Console commands

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This page lists the codes that may be input into the Console Window, a special debugging window that may be accessed on non-ironman games whilst in debug mode by pressing Shift+2, ALT+2+1, Shift+3,§, ~, ^, °, ², or ` (key varies based upon keyboard layout). For QWERTY keyboards, the key is `. Otherwise, Shift + Alt + C may work if the combinations above did not. Press the up or down arrow keys to traverse through previously executed commands. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary.

Character IDs can be seen by hovering the cursor over a character with debug mode enabled.

Debug mode[edit]

Debug mode is a set of tools within the game that are typically hidden from the user. They allow the user to modify game behavior outside normal means. Debug mode contains the following tools:

  • Console Window (user can input console commands)
  • Debug Menus (including the Portrait Editor, GUI Editor, Tweak Menu and others)
  • Debug Info (shows hidden values on characters, events and interactions)
  • Debug Interactions (user can instantly change opinion, imprison and more)
  • Ctrl + clicking on a portrait takes control of the character, while Alt + click kills them.

Enabling debug mode[edit]

Debug mode must be enabled upon launching the game. It can also be disabled within the Console Window.

Steam[edit]

To start the game in debug mode, within Steam, right-click to set the game's Properties, then under the General tab, click the Set Launch Options... button. Add -debug_mode to the launch options. You will have to restart the game.

Without Steam[edit]

Alternatively, without using Steam, you can start the game in debug mode by going to your main CK3 installation folder and creating a shortcut by right-clicking on the main CK3 application and selecting Create shortcut. Right-click the new shortcut and select properties. In the Shortcut tab where it says Target add -debug_mode to the very end of the field and hit apply. This will enable debug mode when launching the game using that shortcut.

Xbox game pass[edit]

For the Xbox gamepass edition/windows 10 store edtion it's a tad more complicated, as you cannot create a normal shortcut for it, so you'll have to run the following commands in Command Prompt every time you open the game:

start shell:AppsFolder\ParadoxInteractive.ProjectTitus_zfnrdv2de78ny!App -debug_mode

Suffice you don't want to run Command Prompt every time, you can create a batch (.bat) file to execute the aforementioned command instead, that can run from your desktop. To create a simple batch file on Windows 10, follow these steps:

  • Open Start.
  • Search for Notepad, and click the top result to start the app.
  • Paste in the aforementioned command.
  • Click the File menu.
  • Select the Save As option or CTRL + SHIFT + S.
  • Type a name for the script, for example "ck3debug.bat". whatever you call it, it must end in .bat
  • Select Desktop for location.
  • Click save and you're done!

Disabling debug mode[edit]

in order to activate your achievement system, you need to totally deactivate the debug mode (not just through the Console Window).

Steam[edit]

To deactivate debug mode, within Steam, right-click to set the game's Properties, then under the General tab, click the Set Launch Options... button. remove -debug_mode in the launch options. You will have to restart the game.

Cheats[edit]

Cheats are console commands that can be used to give unfair advantages as opposed to sole testing purposes. They are different from scripted commands. Note that pressing the Tab key with the debug window open will show a list of commands, and pressing tab again after typing chosen command will show parameters available for the command in the debug window.

