Achievement

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Crusader Kings III has 97 different achievements, all using the Steam achievements mechanics. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam profile after one more day has passed.

The difficulty of each achievement varies; some achievements are very easy (e.g. Marrying another character), while some are more difficult (e.g. Reconquering all historical Roman territories).

Achievements can only be gained in single-player Ironman games. They can be earned while playing older versions of the game as long as said DLC was present in that version. Playing game in offline mode (saving game in offline even once) permanently disables achievements for this savegame. Certain game rules will also disable achievements for the savegame; usually, such rules make the game easier. If the Ruler Designer was used, achievements can still be obtained as long as no more than 400 customization points are spent (some achievements excepted - see below for details).

It is not possible to gain achievements if the checksum has been changed - either by tampering with game files, or by running the game using mods that affect gameplay mechanics (graphical mods do not affect checksum), or a corrupted installation (the Ironman mode icon will change to reflect this).

The custom enemies trick[edit | edit source]

Ruler designer can be used for more than just replacing the character you intend to play as with someone more suited for an achievement. It can also be used to replace characters that stand in your way with rulers that have terrible skills and stats. To break their realm either make them sick and old or young and mismatching their faith and culture, depending on realm succession laws. This only works with one custom character, as having two or more custom characters in a game will disable achievements.

List of achievements[edit | edit source]

  • The descriptions on this page are taken from the in-game achievement list; the descriptions on Steam are slightly different.
  • The Starting conditions column may denotes the requirements for the starting characters, preventing the use of certain tricks or custom rulers.
  • The "DI" column is for difficulty as assigned by Paradox, using the abbreviations VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard. It should be noted that this difficulty may not accord with player experience. For example, Saga in Stone is classified as Easy despite being generally considered one of the most challenging and time-consuming achievements without use of exploits; conversely, Carolingian Consolidation is relatively straightforward from the 1066 start.

Base game[edit | edit source]

Achievement Starting conditions Requirements Hints & strategies DI
Death Did Us Part icon
Death Did Us Part
Murder your Spouse
Yes Spouse has been murdered by player in a scheme. Create a married ruler with the  Impatient and  Schemer traits and start a murder scheme against the spouse. VE


It's not a Cult! icon
It's not a Cult!
Create a Faith
Yes Has created a faith. Create a Catholic ruler with a theology education trait and at least 27 years old. It will start with enough lifestyle points to take the Prophet lifestyle perk. VE


Until Death Do Us Part icon
Until Death Do Us Part
Marry another Character
Yes Has married. Play the Iberia in Pieces scenario as King Antso IV of Navarra. He is unmarried and has a lover he can marry from the start. VE


A House of My Own icon
A House of My Own
Create a Cadet Branch of your Dynasty
Yes Has created a cadet branch. Play the Iberia in Pieces scenario as King Antso IV of Navarra. He can create a Cadet Branch from the start. E


Above God icon
Above God
Have a Strong Hook on your Head of Faith
Yes Has a strong hook on the Head of Faith Replace a Caliph (i.e. Abbasid in 867 and Fatimid in 1066) with a custom ruler with an intrigue education trait. Using your free perk take the "Truth Is Relative" perk. Task the spymaster to Find Secrets, and when you get the opportunity, select the option to fabricate a hook on one of your male courtiers. Grant that courtier the Caliphate title. E


Álmost There icon
Álmost There
As Álmos Árpád, form Hungary and convert to Catholicism
Yes Playing as Álmos Árpád of the Mogyër Confederation in 867

Yes Owns the  Kingdom of Hungary
Yes Is Catholic
Yes Is playing as Álmos Árpád

Declaring war using the Migrate to Pannonia casus belli will create two powerful armies in the realm capital and outnumber the Bulgarian armies two to one. E


Dreadful Ruler icon
Dreadful Ruler
Have the maximum amount of Dread
Yes Has 100 Dread Create a custom ruler with the  Arbitrary,  Sadistic and  Wrathful traits and pick the Intimidation lifestyle focus. E


Fine Print icon
Fine Print
Use a hook to modify a Feudal Contract
Yes Modified a vassal contract with a hook. Play the The Fate of England scenario as King Harold of England. He starts with a Strong Hook on a Vassal. E


