Construction Gold Cost
  • +0.5 Monthly Development
Establish Bactrian Supremacy decision
Modifier social positive.png Runestone +20 Popular Opinion Raise a Runestone decision

Permanent character modifiers

The following permanent modifiers affect a certain character:

Modifier Effects Requirements
Modifier piety positive.png Avenger of the Martyrs +10 Same Faith Opinion Avenge the Battle of Tours decision
Modifier piety positive.png Defender of the Faith
  • +1 Prowess
  • +10 Same Faith Opinion
Defenders of Dievas, Defenders of Rod or Defenders of Ukko decision
Modifier social positive.png Display of Submission +10 Same Faith Opinion
Modifier asatru raven positive.png Embraced Local Traditions
  • +15 Popular Opinion
  • +15 Norse Opinion
  • Can use the Raise a Runestone decision regardless of Faith
Have the Realm Embrace Local Tradition decision
Modifier magic positive.png Friends in High Places
  • +6 Diplomacy
  • +4 Martial
  • Martial lifestyle.png +50% Monthly Martial Lifestyle Experience
Comet Sighted Event
 Gregarious trait
 Reclusive trait
 Hideous trait
Modifier economy positive.png Generosity to Mercenaries -10% Mercenary Hire Cost Martial lifestyle event choice
Modifier prowess positive.png Holy Order Training
  • +1 Martial
  • +1 Prowess
Child returning from a Holy Order
Modifier piety positive.png Imperial Vicar
  • +25 Head of Faith Opinion
  • -10% Temple Holding and Building Construction Cost
  • -10% Temple Holding and Building Construction Time
Icon group of characters.png Matilda of Tuscany
Modifier social positive.png Mothered Many Children +5 General Opinion 10% chance with each birth after giving birth at least 4 times
Modifier magic positive.png Prophetic Visions
  • +1 Monthly Piety
  • +10 Clergy Opinion
Possessed trait event choice
Modifier economy positive.png Respected by Mercenaries -20% Mercenary Hire Cost Martial lifestyle event choice
Modifier prowess positive.png Respected Expert +2 Prowess Martial lifestyle event choice
Modifier learning positive.png Steward of the Sacred River
  • +1 Diplomacy
  • +1 Learning
  • Icon piety eastern 01.png +5 Monthly Piety
  • +10 Theocratic Ruler of Same Faith Opinion
Take Stewardship of the Sacred River decision
Modifier horse positive.png The Greatest Khan
  • +30 Natural Dread
  • -50% Dread Decay
  • +20 Hostile Scheme Resistance
  • -15 Enemy Hostile Success Chance
  • +50 Vassal Limit
Become Greatest of Khans decision
Modifier prestige positive.png Vow of Tangled Hair
  • +1 Diplomacy
Icon group of characters.png Haraldr of Vestfold
Modifier prestige negative.png No Raiment
  • +20 Attraction Opinion
  • -1 Monthly Prestige
  • Character does not wear clothes
  • Lunatic trait event choice
  • Rules.png Character nudity game rule set to Default
Modifier health negative.png Broken
  • -2 Diplomacy
  • -2 Martial
  • -2 Stewardship
  • -2 Intrigue
  • -2 Learning
  • -3 Prowess
  • -25% Fertility
  • Moderate Health Penalty
  • Torture event
Modifier martial positive.png High-King of the Seas
  • +10 Years Life Expectancy
  • +30 Vassal Opinion
  • -50% Embarkation Cost
  • +25% Naval Speed
  • +50% Vassal Levy Contribution
Secure the High Kingdom of the North Sea decision

Pets

Pets are character modifiers that last between 11 and 16 years and can be inherited if a character dies before the pet. Both pet modifiers unlock a  Decision to pet them and have a hidden 33% chance to save the character when a Murder Scheme is executed against him or her. There are two pet modifiers:

  • Modifier dog positive.png Pet Dog grants +1 to  Diplomacy and  Prowess
  • Modifier cat positive.png Pet Cat grants +1 to  Intrigue and  Learning

Both pet modifiers can be obtained in two ways. One day after getting the modifier the character will be given the option to input a name for the pet.

  • At any point the character may be given a pet from a consort, friend, lover or vassal and gain the option to keep it or sell it for a minor random amount of  Gold.
  • During childhood the character might encounter a pet and have the option to keep it and gain the modifier. Alternatively if the character has the Trait sadistic.png Sadistic trait it can kill the pet to gain +1  Learning.

While the character has a pet modifier the following events can take place:

  • A vassal plays with the pet and gains +20  Opinion
  • The pet brings 2  Gold
  • The pet gives a temporary  Health Boost
  • The pet ruins a vassal's possessions, bringing the following options:
    • Pay the vassal and lose a moderate random amount of  Gold
    • Lose -20  Opinion with the vassal
  • If there is a scheme targeting the character there is a very small chance for the pet to expose it.
  • If the character has both pet modifiers it might gain an event that grants -20 Stress
  • If the character has both pet modifiers the two pets might fight. Within two weeks one on the following will happen:
    • 30% chance the dog dies
    • 45% chance the cat dies
    • 15% chance both die
    • 10% chance they get along and the character gains -10 Stress

Temporary modifiers

From decisions

Character modifiers

Name Effects Description Modifier ID Notes
Defiant High-King
  • +125% County Conversion Speed
This character worships the Old Gods, and will go to any lengths to show that others should too. defiant_high_king_conversion_boost_modifier
Defiant High-Queen
  • +125% County Conversion Speed
This character worships the Old Gods, and will go to any lengths to show that others should too. defiant_high_queen_conversion_boost_modifier