Command Effect Parameters Example
age Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] age 20
add_claim Adds a pressed claim on [ title id ] to [character id], if no character is specified then the player character. [ title id ] [character id] add_claim e_hre
add_doctrine Adds [doctrine id] to [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs. [doctrine id] [faith id] add_doctrine doctrine_pluralism_fundamentalist catholic
add_dread Adds [amount] of dread to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] add_dread 100
add_maa Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs. [regiment id] [character id] add_maa bowmen
add_perk Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs. [perk id] [character id] add_perk thoughtful_perk
add_piety Adds [amount] of piety to the player character. Negative values lower it. Default 1000. [amount] add_piety 9000
add_prestige Adds [amount] of prestige to the player character. Negative values lower it. Default 1000. [amount] add_prestige 16000
add_realm_law Passes [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs. [law id] [character id] add_realm_law crown_authority_3
add_realm_law_skip_effects Adds [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs. [law id] [character id] add_realm_law_skip_effects crown_authority_3
add_relation Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. [relation id] [character id] add_relation friend 1234
add_secret Adds [secret id] to the player character. Pressing tab reveals all secret IDs. [secret id] add_secret secret_witch
add_stress Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] add_stress 50
add_title_law Adds [succession law id] to [title id]. (Developers Only!) [title id] [law id] add_title_law e_hre feudal_elective_succession_law
add_trait Adds [ trait id ] to [character id], if no character is specified then the player character. [ trait id ] [character id] add_trait witch
add_lifestyle_xp_all Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_lifestyle_xp_all 2000
add_diplomacy_lifestyle_xp Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_diplomacy_lifestyle_xp 2000
add_martial_lifestyle_xp Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_martial_lifestyle_xp 2000
add_stewardship_lifestyle_xp Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_stewardship_lifestyle_xp 2000
add_intrigue_lifestyle_xp Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_intrigue_lifestyle_xp 2000
add_learning_lifestyle_xp Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id] add_learning_lifestyle_xp 2000
change_culture Changes the culture of [county id] to [culture id]. [county id] [culture id] change_culture 496 swedish
change_development_level Adds [amount] of development to [county id], if no county is specified then the player character's capital. Negative values lower it. [amount] [county id] change_development_level 100 496
change_fervor Adds [amount] of fervor to [faith id], if no faith is specified then the player character's faith. Negative values lower it. Default 10. [amount] [faith id] change_fervor 100 catholic
change_diplomacy Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_diplomacy 16
change_martial Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_martial 16
change_stewardship Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_stewardship 16
change_intrigue Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_intrigue 16
change_learning Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_learning 16
change_prowess Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id] change_prowess 16
clear_character_modifiers Removes all character modifiers from [character id], if no character is specified then the player character. [character id] clear_character_modifiers
clear_title_laws Removes all title succession laws from [title id]. [title id] clear_title_laws e_hre
clear_traits Removes all traits from [character id], if no character is specified then the player character. [character id] clear_traits
discover_all_eras Discovers all innovations for the culture of [character id], if no character is specified then the player character's. [character id] discover_all_eras
discover_era Discovers [era id] and all its innovations for the player character's culture. Pressing tab reveals all era IDs. Default current era. [era id] discover_era culture_era_early_medieval
discover_fascination Discovers the current fascination for the culture of [character id], if no character is specified then the player character's. [character id] discover_fascination
discover_innovation Discovers [innovation id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all innovation IDs. [innovation id] [character id] discover_innovation innovation_motte
dynasty_prestige Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character's dynasty. Negative values lower it. Default 1000. [amount] [dynasty id] dynasty_prestige 100000
end_schemes All schemes targeting the player character are abandoned. None end_schemes
event Triggers [event id]. [event id] event lifestyle_nicknames.0001
gain_all_dynasty_perks Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character's. [character id] gain_all_dynasty_perks
gain_all_perks Gives all lifestyle perks to [character id], if no character is specified then the player character. [character id] gain_all_perks
give_title Gives [title id] to [character id], if no character is specified then the player character. [title id] [character id] give_title e_hre
gold Adds [amount] of gold to the player character. Negative values lower it. Default 1000. [amount] gold 500
instabuild Holdings and buildings in the player character's domain are finished in a day. Entering it again disables it. None instabuild
instant_birth Pregnancies last a day. Entering it again disables it. None instant_birth
join_era Enters [ era id ] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all era IDs. [ era id ] join_era culture_era_high_medieval
kill Kills [character id], if no character is specified then the player character. [character id] kill
know_schemes Discovers all schemes targeting the player character. None know_schemes
merge_culture Changes the culture of all counties of [culture id] to [culture id]. [culture id] [culture id] merge_culture greek swedish
pregnancy Impregnates female [character id] with father [character id], if no character is specified then an unknown father. [character id] [character id] pregnancy 1234
remove_doctrine Removes [doctrine id] from [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs. [doctrine id] [faith id] remove_doctrine doctrine_pluralism_righteous catholic
remove_nick Removes the current nickname from [character id], if no character is specified then the player character. [character id] remove_nick
remove_relation Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. [relation id] [character id] remove_relation friend 1234
remove_trait Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs. [trait id] [character id] remove_trait witch
set_culture Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs. [culture id] [character id] set_culture swedish
set_dread Sets the dread to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_dread 100
set_faith Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs. [faith id] [character id] set_faith catholic
set_focus Sets the focus to [focus id] for [character id], if no character is specified then the player character. [focus id] [character id] set_focus diplomacy_majesty_focus
set_nick Gives [ nickname id ] to [character id], if no character is specified then the player character. [ nickname id ] [character id] set_nick nick_the_lazy
set_sexuality Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character. [sexuality id] [character id] set_sexuality bisexual
set_stress Sets the stress to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_stress 0
set_diplomacy Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_diplomacy 16
set_martial Sets the martial skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_martial 16
set_stewardship Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_stewardship 16
set_intrigue Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_intrigue 16
set_learning Sets the learning skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_learning 16
set_prowess Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id] set_prowess 16
yesmen AI characters accept all proposals. Entering it again disables it. None yesmen

