Event trigger.png We are conducting a survey to learn how we can improve the Paradox Wikis experience for our users. Please take the time to fill the Survey Event trigger.png

Doctrines

From CK3 Wiki
Jump to navigation Jump to search

Each faith has a large number of doctrines. Doctrines determine what is allowed and what is forbidden within a faith.

Main doctrines[edit]

Main doctrines determine the rules of the faith itself and have a considerable impact on how the realm is governed.

Category Doctrine Effects Max piety cost Requirements
View on Gender  Male Dominated
  • Enables the Male Only and Male Preference succession laws
  • Claims of women can only be pressed against other women, children or incapable rulers
  • Women do not get implicit claims
  • No Women cannot be granted titles
  • No Women cannot become commanders and knights
  • No Only men and vassals can be appointed chancellor, marshal or steward
  • −10 Opinion of female rulers
  • 300 if  Male Dominated
  • 600 if  Equal
  • 900 if  Female Dominated
None
 Equal
  • Enables the Male Preference, Equal and Female Preference succession laws
  • 600 if  Male Dominated
  • 300 if  Equal
  • 600 if  Female Dominated
None
 Female Dominated
  • Enables the Female Only and Female Preference succession laws
  • Claims of men can only be pressed against other men, children or incapable rulers
  • Men do not get implicit claims
  • No Men cannot be granted titles
  • No Men cannot become commanders and knights
  • No Only women and vassals can be appointed chancellor, marshal or steward
  • −10 Opinion of male rulers
  • 900 if  Male Dominated
  • 600 if  Equal
  • 300 if  Female Dominated
None
Religious Attitude  Fundamentalist
  • +20% County conversion speed
  • +100% Opinion penalties with other adherents of other faiths
  • Heresy.png +100% Heresy risk
  • Factions.png Counties of other faiths are more likely to join factions
  • Can revoke landed titles from adherents of a hostile or evil faith without incurring tyranny
  • 200 if  Fundamentalist
  • 400 if  Righteous
  • 600 if  Pluralist
None
 Righteous
  • Can revoke landed titles from adherents of an evil faith without incurring tyranny
  • 400 if  Fundamentalist
  • 200 if  Righteous
  • 400 if  Pluralist
None
 Pluralist
  • −20% County conversion speed
  • −50% Opinion penalties with other adherents of other faiths
  • Heresy.png −50% Heresy risk
  • Factions.png Counties of other faiths are less likely to join factions
  • Winning a holy war will vassalize rulers of other faiths instead of seizing their titles
  • 600 if  Fundamentalist
  • 400 if  Righteous
  • 200 if  Pluralist
None
Clerical Tradition  Theocratic
  • Religious councillor job.png Enables the Realm Priest council position
  • Holding church.png Temple holdings must be leased
  • 200 if  Theocratic
  • 600 if  Lay Clergy
NoDoctrine temporal head.png Temporal Head of Faith
 Lay Clergy
  • Religious councillor job.png Enables the Court Chaplain council position
  • 600 if  Theocratic
  • 200 if  Lay Clergy
None
Head of Faith  None
  •  Fervor cannot go below 25%
  • No Faith does not have a head of faith
  • 200 if  None
  • 400 if  Spiritual
  • 400 if  Temporal
None
 Spiritual
  • −500 Piety when declaring war against own head of faith
  • The head of faith title is given to a prominent clergy member
  • Yes The head of faith can grant  gold and  pressed claims on landed titles
  • 600 if  None
  • 300  Spiritual
  • 600  Temporal
None
 Temporal
  • −100 Piety when declaring war against own Head of Faith
  • The head of faith title is given to the reformer of the faith, or created at a cost of piety once they control a holy site
  • The head of faith title is inherited as long as the heir shares the same faith
  • Yes If the faith has great holy wars, the head of faith can choose its target
  • 1000 if  None
  • 1000 if  Spiritual
  • 500 if  Temporal
No Theocratic clerical tradition
Muhammad's Succession  Sunni Considers faiths with the same doctrine to be astray
  • 0 if  Sunni
  • 200 if any other
Icon piety islam 01.png Muslim religion
 Shia Considers faiths with the same doctrine to be astray
  • 0 if  Shia
  • 200 if any other
Icon piety islam 01.png Muslim religion
 Muhakkima Considers faiths with the same doctrine to be astray
  • 0 if  Muhakkima
  • 200 if any other
Icon piety islam 01.png Muslim religion
 Zandaqa +5 Advantage against enemies of the same religion
  • 0 if  Zandaqa
  • 200 if any other
Icon piety islam 01.png Muslim religion
Ecumenism  Ecumenism Considers faiths with the same doctrine to be astray N/A No Cannot be chosen for a custom religion

Marriage doctrines[edit]

See also: Marriage

Marriage doctrines determine who a character can marry, when can they marry or divorce, and the status of children born out of formal relationships.