Moving up in the World icon
Moving up in the World
Increase your Rank
Yes Gain a title that is a higher rank than previous title. Play the The Great Adventurers scenario as Rurik Rurikid of Novgorod. He starts with the land and gold required to create the Kingdom of Novgorod. E


Not So Feudal System icon
Not So Feudal System
Use the Claim Throne Scheme successfully
Yes Gain a claim on a title with a scheme. Replace any duke vassal character with a custom ruler with the  Midas Touched,  Impatient and  Schemer traits and put the remaining points into  Stewardship. Take the Domain lifestyle focus and use your free perk to pick the "Meritocracy" perk. Use the Claim Throne scheme against your liege. E


Seductive icon
Seductive
As any one Character, successfully seduce ten people
Yes Successfully seduce 10 characters. Create a custom ruler with intrigue education and traits that grant personal scheme power. E


Stressful Situation icon
Stressful Situation
Suffer from a Mental Break
Yes Gain a Stress level. Play the Wrath of the Northmen scenario as Björn Ironside of Uppland. He starts with the  Honest trait and can immediately reach the first Stress level by starting a few Murder Schemes. E


The Emerald Isle icon
The Emerald Isle
Starting as an Irish ruler, hold the Kingdom of Ireland
Irish culture

Yes Capital is in Ireland region

Yes Owns the  Kingdom of Ireland Play the Rags to Riches scenario as Petty King Murchad of Munster. Fabricating claims is sufficient for this, as most of Ireland is divided among independent counts. E


The Succession is Safe icon
The Succession is Safe
Have ten living children. May not be available for characters created in the Ruler Designer.
No Has 10 children Yes Has 10 children Allows custom characters. Create a married ruler with 9 children and the  Lustful,  Fecund and  Seducer traits. Use the Seduce scheme on the wife. E


The Things Love Does for Us icon
The Things Love Does for Us
Have a Lover save you from a Murder attempt
Yes A lover saved the player from a murder attempt. You will need at least one lover, who is not a ruler (landed or otherwise), for this to trigger. The Mortal Adoration perk is not necessary but greatly increases the odds. Play the Iberia in Pieces scenario as King Alfonso VI of León. He starts with a rival who may start a murder scheme and a lover who might save him. He also starts with 3 Intrigue lifestyle perks, sometimes from the Seducer tree. It should be easy to seduce a few more people while hiring an incompetent spymaster to ensure that you don't catch the scheme too early. E


The Things We Do for Love icon
The Things We Do for Love
Murder your Lover's Spouse
Yes Murder a lover's spouse. Play the Iberia in Pieces scenario as King Antso IV of Navarra. He starts with a lover. Marry her to someone with low intrigue and start a murder scheme against her spouse. E


Turning to Diamonds icon
Turning to Diamonds
Reach the highest possible Stress Level
Yes Has max stress. Play the Wrath of the Northmen scenario as Björn Ironside of Uppland. He starts with the  Honest trait and can immediately reach the highest possible Stress level by starting 10 Murder Schemes. E


Way of Life icon
Way of Life
Obtain every perk in a Lifestyle
No Has a full set of lifestyle traits in a tree: Yes Has a full set of lifestyle traits in a tree: Create a 45 years old custom ruler with two traits from one lifestyle. Use the starting free perks to unlock the third one. E


A Legacy to Last the Ages icon
A Legacy to Last the Ages
Complete an entire Dynasty Legacy path
No Dynasty has a complete legacy track Yes Dynasty has a complete legacy track Play the The Carolingians scenario as Charles the Bald of West Francia. He has enough Renown to unlock two legacy levels from the start and the Karlings dynasty also has the fastest progression. Don't worry if an AI character becomes Dynasty Head, it will always try to complete the legacy tree with the most current progress. M


An Unfortunate Accident icon
An Unfortunate Accident
Inherit a title from someone you Murdered
Yes Murder a character whose heir is the player. In 867 start as Prince Ibrahim ibn Ahmad, Duke of Gabes. Start a murder scheme against your liege brother and it will always succeed. M


Bad Blood icon
Bad Blood
Go to War with one of your siblings over a Claim
Yes Declare war against a sibling with the Claim Casus Belli Play the The Carolingians scenario as any character. All of them can declare such a war as soon as the game starts. M