County modifiers

Name Effects Description Modifier ID Notes
(unrecognized string “county modifier opinion positive” for Template:Icon) A Growing Capital
  • +50 Popular Opinion
The constant influx of goods, merchants, and thralls into this county has left its people utterly content. capital_of_rus_opinion_modifier
Varangian Capital
  • +50% Local Taxes
  • +50% Levy Size
  • +1 Monthly Development
This settlement is the regional hub for Slavs and Norse alike, and enjoys ample benefits for being home to innumerable bands of adventurers, conquerors, and pirates. capital_of_rus_misc_benefits_modifier
(unrecognized string “horse dead positive” for Template:Icon) Went to Grand Sacrifice
  • +30 Popular Opinion
The peasants of this county rest easy, knowing that the gods smile on those who pay tribute. held_grand_sacrifice_fp1_modifier
(unrecognized string “horse dead positive” for Template:Icon) Went to Peoples' Grand Sacrifice
  • +50 Popular Opinion
The peasants in this county still talk of how they mixed freely with the nobility at the last mighty feast held in honor of their gods. commoners_grand_sacrifice_fp1_modifier
(unrecognized string “blood negative” for Template:Icon) Horrified by Human Sacrifice
  • -50 Popular Opinion
The peasantry are up in arms at being ruled over by a character who practices the ritual murder of other humans. held_human_sacrifice_fp1_modifier
Ancestral Runestone
  • +20 Popular Opinion
fp1_stele_ancestors_strong
Ancestral Runestone
  • +10 Popular Opinion
fp1_stele_ancestors_weak
(unrecognized string “bear positive” for Template:Icon) Conquest Runestone
  • +0.5 Monthly Control Change
fp1_stele_conquest_strong
(unrecognized string “bear positive” for Template:Icon) Conquest Runestone
  • +0.25 Monthly Control Change
fp1_stele_conquest_weak
Clout Runestone
  • +50% Levy Size
fp1_stele_promotion_strong
Clout Runestone
  • +25% Levy Size
fp1_stele_promotion_weak
(unrecognized string “horse dead positive” for Template:Icon) The Stolen City
  • -200% Building Construction Time
  • -50% Building Construction Cost
The local capital earned its moniker through blood, fear, and toil. The toil is home-grown, but the blood and fear are brought in from abroad. Regularly. fp1_mann_pirate_capital_modifier

Dynasty modifiers

Name Effects Description Modifier ID Notes
(unrecognized string “horse dead positive” for Template:Icon) Legacy of Piracy
  • Yes Can raid
  • Yes Can sail in Major Rivers
  • +50% Raid Speed
  • -50% Embarkation Cost
This dynasty traces recent descent from the greatest pirate and raider of the age; sea, salt, and smoke are ever in their blood and on their lips. fp1_legacy_of_piracy_modifier