Category Doctrine Effects Max piety cost Description
Doctrine marriage type.png Marriage Type Monogamous
  • Characters can have one spouse
  • An event when first marrying gives a choice between +350  prestige or a scaled amount of  gold
  • 200 if Monogamous
  • 400 if Polygamous
  • 400 if Consorts & Concubines
Marriage is a sacred bond between two individuals. Attempting to form such a bond with multiple people at once is sacrilege.
Polygamous
  • Characters can have up to four spouses, of which one is primary
  • Having fewer spouses than required by the primary title rank gives -0.50  piety per missing spouse
  • 400 if Monogamous
  • 200 if Polygamous
  • 400 if Consorts & Concubines
Since marriage is a holy union, having multiple marriages is clearly more holy than having just a single marriage — so long as each marriage is holy in and of itself.
Consorts & Concubines
  • Characters can have one spouse
  • Rulers can have up to three (male) consorts or (female) concubines
  • 400 if Monogamous
  • 400 if Polygamous
  • 200 if Consorts & Concubines
Marriage is a sacred bond, but as long as their spouse takes priority one may be permitted to have concubines or consorts to engage with as well.
Doctrine divorce.png Divorce Disallowed
  • Characters cannot divorce
  • 100 if Disallowed
  • 200 if Must be Approved
  • 300 if Always Allowed
The vows of marriage are final and binding. Only death may do us part.
Must be Approved
  • If there is a spiritual head of faith, characters require its approval to divorce
  • If there is no spiritual head of faith, characters require the approval of the house head to divorce
  • 200 if Disallowed
  • 100 if Must be Approved
  • 200 if Always Allowed
While the bonds of marriage should not be taken lightly, extenuating circumstances can sometimes make divorce a necessity.
Always Allowed
  • Characters can spend  100 piety to divorce
  • 300 if Disallowed
  • 200 if Must be Approved
  • 100 if Always Allowed
Marriage is merely a partnership between two people, and like all partnerships, can be ended at will.
Doctrine bastardry.png Bastardry No Bastards
  • Children born outside marriage or concubinage have the Trait wild oat.png Wild Oat trait
  • 200 if No Bastards
  • 400 if Legitimization
  • 600 if No Legitimization
Blood determines lineage, not marriage. Children born out of wedlock are just as legitimate as any other.
Legitimization
  • Children born outside marriage or concubinage have the  Bastard trait
  • House Heads can legitimize characters with the  Bastard trait, replacing it with  Legitimized Bastard
  • 400 if No Bastards
  • 200 if Legitimization
  • 400 if No Legitimization
Marriage is holy, so children born outside of it must be blessed in another way if they are to be considered legitimate.
No Legitimization
  • Children born outside marriage or concubinage have the  Bastard trait
  • 600 if No Bastards
  • 400 if Legitimization
  • 200 if No Legitimization
The bonds of marriage are sacrosanct, and children born outside of wedlock will always be illegitimate.
Doctrine consanguinity.png Consanguinity Close-kin Taboo
  • Characters cannot marry either close or extended family members
  • Characters having sexual relations with close or extended family members gain the Incest secret
  • 300 if Close-kin Taboo
  • 600 if Cousin Marriage
  • 900 if Avunculate Marriage
  • 1200 if Unrestricted Marriage
It is a sin to permit two relatives to marry each other or engage in sexual relationships.
Cousin Marriage
  • Characters can marry cousins, but not close family members or other extended family members (uncles, aunts, nephews or nieces)
  • Characters having sexual relations with close and extended family members, except cousins, gain the Incest secret
  • 600 if Close-kin Taboo
  • 300 if Cousin Marriage
  • 600 if Avunculate Marriage
  • 900 if Unrestricted Marriage
Cousins may be related, but distantly enough that it is acceptable for them to marry in order to preserve their lineage.
Avunculate Marriage
  • Characters cannot marry close family members
  • Characters having sexual relations with close family members gain the Incest secret
  • 900 if Close-kin Taboo
  • 600 if Cousin Marriage
  • 300 if Avunculate Marriage
  • 600 if Unrestricted Marriage
As long as they are not directly related, family members are permitted to marry each other for the good of the dynasty.
Unrestricted Marriage
  • Characters can marry close and extended family members
  • 1200 if Close-kin Taboo
  • 900 if Cousin Marriage
  • 600 if Avunculate Marriage
  • 300 if Unrestricted Marriage
It is natural and healthy for family members to love each other, and those who say that love should be restricted to non-sexual relationships are fools.