Celebrity icon
Celebrity
Reach the highest possible Level of Fame
Yes Has Icon prestige 05.png Exalted Among Men level of fame. Play the The Great Adventurers scenario as Jarl Hæsteinn of Montaigu. He starts with the Illustrious level of fame. M


Followed by Shadows icon
Followed by Shadows
Know ten Secrets simultaneously
Yes Know 10 secrets. Each seduced character will grant a secret. See the Seductive achievement for tips. M


For the Faith! icon
For the Faith!
Take part in a successful Great Holy War, on either side
Yes Win a defensive or offensive Great Holy War. Under the usual starting conditions of 1066, only Catholicism and Ash'arism satisfy the conditions for declaring Great Holy Wars, and the Pope will unlock this ability in 1095, before the Caliph. Thus starting as a Catholic in 1066 and participating in the first Crusade is the quickest way to get this achievement. M


Frankokratia icon
Frankokratia
As a French Catholic, hold and Completely Control the Kingdom of Thessalonika without holding or being vassalized to the Byzantine Empire
Yes Completely controls the  Kingdom of Thessalonika

Yes Is French
Yes Is Catholic
No Owns the Byzantine Empire
No Owns the Roman Empire
No A liege owns the Byzantine Empire
No A liege owns the Roman Empire

Note that you don't need to hold the Kingdom of Thessalonika title, only all its counties. Replace the Byzantine emperor from 1066 with a custom character of French culture and Catholic faith and traits that will offset the Opinion loss. Find a way to conquer enough territory from Hungary and Pechenegs to create the Empire of Carpathia. Then destroy the Byzantine Empire title. M


Going Places icon
Going Places
As Hæsteinn of Montaigu in 867, hold any Kingdom Tier Title
Yes Playing as Jarl Hæsteinn of Montaigu in 867 Yes Owns a  Kingdom title or higher

Yes Is playing as as Jarl Hæsteinn of Montaigu

Declare war on Cornwall using the Conquer Duchy Casus Belli. You should have no problem winning the war unless the Cornish get a strong ally (just restart if that happens). Move capital to Cornwall, convert to the local culture, recreate the Duchy and then use the Restore the Kingdom of Cornwall decision. M


Keeping it in the Family icon
Keeping it in the Family
Have a child with the Inbred Trait. May not be available for characters created in the Ruler Designer.
No A child has the  Inbred trait Yes A child has the  Inbred trait Allows custom characters. Play the Iberia in Pieces scenario as King Alfonso VI of León. He starts as lovers with his full sister Infanta Urraca Fernandez of León. M


Know Your Place icon
Know Your Place
Defeat a Faction in a War
Yes Win a civil war. A Peasant Rabble revolt will not count for this achievement. M


Land of the Rus icon
Land of the Rus
Starting as Rurik the Troublemaker in 867, lead your Dynasty to rule the Empire of Russia
Yes Playing as Duke Rurik Rurikid of Novgorod in 867 Yes Owns the Empire of Russia The Kingdom of Novgorod can be created right from the start. Then, to form the Empire of Russia within Rurik's lifetime, you need to do as the Varangians did and convert to the local culture and religion. Your neighbors will be happy and accept vassalage if you are de jure their liege (some gifts might be required). Use your once-per-lifetime Subjugation casus belli to conquer Minsk, then continue to use the Conquer Duchy casus belli.

Alternatively, you can start multiple murder plots to stress suicide Rurik, allowing you to play as his only heir, a 17-year-old who also uses the martial tree. His stats are worse than Rurik's, but you have much longer to form Russia before succession issues. May be combined with Vladimir's Second Choice achievement.

M


Monumental icon
Monumental
Fully upgrade a Duchy Building anywhere in your personal Domain
Yes Has a directly owned province with a fully upgraded duchy building. The highest building levels require the most advanced innovations. An Indian culture in 1066 offers the best start for this. M


Non Nobis Domine icon
Non Nobis Domine
Found a Holy Order
Yes Create a holy order. Play the The Carolingians scenario as King Louis II of Italy. He starts the closest to meeting the creation requirements. M


Norman Yoke icon
Norman Yoke
Starting as William the Bastard in 1066, win the Norman Invasion, become English, and have only English Vassals below you in the Kingdom of England
Yes Playing as Duke William the Bastard of Normandy in 1066 Yes Win the Norman Conquest