From events

Character modifiers

Name Effects Description Modifier ID Notes
Viking Exile
  • -100% Embarkation Cost
  • +200% Supply Duration
  • +10 Minimum Battle Roll
This character fled Scandinavia with an army of rogues and adventurers, seeking to carve out a realm elsewhere. scandinavian_adventurer_fp1_modifier
Nithing
  • -20 Norse Opinion
  • -20 Norwegian Opinion
  • -20 Danish Opinion
  • -20 Swedish Opinion
This character is nothing to $north_germanic_group_collective_noun$, considered dead, below even a thrall. nithing_fp1_modifier
Stingy Host
  • -5 General Opinion
This character is known to refuse unimportant persons even a hot meal at their court. stingy_host_fp1_modifier
Generous Host
  • +5 General Opinion
This character is known to treat wanderers with respect, courtesy, and a hot meal. generous_host_fp1_modifier
Mysteries of the Atlantic
  • +3 Diplomacy
This character remembers many interesting tales of the mysterious islands of the Atlantic. phantom_island_trivia_fp1_modifier
Mysteries of the Atlantic
  • +3 Diplomacy
This character remembers many interesting tales of the mysterious islands of the Atlantic. phantom_island_trivia_fp1_modifier
Critical Thinker
  • +3 Learning
This character is noted for their skepticism of the tall-tales certain sailors tell. phantom_island_critique_fp1_modifier
Exotic Foreign Lord
  • +3 Stewardship
This character is known within the Islamic world as the liege of a strange and intriguing pagan realm. exotic_foreign_lord_fp1_modifier
Horrifying Foreign Lord
  • -10% Monthly Prestige
  • +20% Dread Gain
Stories abound throughout the Islamic world of the horrifying pagan sacrifices that infest this character's realm. horrifying_foreign_lord_fp1_modifier
Healthy Hiking
  • +1 Health Boost
This character has spent an immense amount of time fruitlessly hiking the wilds of their realm, hunting for monsters. draugr_healthy_hiking_fp1_modifier
Embraced Local Traditions
  • +15 Popular Opinion
  • +15 Norse Opinion
This formerly Scandinavian character has embraced the culture and faith of their new homeland, though they can still raise runestones. embraced_local_traditions_modifier
Focusing on Rule
  • +1 Diplomacy
  • +1 Martial
  • +1 Stewardship
  • +1 Intrigue
  • +1 Learning
  • -10 Child Opinion
This character is focusing on ruling, and only ruling, at the expense of other demands in life. fp1_focusing_on_rule_modifier
Ignoring Annoyances
  • +20% Stress Loss
  • -10 Child Opinion
This character has no time for annoyances and petty flights of infantile fancy. fp1_ignoring_annoyances_modifier
Avoiding the Snow
  • +0.5 Health Boost
This character has been chastised for spending too much time out in the cold. fp1_avoiding_the_snow_modifier
Daydreaming about State
  • +3 Diplomacy
This character has spent significant time mentally planning diplomatic policy. fp1_daydreaming_about_diplomacy_modifier
Daydreaming about War
  • +3 Martial
This character has spent significant time mentally planning future wars. fp1_daydreaming_about_martial_modifier
Daydreaming about Gold
  • +3 Stewardship
This character has spent significant time mentally planning how to raise future taxes. fp1_daydreaming_about_stewardship_modifier
Daydreaming about Plots
  • +3 Intrigue
This character has spent significant time mentally evaluating who's next on the list. fp1_daydreaming_about_intrigue_modifier
Daydreaming about Books
  • +3 Learning
This character has spent significant time thinking back to their preferred tomes. fp1_daydreaming_about_learning_modifier
Excellent Longships
  • -50% Embarkation Cost
  • +25% Naval Speed
This character's fleet cuts through the waves like a blade through a monk. fp1_excellent_longships_modifier
(unrecognized string “asatru raven negative” for Template:Icon) Rotting Longships
  • -20% Raid Speed
  • +25% Embarkation Cost
  • -50% Naval Speed
This character's fleet is barely seaworthy. fp1_rotting_longships_modifier
(unrecognized string “bear positive” for Template:Icon) Leviathan Flagship
  • +50% Loot Carry Capacity
This character's personal longship is huge, capable of holding a ridiculous amount of loot. fp1_flagship_leviathan_modifier
(unrecognized string “blood positive” for Template:Icon) Monstrous Flagship
  • +20% Terrified Vassal Tax
This characters' personal longship is adorned with carvings of beasts, monsters, myth, and suffering. Many of the figures resemble their vassals and enemies. fp1_flagship_monster_modifier
Wyrmish Flagship
  • +2 Diplomacy per Level of Fame
This character's personal longship is the stuff of sagas, its distinctive appearance known across the world. fp1_flagship_dragon_modifier
Cursed by Nithing Pole
  • +200% Stress Gain
This character has been fatally cursed by a nithing pole. They know their doom is coming, just not when, and the fear is eating them alive. fp1_cursed_by_nithing_pole_modifier
Rigorous Bathing
  • +1 Health Boost
This character keeps to an immaculate bathing schedule, washes their hands before meals, and always has a hot towel for guests. fp1_bathing_health_modifier
Immaculate Presentation
  • +25 Attraction Opinion
This character is always immaculately groomed: teeth scraped, hair combed, ears scooped, skin washed, and nary so much as a whisper of a louse. fp1_bathing_attraction_modifier
(unrecognized string “bear positive” for Template:Icon) Bear-Slayer
  • +20 Same Culture Opinion
This character is reputed to have slain either a troll, or the world's largest bear. fp1_yearly_0071_troll_victory_bear_modifier
(unrecognized string “bear positive” for Template:Icon) Wolf-Slayer
  • +2 Prowess per Level of Fame
This character slew a wolf so swift that the commonfolk believed it a troll. fp1_yearly_0071_troll_victory_wolf_modifier
(unrecognized string “bear positive” for Template:Icon) Wolverine-Slayer
  • -50% Tribal Holding Construction Time
This character slew a wolverine so ferocious that the commonfolk believed it a troll, keeping the wilds safe. fp1_yearly_0071_troll_victory_wolverine_modifier
(unrecognized string “bear positive” for Template:Icon) Lynx-Slayer
  • (unrecognized string “scheme” for Template:Icon) +10% Scheme Resistance
This character slew a lynx so silent that the commonfolk believed it a troll. fp1_yearly_0071_troll_victory_lynx_modifier
(unrecognized string “bear positive” for Template:Icon) Moose-Slayer
  • +2 Learning per Level of Fame
This character slew a moose so rabid that the commonfolk believed it a troll. fp1_yearly_0071_troll_victory_moose_modifier
Absent Ruler
  • -1 Diplomacy
This character, for some reason, never seems to be at their own court. Especially around dinner time. fp1_yearly_0551_absent_lord_modifier
Where True Power Lies
  • +50% Monthly Piety
  • -50% Monthly Prestige
This character refuses to don their crown, insisting that true power lies only in the divine. fp1_abased_before_highgod_modifier
Reeking Trophy
  • -50 General Opinion
This character is accompanied by a rotting, maggot-encrusted trophy literally everywhere they go. Some claim the miasma stretches for miles. fp1_0511_carries_stinking_trophy_modifier
(unrecognized string “blood positive” for Template:Icon) Monstrous Flagship Somehow, this character has won a measure of respite from the relentless viking hordes. fp1_reprieve_from_sa_modifier
Experienced Commander
  • +4 Martial
This character has worked harder than many to improve their command of soldiers. shieldmaiden_level_martial_1_fp1_modifier
Veteran Commander
  • +8 Martial
This character has worked harder than many to improve their command of soldiers. shieldmaiden_level_martial_2_fp1_modifier
Hard-Bitten Commander
  • +12 Martial
This character has worked harder than many to improve their command of soldiers. shieldmaiden_level_martial_3_fp1_modifier
Experienced Fighter
  • +4 Prowess
This character seems to never stop practicing with a blade. shieldmaiden_level_prowess_1_fp1_modifier
Famous Fighter
  • +8 Prowess
This character seems to never stop practicing with a blade. shieldmaiden_level_prowess_2_fp1_modifier
Legendary Fighter
  • +12 Prowess
This character seems to never stop practicing with a blade. shieldmaiden_level_prowess_3_fp1_modifier
Cunning Backstabber
  • +4 Intrigue
This character is always looking for opportunities to take advantage of their foes. shieldmaiden_level_intrigue_1_fp1_modifier
Notorious Backstabber
  • +8 Intrigue
This character is always looking for opportunities to take advantage of their foes. shieldmaiden_level_intrigue_2_fp1_modifier
Infamous Backstabber
  • +12 Intrigue
This character is always looking for opportunities to take advantage of their foes. shieldmaiden_level_intrigue_3_fp1_modifier