Crime doctrines[edit]

Crime doctrines determine whether certain acts are accepted, shunned or  crimes. Shunned activity gives rise to secrets that can be blackmailed for a  weak hook, while criminal activity gives rise to secrets that can be blackmailed for a  strong hook. Exposing such a secret gives the relevant characters a negative fame trait, and causes them to lose a level of  devotion and  opinion with all characters who consider the activity shunned or criminal.

Category Trait Doctrine Max piety cost Description
Doctrine homosexuality.png Same-Sex Relations  Sodomite Crime
  • 200 if Criminal
  • 400 if Shunned
  • 600 if Accepted
The sinful desires of sodomites are a danger to society itself, so they shall be punished and locked away for their transgressions
Shunned
  • 400 if Criminal
  • 200 if Shunned
  • 400 if Accepted
It is unnatural for two men to engage in sexual relations with one another, regardless of the circumstances.
Accepted
  • 600 if Criminal
  • 400 if Shunned
  • 200 if Accepted
Love transcends physicality into something so profound and wondrous that it cannot be restricted by mere gender.
Doctrine adultery men.png Male Adultery
  •  Adulterer (if criminal)
  •  Fornicator (if shunned)
Crime
  • 200 if Criminal
  • 400 if Shunned
  • 600 if Accepted
It is a crime for men to engage in intercourse outside of marriage, and they shall be punished accordingly.
Shunned
  • 400 if Criminal
  • 200 if Shunned
  • 400 if Accepted
It is sinful for men to engage in intercourse outside of marriage, but like all sins it is the divine who must judge them for their failings.
Accepted
  • 600 if Criminal
  • 400 if Shunned
  • 200 if Accepted
There is nothing inherently wrong about a man deciding to engage in intercourse outside of marriage, so the decision is his alone.
Doctrine adultery women.png Female Adultery
  •  Adulterer (if criminal)
  •  Fornicator (if shunned)
Crime
  • 200 if Criminal
  • 400 if Shunned
  • 600 if Accepted
It is a crime for women to engage in intercourse outside of marriage, and they shall be punished accordingly.
Shunned
  • 400 if Criminal
  • 200 if Shunned
  • 400 if Accepted
It is sinful for women to engage in intercourse outside of marriage, but like all sins it is the divine who must judge them for their failings.
Accepted
  • 600 if Criminal
  • 400 if Shunned
  • 200 if Accepted
There is nothing inherently wrong about a woman deciding to engage in intercourse outside of marriage, so the decision is hers alone.
Doctrine deviancy.png Deviancy  Deviant Crime
  • 100 if Criminal
  • 200 if Shunned
  • 300 if Accepted
It is clear that there is only one proper way to love another. Any deviations from that form are sinful and should be punished.
Shunned
  • 200 if Criminal
  • 100 if Shunned
  • 200 if Accepted
There are some sexual practices which are simply abnormal and strange. It stands to reason that people with those desires are equally abnormal and strange.
Accepted
  • 300 if Criminal
  • 200 if Shunned
  • 100 if Accepted
Love is beautiful and sacred, no matter the form it takes. Everyone should be permitted to love and do as thou wilt.
Doctrine witchcraft.png Witchcraft  Witch Crime
  • 100 if Criminal
  • 200 if Shunned
  • 300 if Accepted
Only the divine have the right to work miracles on this earth. Any who make profane attempts to do the same shall be punished for their hubris and arrogance.
Shunned
  • 200 if Criminal
  • 100 if Shunned
  • 200 if Accepted
The divine have the rightful jurisdiction over supernatural forces in this world, so any attempt to coerce those forces into obeying a mortal's will is inherently misguided.
Accepted
  • 300 if Criminal
  • 200 if Shunned
  • 100 if Accepted
Magic fills the world around us, and it is our right and our privilege to engage with it the way our ancestors did.
Doctrine kinslaying.png Kinslaying
  •  Kinslayer (close family)
  •  Familial Kinslayer (family)
  •  Dynastic Kinslayer (neither, but within dynasty)
Dynastic is Criminal
  • 200 if Dynastic is Criminal
  • 400 if Familial is Criminal
  • 600 if Close Kin is Criminal
  • 800 if Shunned
  • 1000 if Accepted
All kin are bound by blood, and to kill even a distant relative is a grievous crime against the entire dynasty. Such transgressions will not be forgotten.
Familial is Criminal
  • 400 if Dynastic is Criminal
  • 200 if Familial is Criminal
  • 400 if Close-kin is Criminal
  • 600 if Shunned
    800 if Accepted
The murder of one's own family is one of the most abhorrent crimes one can commit. Anyone who does such a thing will be severely punished.
Close-kin is Criminal
  • 600 if Dynastic is Criminal
  • 400 if Familial is Criminal
  • 200 if Close Kin is Criminal
  • 400 if Shunned
  • 600 if Accepted
Fratricide and acts like it can not be tolerated in a just and righteous society. Those who commit such offenses will be punished.
Shunned
  • 800 if Dynastic is Criminal
  • 600 if Familial is Criminal
  • 400 if Close-kin is Criminal
  • 200 if Shunned
  • 400 if Accepted
While it is appalling to murder one's own relatives, such acts are not inherently more criminal than any other murder.
Accepted
  • 1000 if Dynastic is Criminal
  • 800 if Familial is Criminal
  • 600 if Close-kin is Criminal
  • 400 if Shunned
  • 200 if Accepted
The murder of one's family is no different from any other murder, and shall be treated in the same way.