Yes Is English
Yes Owns the  Kingdom of England
Yes Any de jure vassal is English

Moving the Realm Capital within the de jure territory of Kingdom of England enables the Embrace English Culture decision. The achievement checks direct vassals only so revoke all the duchies of non-English vassals and transfer non-English counts to English dukes if you have at least one in the realm. M


Royal Dignity icon
Royal Dignity
Starting as Vratislav Přemyslid in 1066, lead your Dynasty to rule the Kingdom of Bohemia and the Holy Roman Empire simultaneously
Yes Playing as Duke Vratislav Přemyslid of Bohemia in 1066 Yes Owns the  Kingdom of Bohemia

Yes Owns the Holy Roman Empire

Wait a few months and you will have enough gold to create the Duchy of Moravia. Then make no expenses for a few years and you'll be able to create the Kingdom of Bohemia. M


Saint icon
Saint
Reach the highest possible Level of Devotion
Yes Has Icon piety christian 05.png Religious Icon level of devotion Create a custom ruler with traits that grant monthly piety. Doubly so if they are considered virtues. M


Seven Holy Cities icon
Seven Holy Cities
As a Hindu ruler, hold all seven Hindu Holy Sites at the same time
Yes Is Hindu

Yes Owns or is liege of the owner of the Counties of:

In 867 Maharaja Bhoja of Pratihara starts in control of all but one of the Holy Sites and needs only to gain a casus belli against a Duke ruler. M


The Emperor's New Clothes icon
The Emperor's New Clothes
While holding any Empire Title, be naked. May not be available for characters created in the Ruler Designer.
No Owns an Empire title and is naked Yes Owns an Empire title

Yes Is naked

Allows custom characters. Replace the Byzantine or Holy Roman emperor with a custom character with the  Cynical trait as well as traits that grant piety, especially if they are considered virtues. Pick the Theology lifestyle focus and use the associated lifestyle tree. After enough Piety has been obtained convert to Adamitism. Optionally pick the Lunatic trait, there is a very small chance to trigger an event that will make the character naked. M


Trapped in the Web icon
Trapped in the Web
Have Strong Hooks on three Direct Vassals
Yes Has 3 strong hooks on vassals. Using the predominant Homosexuality game rule, choose a ruler under a faith which criminalizes it—Björn Ironside in 867 is a safe option—then wait a few years for vassals to start their criminal love affairs for you to find. Also, with the Truth is Relative perk, your spymaster can fabricate Strong Hooks with the Find Secrets task. The task typically fabricates Hooks on courtiers, not rulers, but you can use it to get Hooks on your own courtiers and then land them. M


A Name Known Throughout the World icon
A Name Known Throughout the World
Have your Dynasty reach the highest possible Level of Splendor
Yes Dynasty has Icon dynasty prestige 05.png Legendary level of splendor In 1066 the Pugyel dynasty in Tibet starts with Famous level of splendor. When possible marry your kids to 3rd generation heirs to kings so their kids become part of your house and murder until they become the king. H


Al-Andalus icon
Al-Andalus
Starting as an Iberian Muslim, control all of Iberia and take the Avenge the Battle of Tours Decision
Castilian, Basque, Portuguese, Catalan, Andalusian, Visigothic or Suebi culture
Muslim faith

Yes Capital is in Iberia

Taken the Avenge the Battle of Tours decision In 867 replace the Umayyad sultan with a custom character of Andalusian culture and Muwalladism faith. This both solves his initial Popular Opinion problems and cancels the starting wars against him. Conquer the independent counties before Asturias gets the chance. Then get the three island counties to the east, followed by Navarra and Asturias. When ready attack Francia. H


Beacon of Progress icon
Beacon of Progress
Have your Culture unlock all Innovations, excluding regional and culture-specific Innovations
Yes Culture has all Innovations Indian cultures in 1066 offer the best start. Change the Divergent and Hybrid Culture Cooldowns game rule to Faster and create hybrid cultures to speed up the process. H


Blood Eagle icon
Blood Eagle
Starting as any child of Ragnarr Loðbrók, conquer all of the British Isles
Yes In 867 is playing as either:
Yes Completely control the Empire of Britannia (Only need to hold the region of Britannia, do not need to hold the empire title) Aside from Earl Alfred of Wessex, all characters from the Wrath of the Northmen scenario are children of Ragnarr Loðbrók. Ivar the Boneless and Halfdan Whiteshirt offer the best starts. H