County modifiers

Name Effects Description Modifier ID Notes
Exiled Local Nithing
  • +50 Popular Opinion
  • +10% Local taxes
Local communities rest safe in the knowledge that a scoundrel has been punished justly. nithing_exiled_fp1_modifier
Harbored Local Nithing
  • -40 Popular Opinion
Local communities detest their liege's support of a known scoundrel. nithing_harboured_fp1_modifier
Class Tensions
  • -20 Popular Opinion
Certain elements of the court clash regularly with local communities. nithing_in_limbo_fp1_modifier
Draugr Driven Off
  • +20 Popular Opinion
By hook or by crook, the risen corpse that surely haunted this county has been dealt with. draugr_remedies_succeeded_fp1_modifier
Draugr Haunts Locals
  • -40 Popular Opinion
Despite the best efforts of the living, this county is overrun with plagues, curses, and misfortune. draugr_remedies_failed_fp1_modifier
Howls in the Night
  • -30 Popular Opinion
An abnormally hungry and aggressive pack of wolves stalks the wilds of this county, tearing apart livestock and lonely wanderers. draugr_monstrous_wolfpack_fp1_modifier
Unsafe Wilds
  • -30 Popular Opinion
A colossal bear strikes at random in this county, sometimes taking only a cow, sometimes slaughtering entire families. draugr_monstrous_bear_fp1_modifier
Ghostly Outlaw
  • -20 Popular Opinion
Some call them a walking corpse, others merely a quiet thief, but all agree that a kleptomaniacal ghost harasses the locals. draugr_nithing_fp1_modifier
Superstitious Peasants
  • -10 Popular Opinion
Despite the best efforts of their liege to prove otherwise, the local smallfolk insist they are stalked by the risen dead. draugr_nothing_found_fp1_modifier
Supported at Ting
  • +10% Levy Size
Petty drama at the local Ting has recently gained this county tracts of border land, causing new villages to spring up. fp1_yearly_0591_levy_modifier
Vindicated at Ting
  • -20% Gold Construction Cost
  • -20% Piety Construction Cost
  • -20% Prestige Construction Cost
Political capital at the local Ting has allowed this county to claim several minor border territories, giving ample space to expand existing settlements. fp1_yearly_0591_building_modifier
Feels Spurned
  • -20 Popular Opinion
The locals in this county know for a fact that their liege prefers a rival county to theirs. fp1_yearly_0591_spurned_modifier
Otherwise Occupied
  • +20 Popular Opinion
  • -25% Levy Reinforcements
This county is too busy fighting their rivals next door to foment unrest against their liege. fp1_yearly_0591_otherwise_occupied_modifier
(unrecognized string “bear negative” for Template:Icon) Troll Attacks
  • -50 Popular Opinion
There is... something in the wilds of this county, terrifying, and even killing, the locals. fp1_yearly_0071_troll_attacks_modifier
(unrecognized string “building positive” for Template:Icon) Foreign Architects
  • -25% Gold Construction Cost
  • -25% Piety Construction Cost
  • -25% Prestige Construction Cost
  • +0.2 Monthly Development
Foreign architects bring the latest styles and buildings techniques from abroad. fp1_trade_events_foreign_architects_modifier
(unrecognized string “building positive” for Template:Icon) Foreign Assistance
  • -25% Gold Construction Cost
  • -25% Piety Construction Cost
  • -25% Prestige Construction Cost
Foreign architects bring the latest styles from abroad, though they can do little to improve the sophisticated local buildings. fp1_trade_events_foreign_architects_no_growth_modifier
Veteran Raiders in Residence
  • +100% Hostile Raid Time
Cadres of veteran raiders have been paid a premium to guard this county against others of their ilk. fp1_trade_events_raid_consultants_modifier


From hunting

The following modifiers may be gained through the Call Hunt activity.[1]

Character modifiers

Name Effects Description Modifier ID Notes
Poacher Training
  • +2 Prowess
This character has been trained by poachers to hunt. hunt_poacher_training_modifier
Hunting Trophy
  • +0.5 Monthly prestige
An impressive hunting trophy hangs in this character's great hall, showing off their achievements. modifier_hunt_hunting_trophy There is another modifier with the same name.
Friend of Animals
  • +0.25 Monthly prestige
  • +25% Stress loss
This character has an uncanny ability to handle animals. modifier_hunt_friend_of_animal
Resisted Advances
  • +10 Theocratic ruler opinion (same faith)
This character has resisted the siren song of temptation. modifier_hunt_resisted_advances
Local Guide
  • +2 Prowess
- hunt_guide_local_madman_modifier
Fresh Air and Exercise
  • +1 Health
  • +1 Diplomacy
This character has enjoyed rigorous exercise during their hunts. hunt_fresh_air_and_exercise_modifier
Focused Attention
  • +2 Stewardship
  • +1 Prowess
This character knows how to focus on the things that demand immediate attention. hunt_focused_attention_modifier
Hunting Trophy
  • +0.25 Prestige
An impressive hunting trophy hangs in this character's great hall, showing off their achievements. modifier_hunt_dog_trophy_modifier There is another modifier with the same name.
Improved Prowess
  • +1 Prowess
This character has perform an impressive feat of prowess during their hunts. modifier_hunt_dog_fighting_modifier
Mediator
  • +1 Diplomacy
This character has successfully negotiated between two people in conflict– a valuable lesson. hunt_mediated_fight_modifier
Focused Hunting Effort
  • +1 Prowess
This character is very focused on the hunt hunt_focused_effort_modifier
Practiced Field Surgery
  • +1 Learning
This character has some recent experience with very trying medical treatments hunt_treated_injury_modifier
Tasted the Belt
  • −0.25 Health
  • −0.5 Monthly prestige
This character is suffering from a bruised rear hunt_tasted_the_belt_modifier
Dressed Wounds
  • +1.5 Disease resistance (health)
This character's wounds have been seen to in some fashion hunt_treated_wound_modifier
Humble Honesty
  • +5 Direct vassal opinion
This character has spoken the truth at the detriment of themselves hunt_chose_truth_modifier
Hunted Mystical Animal
  • +5 Direct vassal opinion
  • +0.75 Monthly prestige
This character hunted, and killed, a mystical white animal hunt_mystical_animal_modifier