Clerical doctrines[edit]

Clerical doctrines have various effects that only apply to court chaplains, realm priests, temple holders, and characters with the  Monk trait.

Category Doctrine Effects Max piety cost Description
Doctrine clerical function.png Clerical Function Control
  •  +20% Clergy control growth[1]
  • 100 if Control
  • 200 if Alms and Pacification
  • 200 if Recruitment
The priest derives its authority from the divine, and that still applies here on Earth.
Alms and Pacification
  • +10 Clergy popular opinion[1]
  • -5% Clergy domain taxes[1]
  • 200 if Control
  • 100 if Alms and Pacification
  • 200 if Recruitment
Our priests are entrusted with ensuring that the poor and downtrodden have sufficient food and shelter when they can not provide it for themselves.
Recruitment
  • +4 Clergy prowess[1]
  • +30% Clergy levy reinforcement rate if same faith[1]
  • −3% Clergy domain taxes if same faith[1]
  • Members of the clergy can serve as commanders or knights
  • 200 if Control
  • 200 if Alms and Pacification
  • 100 if Recruitment
Every able-bodied person has a duty to take up arms and defend our faith, and it is the responsibility of our priests to remind everyone of this.
Doctrine clerical gender.png Clerical Gender Only Men
  • No Women cannot be granted temple holdings or be appointed as court chaplains or realm priests
  • 100 if Only Men
  • 200 if Either
  • 300 if Only Women
Only men can shoulder the great responsibility of serving as priests of our faith.
Either
  • Yes All characters can be granted temple holdings or be appointed as court chaplains or realm priests
  • 200 if Only Men
  • 100 if Either
  • 200 if Only Women
Anyone who has felt the call of the divine should be able to serve as a priests, no matter their gender.
Only Women
  • No Men cannot be granted temple holdings or be appointed as court chaplains or realm priests
  • 300 if Only Men
  • 200 if Either
  • 100 if Only Women
Only women are wise enough interpret the divine will and serve as priestesses of our faith.
Doctrine clerical marriage.png Clerical Marriage Allowed
  • Yes Clergy members can marry
  • 100 if Allowed
  • 300 if Disallowed
Marriage is a holy institution, and priests should be able to take part in it just like any other faithful adherent.
Disallowed
  • No Clergy members cannot marry
  • 300 if Allowed
  • 100 if Disallowed
Becoming a priest means devoting one's life to the divine. It is inherently unfaithful to consider taking a mortal spouse in addition to that.
Doctrine clerical succession.png Clerical Appointment Temporal, Revocable
  • Court chaplains and realm priests are appointed by the Liege
  • Yes Court chaplains and realm priests can be fired or replaced
  • 300 if Temporal, Revocable
  • 900 if Spiritual, Revocable
  • 900 if Only Temporal, for Life
  • 1350 if Only Spiritual, for Life
Priests are ultimately servants of the realm, and so should be able to be hired and fired by their liege as any other vassal.
Spiritual, Revocable
  • Doctrine spiritual head.png Court chaplains and realm priests are appointed by the head of faith
  • Yes Court chaplains and realm priests can be fired or replaced
  • 900 if Temporal, Revocable
  • 300 if Spiritual, Revocable
  • 1350 if Only Temporal, for Life
  • 900 if Only Spiritual, for Life
While the head of faith should appoint all priests, secular rulers should still be able to fire those who fail them.
Temporal, for Life
  • Court chaplains and realm priests are appointed by the liege
  • No Court chaplains and realm priests cannot be fired or replaced
  • 900 if Temporal, Revocable
  • 1350 if Spiritual, Revocable
  • 300 if Only Temporal, for Life
  • 900 if Only Spiritual, for Life
While a ruler should be able to select their own priests, their responsibilities are holy and sacred, and their appointment should not be subject to revocation.
Spiritual, for Life
  • Doctrine spiritual head.png Court chaplains and realm priests are appointed by the head of faith
  • No Court chaplains and realm priests cannot be fired or replaced
  • 1350 if Temporal, Revocable
  • 900 if Spiritual, Revocable
  • 900 if Temporal, for Life
  • 300 if Spiritual, for Life
Priests are servants of the divine, and as representative of the divine, the choice that the head of faith makes for the position is final and absolute.