End of an Era icon
End of an Era
Play until 1453
Year is 1453 Start in 1066 as Heinrich IV of Holy Roman Empire. Focus on having as many landed dynasty members as possible. H


From Rags to Riches icon
From Rags to Riches
Starting as a Count, lead your line to rule an Empire
Highest ranked title is a County Yes Owns an Empire title Start as the heir of Seljuk in 1066, Ayaz Alp Arslanonlu of West-Tokharestan. Wait for the emperor to die. H


Give a Dog a Bone icon
Give a Dog a Bone
Starting as Matilda di Canossa in 1066, lead your Dynasty to rule the Kingdom of Italy, have at least fifty living Dynasty members, and found a Holy Order
Yes Playing as Duchess Matilda of Tuscany in 1066 Yes Any dynasty member owns the  Kingdom of Italy

Yes Dynasty has 50 living members
Yes Created a holy order

Fabricate claims to conquer all the independent counties in Italy (restart if your Realm Priest has poor Learning). Meanwhile, try to request a claim on the Duchy of Lombardy, either by befriending the Pope or fabricating a hook on him (requiring perks in the Family Hierarch or Schemer perk trees, respectively). You should then have enough land to form the Kingdom of Italy.

To accelerate the siring of dynasty members, land all your sons and matrilineal sons-in-law. Rulers and their spouses receive a fertility bonus.

H


Kings to the Seventh Generation icon
Starting as Count Eudes Capet of Anjou in 867, lead your Dynasty to rule the Kingdom of France
Yes Playing as Count Eudes Robertine of Anjou in 867 Yes Owns the  Kingdom of France Build up your power among your fellow vassals, focusing on getting the Duchy of Anjou first. To do so with relative safety within France, modify your feudal contract, offering your liege high levies in exchange for Protected Title Revocation and, when available, high taxes for March. When ready to face the king, use the Claim Throne scheme (requires Meritocracy perk). H


Last Count, First King icon
Last Count, First King
Starting as Duke Nuño of Portucale, form Portugal
Yes Playing as Duke Nuño Mendez of Portucale in 1066 and is still alive. Yes Owns the  Kingdom of Portugal

Yes Is Playing Duke Nuño Mendez of Portucale.

Sometimes the character starts with the Meritocracy perk, allowing the Claim Throne scheme to be used from the start with adequate success chance. Note that you will still have to defeat several Muslim neighbors in order to form Portugal.
Alternatively, try allying France on day 1 and immediately declaring an independence war on your liege, then using your French ally for the two back-to-back wars you'll need to take the south. Divorcing Duke Nuño’s first wife can help secure a useful alliance. You can also align with William the Conqueror early, but his special troops will be preoccupied with England for a while.

With the Fate of Iberia DLC you can Found Portugal without being independent as long as it's the Opportunity Phase (which the game begins in).

H


Paragon of Virtue icon
Paragon of Virtue
Have three or more Virtuous Traits. May not be available for characters created in the Ruler Designer.
No Has 3 virtuous traits Yes Has 3 virtuous traits Allows custom characters. Start as Bayajidda of Kano in 867. He starts with two virtues and can instantly (if lucky) get  Possessed through the Seek Aid of the Spirits decision. If the decision doesn't result in Possessed reset and try again. H


Prolific icon
Prolific
Have one hundred living Dynasty members
Yes Dynasty has 100 living members The Salian dynasty in 1066 offers both the best start and the fastest progression. H


Reconquista icon
Reconquista
Starting as an Iberian Christian, convert all of Iberia to Christianity
Iberian heritage culture

Christian faith

Yes Completely controls the Iberia region

Yes All counties in the Iberia region is Christian
Yes Is from an Iberian heritage culture
Yes Is Christian

In 867 replace the Umayyad sultan with a custom character of Andalusian culture, Apostolic faith, learning education and pick traits that will offset the Opinion loss. This will also cancel the starting wars against him. Focus on the Theologian lifestyle tree and conquer the independent counties before Asturias gets the chance. Then get the three island counties to the east, followed by Navarra and finally Asturias. If the Fate of Iberia DLC is installed keep the Iberian Struggle in the Opportunity phase as long as possible. May be combined with The Andalusian Inquisition achievement. H