County modifiers

Name Effects Description Modifier ID
Punished Poachers
  • +10% County tax
  • −30 Popular opinion
People in this County bear the burden of making up for poachers in the forests. hunt_punished_locals_modifier
Poaching Outrage
  • −30 Popular opinion
This County is upset over the way it has been treated for the actions of a handful of poachers hunt_upset_hunting_county_modifier
Killed Local
  • −30 Popular opinion
  • +1 Monthly control
- hunt_killed_local_madman_modifier
Listened to Local Concerns
  • +1 Monthly control
- hunt_talked_to_madman_modifier
Peasants Denied Forest
  • −30 Popular opinion
The peasants of this County have been denied the right to forage in the forests. hunt_peasants_denied_forest_modifier
Hunted Peasants
  • −60 Popular opinion
  • −10% Monthly development growth
Peasants are afraid of settling in this County, due to the unspeakable things that have happened here. hunt_peasants_hunted_modifier
Aided Peasants
  • +30 Popular opinion
  • +10% Monthly development growth
The poorest people of this County have received significant charitable aid. hunt_aided_peasants_modifier
Protected Peasants
  • +30 Popular opinion
The peasants of this county feel protected hunt_protected_peasants_modifier
Disturbed Locals
  • −15 Popular opinion
The locals in this county just wants (sic) to be left alone hunt_disturbed_locals_modifier

From feasting

The following modifiers may be gained through the Host Feast activity.[2] Note that they are all character modifiers.

Name Effects Description Modifier ID Notes
Discussions on Strategy
  • +2 Martial
Discussing strategies with experienced commanders has proved fruitful for this character. feast_strategy_discussions_modifier
Cavalry Insight
  • +15% Light cavalry damage
  • +15% Light cavalry toughness
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their cavalry. feast_cavalry_insight_modifier
Heavy Infantry Insight
  • +15% Heavy cavalry damage
  • +15% Heavy cavalry toughness
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their heavy infantry. feast_skirmishers_insight_modifier
Skirmisher Insight
  • +15% Skirmisher damage
  • +15% Skirmisher toughness
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their skirmishers. feast_skirmishers_insight_modifier
Archers Insight
  • +15% Archer damage
  • +15% Archer toughness
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their archers. feast_archers_insight_modifier
Pikemen Insight
  • +15% Spearmen damage
  • +15% Spearmen toughness
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their pikemen. feast_pikemen_insight_modifier
Better Safe Than Sorry
  • +10 Defender advantage
This character likes to assess the situation and make sure they are prepared for all eventualities. feast_better_safe_than_sorry_modifier There is another modifier with the same name.
Better Safe Than Sorry
  • +10 Defender advantage
  • +10 Hostile scheme resistance
This character likes to assess the situation and make sure they are prepared for all eventualities. All eventualities. feast_overly_safe_rather_than_sorry_modifier There is another modifier with the same name.
Silenced a Disruptive Guest
  • +1 Monthly prestige
- feast_silenced_a_disruptive_guest
Bad Reaction to Food
  • −1 Health
- feast_bad_reaction_to_food
Had Good Fight
  • +25% Stress loss
- feast_had_good_fight_modifier
Loyal Servantry
  • +20% Hostile scheme resistance
- feast_loyal_servantry_modifier
Courteous Guest
  • +1 Diplomacy
  • +5 Liege opinion
  • +5 Direct vassal opinion
This character is exceptionally courteous and considerate of their host, wherever they may be. i_am_corteous_guest_modifier
Higher Standards of Courtesy
  • +1 Monthly prestige
There are certain things a noble should simply be too good for. feast_higher_standards_modifier
Scholarly Confidence
  • −25% Stress gain
  • +1 Learning
It's not hubris if it's true. feast_scholarly_confidence_modifier
Gratifying Complaints
  • −25% Stress gain
  • +25% Stress loss
It is immensely cathartic to complain when things are even slightly wrong. feast_gratifying_complaints_modifier
Life Reaffirmed
  • −50% Stress gain
  • +0.5 Health
A chance encounter with a meal at a feast has reignited this character's passion for life. feast_life_reaffirmed_modifier
Reinvigorating Friendship
  • +1 Health
Spending time with those who care for us is one of the things that makes life worth living. feast_reinvigorated_by_friend_modifier
Practiced Secrecy
  • +2 Intrigue
  • +0.25 Health
Certain things require great skill to keep unnoticed. feast_practiced_secrecy_modifier
Capable of Restraint
  • +1 Diplomacy
  • +1 Learning
It is important to know when to indulge, and when to make sacrifices. feast_showed_great_restraint_modifier
Feast Ruined by Rival
  • +20% Stress gain
  • −0.25 Health
The world would have been a perfectly fine place without a certain someone. feast_bad_form_with_rival_modifier
Had Interesting Conversation
  • +1 Diplomacy
  • +1 Learning
A good talk about an interesting subject does really get the brain going. feast_had_interesting_conversation_modifier
Fought Thirst
  • +0.5 Monthly prestige
To supply your guests with enough to drink is the job of any host! feast_bought_more_drink_modifier
Ate Exquisite Food
  • +1 Health
To eat highly agreeable food is good for both mind and soul! feast_good_food_modifier
Household Efforts
  • +5 Direct vassal opinion
  • +10 Courtier and guest opinion
The head of this character's household is doing a stellar job of managing the relationship between guests and the court. feast_household_efforts_modifier
Raucous Entertainment
  • −20% Stress gain
  • +0.5 Health
A good laugh prolongs life, as long as you are not the butt of the joke. feast_raucous_entertainment_modifier
Suspicious of Food
  • +1 Intrigue
  • +30% Hostile scheme resistance
Once burnt, check that all food is properly cooked twice. feast_suspicious_of_food_modifier
Public Display of Ruthlessness
  • +25% Dread gain
  • −50% Dread decay
Showing a cold heart and a will of steel in front of others, this character has left an impression. feast_display_of_ruthlessness_modifier
Bird-based Exercise
  • +1 Learning
  • +1 Health
This character has invented an interesting new way of practicing endurance. feast_bird_based_exercise_modifier
Lively Feast
  • −25% Stress gain
  • +10% Light cavalry damage
  • +10% Heavy cavalry damage
The feast doesn't truly start until the livestock joins the table. feast_livestock_at_feast_modifier
Blew off Steam
  • +1 Diplomacy
  • +0.5 Health
This character hasn't been this rested and invigorated in a long time! feast_blew_off_steam_modifier
Hearty Diet
  • +1 Health
A sound meal can mend the gravest illness. feast_hearty_diet_modifier
Obsessed With Garum
  • −20% Stress gain
  • +0.5 Health
It goes with everything! feast_obsessed_with_garum_modifier