Testing commands[edit]

Testing commands are used for developer, beta tester or modder testing.

Command Effect Parameters Example
clear Clears console history. None clear
effect Executes a scripted effect. [effect script] effect test
faction_spawn Spawns [faction type] if there are valid counties or courtiers to create it. [faction type] faction_spawn peasant_faction
generate_cadet_coa Generates a new coat of arms for the player character's house. None generate_cadet_coa
help Prints the description of [command], if empty lists all console commands. [command] help help
instamove Armies move one barony per day. (Affects AI as well as the player) None instamove
map_editor Opens the map editor. None map_editor
nomen AI characters refuse all proposals. Entering it again disables it. None nomen
observe Enters observer mode. None observe
play Switches character to [character id]. [character id] play 1234
portrait_editor Opens the portrait editor. None portrait_editor
run Executes the commands in [file name]. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run. None run test.txt
set_is_ai Allows the AI to control [character id]. [character id] set_is_ai 1234
set_is_player Disallows the AI to control [character id]. [character id] set_is_player 1234

Trait IDs[edit]

Main article: Traits

All traits have an ID that is referenced internally by the game. They can be found in game\common\traits\00_traits.txt. A trait's ID typically matches its name. To get a trait's ID from its name, perform the following steps:

  • If a trait displays two names in-game, use the one in brackets
  • Replace spaces ( ) and dashes (-) with underscores (_)
  • Remove all apostrophes (')
  • Turn all upper case letters into lower case (A...Z->a...z)

Traits that do not follow this pattern have been listed below for reference.