Special doctrines[edit]

Special doctrines are encountered on some faiths as an additional doctrine.

Doctrine Effects Faith Description
Teachings of Jesus
  • Yes Faiths with the Christian Syncretism tenet are considered hostile instead of evil
  • +30 Opinion with faiths with the Christian Syncretism tenet[2]
All Christian There are those in the world who adhere to the teachings of Jesus without acknowledging his divinity. Though blasphemous, we should still show compassion to these misguided souls, as they may one day become converts to the true faith.
Teachings of the Prophet
  • Yes Faiths with the Islamic Syncretism tenet are considered hostile instead of evil
  • +30 Opinion with faiths with the Islamic Syncretism tenet[2]
All Muslim Although they do not follow all of the laws of the Prophet, there are some in this world who are more guided by the will of Allah than they know. With time, these half-converts may even give up their evil ways and become true members of the Ummah!
Teachings of Moses
  • Yes Faiths with the Jewish Syncretism tenet are considered hostile instead of evil
  • +30 Opinion with faiths with the Jewish Syncretism tenet[2]
All Jewish Not all among the gentility dwell in sin. There are those who respect God's chosen people, and these deserve a measure of our respect in turn.
Naked Priests Yes Priests and  Zealous characters do not wear clothes  Digambara Our priests know that clothes entrap the spirit and prevent us from achieving true enlightenment. Only by shedding our garbs can we awaken our souls and experience The Tirthankaras' love.
Rightful Rulers of the World Icon piety eastern 01.png −50% Holy war piety cost Dharmic religion that enacts the Unite India decision We are those who will usher in an era of peace and prosperity for all peoples. We are the rightful rulers of the world.
Full Tolerance Rules.png All faiths are considered Righteous All (requires the Faith Tolerance game setting set to Full) Everyone is free to choose their own faith. Our differences do not divide us, they make us stronger.

Notes[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 This bonus applies only if leased to the realm priest. Temporal clergy do not get the bonus.
  2. 2.0 2.1 2.2 This negates the opinion penalty for being hostile.
Characters CharactersAttributesTraitsResourcesLifestyleDynastyCultureInnovationsModifiers
Realm & Governance VassalsCouncilCourtSchemesGovernmentLawsDecisionsTitlesBaronyCounty
Warfare WarfareCasus belliAllianceArmyHired forces
Faith ReligionFaithDoctrinesTenets
Meta ModdingPatchesDownloadable contentDeveloper diariesAchievementsJargon