From pilgrimage

The following modifiers may be gained through the Go on a Pilgrimage or Undertake the Hajj activities.[3] Note that they are all character modifiers.

Name Effects Description Modifier ID Notes
Sympathy to Heathens
  • +10 Different faith opinion
  • +10 Opinion of different faiths
  • +10% Domain taxes (different faith)
- pilgrimage_sympathetic_towards_faiths_modifier
Disdain for Heathens
  • −5 Different faith opinion
  • −5 Opinion of different faiths
  • +20% Levy reinforcement rate (same faith)
- pilgrimage_disdainful_towards_faiths_modifier
Foreign Guards
  • +2 Prowess
  • +5% Levy size
This character has hired foreign personal guards from distant lands pilgrimage_foreign_guards_modifier
Divine Protection
  • +5% Monthly piety
  • +1 Diplomacy per level of devotion
  • −1 Intrigue per level of devotion
This character has safely traveled with almost no protection through foreign lands pilgrimage_divine_protection_modifier
Varied Pilgrimage Companions
  • +10 Different culture opinion
  • +10 Opinion of different cultures
This character has traveled with a wide range of different people new_pilgrimage_companions_modifier
Got Lost
  • −1 Health
This character got completely lost on a pilgrimage pilgrimage_completely_lost_modifier
Dedicated Pilgrim
  • +10% Monthly piety
- dedicated_to_pilgrimage_modifier Not to be confused with Determined Pilgrim
Theatrical Pilgrimage
  • +15 Theocratic ruler opinion (same faith)
This character has made sure that everyone knows how pious their pilgrimage was showy_about_pilgrimage_modifier
Worldly Pilgrimage
  • +2 Diplomacy
A pilgrimage has taught this character much about the world pilgrimage_worldly_modifier
Determined Pilgrim
  • +2.5% Monthly piety per knight
This character has been on a Pilgrimage while following the Armed Pilgrimages tenet. pilgrimage_armed_pilgrimages_modifier Requires faith to have Armed Pilgrimages tenet. Not to be confused with Dedicated Pilgrim
Poverty's Journey
  • −33% Holy order hire cost
This character has been on a Pilgrimage while following the Mendicant Preachers tenet. pilgrimage_mendicant_preachers_modifier Requires faith to have Mendicant Preachers tenet.
The Seats of Bishops
  • +10 Clergy opinion
This character has been on a Pilgrimage while following the Ecclesiarchy tenet. pilgrimage_pentarchy_modifier Requires faith to have Ecclesiarchy tenet.
In the Footsteps of My Forebears
  • +10 Close relative opinion
This character has been on a Pilgrimage while following the Ancestor Worship tenet. pilgrimage_ancestor_worship_modifier Requires faith to have Ancestor Worship tenet.
Halq
  • +10 Same faith opinion
  • −10 Attraction opinion
  • +5 Monthly piety
This character's head has been shaved clean, a sign of their recent completion of the Hajj. hajj_halq_modifier Only possible on Hajj. Limited to certain genders based on the faith's View on Gender doctrine:
  •  Equal: both men and women
  •  Male Dominated: men only
  •  Female Dominated: women only
Met Mystic on Pilgrimage
  • +1 Learning
- pilgrimage_religious_reflections_modifier
Restful Traveler
  • +0.25 Health
  • −20% Stress gain
This character takes it very easy when journeying. pilgrimage_rest_and_good_health_modifier

From meet peers

The following modifiers may be gained through the Meet Peers activity. All are character modifiers.