Trait (education) ID
 Naive Appeaser education_diplomacy_1
 Adequate Bargainer education_diplomacy_2
 Charismatic Negotiator education_diplomacy_3
 Grey Eminence education_diplomacy_4
 Misguided Warrior education_martial_1
 Tough Soldier education_martial_2
 Skilled Tactician education_martial_3
 Brilliant Strategist education_martial_4
 Indulgent Wastrel education_stewardship_1
 Thrifty Clerk education_stewardship_2
 Fortune Builder education_stewardship_3
 Midas Touched education_stewardship_4
 Amateurish Plotter education_intrigue_1
 Flamboyant Trickster education_intrigue_2
 Intricate Webweaver education_intrigue_3
 Elusive Shadow education_intrigue_4
 Conscientious Scribe education_learning_1
 Insightful Thinker education_learning_2
 Astute Intellectual education_learning_3
 Mastermind Philosopher education_learning_4
 Bumbling Squire education_martial_prowess_1
 Confident Knight education_martial_prowess_2
 Formidable Banneret education_martial_prowess_3
 Famous Champion education_martial_prowess_4
Trait (congenital) ID
 Homely beauty_bad_1
 Ugly beauty_bad_2
 Hideous beauty_bad_3
 Comely beauty_good_1
 Handsome / Pretty beauty_good_2
 Beautiful beauty_good_3
 Slow intellect_bad_1
 Stupid intellect_bad_2
 Imbecile intellect_bad_3
 Quick intellect_good_1
 Intelligent intellect_good_2
 Genius intellect_good_3
 Delicate physique_bad_1
 Frail physique_bad_2
 Feeble physique_bad_3
 Hale physique_good_1
 Robust physique_good_2
 Amazonian / Herculean physique_good_3
 Melancholic depressed_1 / depressed_genetic
 Lunatic lunatic_1 / lunatic_genetic
 Possessed possessed_1 / possessed_genetic
Trait (lifestyle) ID
 Aspiring Blademaster blademaster_1
 Blademaster blademaster_2
 Legendary Blademaster blademaster_3
 Novice Hunter hunter_1
 Hunter hunter_2
 Master Hunter hunter_3
 Wise Man / Wise Woman mystic_1
 Mystic mystic_2
 Miracle Worker mystic_3
 Eager Reveler reveler_1
 Famous Reveler reveler_2
 Legendary Reveler reveler_3
 Novice Physician physician_1
 Physician physician_2
 Renowned Physician physician_3
 Patriarch / Matriarch family_first
Trait (other) ID
 Dynastic Kinslayer kinslayer_1
 Familial Kinslayer kinslayer_2
 Kinslayer kinslayer_3
 Wounded wounded_1
 Severely Injured wounded_2
 Brutally Mauled wounded_3
 Sterile / Barren infertile
 Monk / Nun devoted
 Crusader
 Mujahid
 Warrior of the Faith
faith_warrior
 Holy Monarch crusader_king
 Pneumonia pneumonic
 Club-footed clubfooted
 The Savior savior
 Blood of the Prophet (unused) blood_of_prophet
 Raider / Viking viking
/ Early Great Pox (mimics Lover's Pox) early_great_pox

Title IDs[edit]

Main article: Titles

All titles have an internal title ID that can be found in game\common\landed_titles\00_landed_titles.txt. Title IDs have a prefix based on their rank, followed by an underscore (_) and then their name.

Rank Prefix Example
 Barony b_ Wigmore -> b_wigmore
 County c_ Sundgau -> c_sundgau
 Duchy d_ Sicily -> d_sicily
 Kingdom k_ Denmark -> k_denmark
 Empire e_ Persia -> e_persia

Title IDs can also be seen in their respective title lists:

Finding title IDs based on in-game name[edit]

The title ID may not match the title's name in-game. For example, the player may have their game set to a language other than English or a title has a culture-specific name. Use the following steps to find a title ID purely on its in-game name:

  • Navigate to the file located at game\localization\LANGUAGE\titles_l_LANGUAGE.yml, replacing LANGUAGE with your game language.
  • Open the file with a text editor like Notepad++ and search for any instances of the in-game name using CTRL + F.
  • If you managed to find a match:
    • The line should look similar to b_my_barony_name:0 "In-game name for barony".
    • The title ID is the word before the :0, therefore being b_my_barony_name in this example.
  • If you could not find a match:
    • Close the file.
    • In the same folder as the previous file, open the file titles_cultural_names_l_LANGUAGE.yml, replacing LANGUAGE appropriately.
    • Repeat your search for the title's in-game name in this file.
    • When you find a match, it should look like so: cn_lunden:0 "Lunden".
    • Remember/copy the word before the :0 (in this example, cn_lunden); this is a cultural name key of the title.
    • Close the file.
    • Navigate to the file game\common\landed_titles\00_landed_titles.txt and open it with your text editor.
    • Perform a search for the cultural name key you found in the previous file (e.g., cn_lunden).
    • The search query should land within a block named cultural_names enclosed by curly brackets ({, }).
    • Read the lines above until you reach another start of a block (denoted by b_london = {). Ignore any blocks like color = { or color2 ={.
    • The word in place of b_london is your title ID.

Finding custom title ID[edit]

Custom titles (i.e. the title of a player created Empire) do not follow the same naming convention. To find the ID:

  • From the debug console use the command explorer to open Object Browser
  • In Object Browser choose Provider: Landed Titles
  • Enter search term
  • Hover over the Name field to show the title card