Name Effects Description Modifier ID Notes
Beautiful Trinket
  • +0.75 Monthly Prestige
This character is carrying around beautiful little trinket. playdate_minor_trinket_modifier
Helpless
  • -10 Direct Vassal Opinion
This character has shown themselves helpless. playdate_showing_weakness_modifier
Shown Bravery
  • +10 Direct Vassal Opinion
Brave and ferocious, this character has shown their mettle. playdate_shown_bravery_modifier
Fumbling Customer
  • -2 Diplomacy
This character has much to learn in the art of trading. playdate_fumbling_merchant_modifier
Practicing Trade
  • +2 Stewardship
  • +25% Stress Gain
This character is intensely practicing the art of trade. playdate_practicing_trade_modifier
Singular Focus
  • -5 General Opinion
  • +1 Learning
This character is focused on learning at the expense of all else. playdate_boring_playmate_modifier
Struggling With Writing
  • -1 Learning
  • +25% Stress Gain
Letters and sentences elude this character. playdate_struggling_with_writing_modifier

Religious modifiers

Name Effects Description Modifier ID Notes
Recent Excommunication
  • −10 Same faith opinion
This character has recently been excommunicated, damaging their standing in the eyes of their faith. recent_excommunication
Excommunication Recently Lifted
  • −10% Monthly piety
It will take some time before the stain of this character's former excommunication fades completely. excommunication_recently_lifted
Vow of Poverty
  • +2 Monthly piety
  • +5 Clergy opinion
  • −20% Monthly income
This character has made a sacred vow to give away much of their wealth. vow_of_poverty_modifier
Temporal Condemnation
  • −5 Same faith opinion
Religious authorities have condemned this character as unsuitable to lead the faithful. temporal_condemnation_modifier
Scorned Clergy
  • −20% Monthly piety
  • −10 Religious vassal opinion
This character has publicly insulted and threatened a member of the clergy. scorned_theocrats_modifier
Non-Believer
  • −20 Religious vassal opinion
  • −1 Monthly piety
This character has been exposed as a non-believer. known_non_believer
Ardent Dynasty
  • +10% Monthly prestige
  • +15% Levy reinforcement rate (same faith)
Nobody can deny the fervor and bravery what which the members of this dynasty have distinguished themselves with time and again in war, especially when it comes to matters of faith. dynasty_beneficiary_won_ghw
Crusading House
  • +5 Head of faith opinion
  • +10% Monthly piety
When it was time to prove their devotion to the Church, the members of this House were ready to answer the call to arms and distinguish themselves in battle against the heathens. house_beneficiary_won_ghw_crusade
House of the Mujahid
  • +5 Head of faith opinion
  • +10% Monthly piety
There is no doubt about it: the spirit of the sacred struggle is alive and strong within the members of this House. house_beneficiary_won_ghw_jihad
Holy Warriors
  • +5 Head of faith opinion
  • +10% Monthly piety
Members of this House have distinguished themselves in the fight against the enemies of the Faith time and again, proving beyond doubt their zeal. house_beneficiary_won_ghw
Wind Spirits' Blessing
  • +3 Intrigue
  • +25% Dread Gain
It is rumored that this character has been blessed by the spirits. wind_spirit_blessing Seek Aid of the Spirits
Water Spirits' Blessing
  • +3 Stewardship
  • +25% Fertility
It is rumored that this character has been blessed by the spirits. water_spirit_blessing Seek Aid of the Spirits
Rock Spirits' Blessing
  • +3 Learning
  • -25% Stress Gain
It is rumored that this character has been blessed by the spirits. rock_spirit_blessing Seek Aid of the Spirits
Tree Spirits' Blessing
  • +3 Diplomacy
  • +0.5 Health
It is rumored that this character has been blessed by the spirits. tree_spirit_blessing Seek Aid of the Spirits
Bush Spirits' Blessing
  • +3 Martial
  • +4 Prowess
It is rumored that this character has been blessed by the spirits. bush_spirit_blessing Seek Aid of the Spirits
Devotee of Ganga
  • +0.5 Health
  • -33% Stress Gain
This character's bhakti is for Ganga, god of purity, atonement, and moksha. bhakti_hinduism_ganga Determine Bhakti
Devotee of Saraswati
  • +2 Learning
  • +20% Prestige Gain
This character's bhakti is for Saraswati, goddess of learning, music, art, and wisdom. bhakti_hinduism_saraswati Determine Bhakti
Devotee of Kali
  • +4 Prowess
  • +4 Faith Hostility Advantage
This character's bhakti is for Kali, goddess of the destruction of evil forces. bhakti_hinduism_kali Determine Bhakti
Devotee of Kubera
  • +2 Stewardship
  • +5% Domain Tax
  • -10 Attraction Opinion
This character's bhakti is for Kubera, the deformed god of wealth, justice, and material riches. bhakti_hinduism_kubera Determine Bhakti
Devotee of Lakishmi
  • +10% Same Faith Domain Tax
  • +20% Monthly Stewardship Lifestyle Experience Gain
This character's bhakti is for Lakishmi, goddess of wealth, fortune, and prosperity. bhakti_vaishnavism_lakishmi Determine Bhakti
Devotee of Jagganath
  • +2 Martial
  • +3 Controlled Territory Defender Advantage
This character's bhakti is for Jagganath, the Lord of the Universe. bhakti_vaishnavism_jagganath Determine Bhakti
Devotee of Hayagriva
  • +2 Learning
  • +20% Piety Gain
This character's bhakti is for Haygriva, the horse-headed god of knowledge and wisdom. bhakti_vaishnavism_hayagriva Determine Bhakti
Devotee of Parvati
  • +25% Fertility
  • +10 Attraction Opinion
  • +10 Close Relative Opinion
This character's bhakti is for Parvati, goddess of fertility, love, beauty, marriage, children, and devotion. bhakti_shaivism_parvati Determine Bhakti
Devotee of Vīrabhadra
  • +4 Prowess
  • +4 Attacker Advantage
This character's bhakti is for Vīrabhadra, an extremely fierce and fearsome aspect of Shiva who embodies rage and righteous anger. bhakti_shaivism_virabhadra Determine Bhakti
Devotee of Munīshwarar
  • +20 Spouse Opinion
  • +10 Close Relative Opinion
  • +10 Dynastic Opinion
This character's bhakti is for Munīshwarar, a saintly aspect of Shiva who embodies familial love. bhakti_shaivism_munishwarar Determine Bhakti
Devotee of Dakshinamoorthy
  • +20% Monthly Lifestyle Experience Gain
  • +10 Theocratic Vassal Opinion
This character's bhakti is for Dakshinamoorthy, the god of learning in all of its forms. bhakti_shaivism_dakshinamoorthy Determine Bhakti
Devotee of Ganesha
  • +2 Learning
  • +2 Diplomacy
This character's bhakti is for Ganesha, the elephant-headed god of knowledge, writing, wisdom, and new beginnings. bhakti_smartism_ganesha Determine Bhakti
Devotee of Vishnu
  • +0.25 Health
  • +10 Vassal Opinion
This character's bhakti is for Vishnu, the god who watches over and protects creation. bhakti_smartism_vishnu Determine Bhakti
Devotee of Shiva
  • +2 Faith Hostility Advantage
  • +10 Dynastic Opinion
This character's bhakti is for Shiva, the god who hunts down and destroys evil in all its forms. bhakti_smartism_shiva Determine Bhakti
Devotee of Odin
  • +2 Intrigue
  • +0.03 Monthly Piety per Dread
This character's favored god is Odin, a god of war, sorcery, death, and poetry. bhakti_germanic_generic_odin Determine Personal Deity
Devotee of Uller
  • +50% Movement Speed in counties affected by winter
  • +2 Advantage in winter conditions
This character's favored god is Ullr, a god of war and honor. bhakti_germanic_not_danish_ullr Determine Personal Deity
Devotee of Tyr
  • +2 Martial
  • +2 Diplomacy
This character's favored god is Tyr, a god of war and bravery. bhakti_germanic_danish_tyr Determine Personal Deity
Devotee of Thor
  • +3 Prowess
  • +2 Stewardship
This character's favored god is Thor, a god of protection, storms, humanity, and strength. bhakti_germanic_generic_thor Determine Personal Deity
Devotee of Freyr
  • +25% Fertility
  • +0.1 Monthly Control Growth
This character's favored god is Freyr, a god of peace, the harvest, and benign rule. bhakti_germanic_generic_freyr Determine Personal Deity
Anticipating Great Battle
  • +2 Martial
  • -2 Learning
  • +25% Monthly Martial Lifestyle Experience Gain
This character is anticipating and training for a great battle. astrology_great_battle Divine the Stars
Making New Friends
  • +2 Diplomacy
  • -2 Martial
  • +25% Monthly Diplomacy Lifestyle Experience Gain
This character is healing old rivalries and making new friends. astrology_new_friends Divine the Stars
Dedicated Worker
  • +2 Stewardship
  • -2 Intrigue
  • +25% Monthly Stewardship Lifestyle Experience Gain
This character plans to prove that hard work and dedication pays off. astrology_hard_work Divine the Stars
Suspicious Of Others
  • +2 Intrigue
  • -2 Diplomacy
  • +25% Monthly Intrigue Lifestyle Experience Gain
Something has made this character suspicious and distrustful of others. astrology_betrayal Divine the Stars
Open Minded
  • +2 Learning
  • -2 Stewardship
  • +25% Monthly Learning Lifestyle Experience Gain
This character is actively trying to keep an open mind. astrology_new_beginnings Divine the Stars
Ultimate Blasphemer
  • -50 Same Faith Opinion
  • -50 Head of Faith Opinion
This character sacrificed their own head of faith to another faith's divinities. No one considers them a true member of the faithful. ultimate_blasphemer_modifier Hold Grand Blót
(unrecognized string “asatru raven negative” for Template:Icon) Crisis of Faith
  • -10 Same Faith Opinion
  • -50% Faith Conversion Cost
An altercation with the leader of a holy order has caused this character to doubt their beliefs. fp1_jomsvikings_caused_faith_crisis_modifier

False conversion modifiers

The following modifiers are related to the false conversion mechanic.[4][5] Note that both of these modifiers are county modifiers.

Name Effects Description Modifier ID Notes
Suspected False Converts
  • −5 Popular opinion
Many communities in this county are thought to still practice their old faith in secret. false_convert_modifier
Relieved Crypto-Religionists
  • +30 Popular opinion
The populace here are thankful for permission to practice their faith in the open once more. relieved_cryptos_modifier

References

  1. game\common\modifiers\00_activity_hunt_modifiers.txt
  2. game\common\modifiers\00_activity_feast_modifiers.txt
  3. game\common\modifiers\00_activity_pilgrimage_modifiers.txt
  4. game\common\modifiers\00_religion_modifiers.txt
  5. game\events\religion_events\false_conversion_events.txt
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