Sibling Rivalry icon
Sibling Rivalry
Starting as any of the Jimena siblings in 1066, become Emperor of Spain
Yes In 1066, is playing as either:
Yes Owns the Empire of Hispania If the Fate of Iberia DLC is installed disable it so you don't have to end the Iberian Struggle too in order to create the Empire of Hispania title. Start as Alfonso, he is a high Intrigue character—with some luck and preparation you can kill your two brothers within two years to get their kingdoms (you might need to wait a few months after starting the game before agents are willing to join your murder plots). Then, press your claim on the Kingdom of Navarra. At this point, you can use the Unite the Spanish Thrones decision to unite León, Galicia, Castille and Navarra, giving you a strong core from which you can expand into the rest of the Iberian peninsula until you can create the Empire of Hispania. It is not necessary to complete this achievement in one character's lifetime. H


Wily as the Fox icon
Wily as the Fox
Starting as Robert the Fox in 1066, rule the Kingdom of Sicily, hold either the Kingdom of Epirus, Hellas, or Thessalonika, and have converted all of its original Counties to Catholicism
Yes Playing as Duke Robert de Hauteville of Apulia in 1066 Yes Owns the  Kingdom of Sicily

Yes One of the following:

Start by obtaining enough gold to create the Duchy of Calabria and then the Kingdom of Sicily, then focus on Kingdom of Epirus.

The achievement does not require you to be independent, so it is possible to swear fealty to the Byzantine Empire, obtain the Religious Rights feudal contract via hook, and conquer and convert the required provinces as a vassal. Alternatively, educate your heir as Greek and Orthodox, claim the emperor's throne with him, and then convert back to Catholic with your vassals, taking care not to lose the Kingdom of Sicily. If you plan to take the Empower the Sicilian Parliament decision, it is vital to control all of de jure Kingdom of Sicily first, otherwise the Kingdom of Sicily title will be removed from your character and will soft-fail the achievement.

H


A Perfect Circle icon
A Perfect Circle
Have only two distinct parents, grandparents, and great grandparents, counting absent ancestors as individual Characters
Yes Missing unique ancestors is 50 or more. Does not require two distinct grandparents or great-grandparents. Requires having no more than 12 unique characters among the player's parents through great-great-great-grandparents (the maximum possible is 62; 62 − 50 = 12). If there is no recorded parent, as for lowborn, it's counted as a whole tree of unrelated ancestors.

Start in Iceland with the restricted diplomatic range rule, where you're rather isolated and can be left alone. Use the Ruler Designer to create a character of the Messalianism faith with the Divine Blood trait, then inbreed siblings for three generations. The greatest threat to this achievement is cuckoldry. Playing a female ruler (easy as Messalianism is gender-equal) together with the predominant Homosexuality or Asexuality rules can alleviate this.

Alternatively, play as a Zoroastrian ruler somewhere in India. Since it is an Eastern Religion, you won't have to worry about Holy Wars.

VH


Carolingian Consolidation icon
Carolingian Consolidation
Starting as a Karling, be the only independent Karling to hold a Landed Title
Yes Playing as someone in the Karling Dynasty Yes Is independent

Yes All dynasty members except the player is not landed or an independent ruler

In 1066 Count Herbert of Vermandois, a vassal of France, is the only landed Karling. Playing as him, focus on getting the Kidnapper perk and then kidnapping the French king, your liege. Before that, you can fabricate a Hook on the king to become his spymaster when you're ready to abduct him, for greater Scheme Power. Once he's in jail, start an independence faction and immediately send an ultimatum—the king won't be able to refuse, as he's your prisoner. This makes you an independent Karling count, which technically counts as consolidation. VH


Mother of us All icon
Starting as Magajiva Daura, reform an African pagan faith, and convert all Counties in Africa to it
Yes Is playing Countess Daurama Daura of Kano in 867 Yes Has reformed and converted all African Counties to one of the following religions: Reforming the Faith with the Fundamentalist doctrine and the Mendicant Preachers and Sanctioned False Conversions tenets to increase the realm's conversion speed and resistance. Warmonger or Reincarnation are good choices for the third tenet. Revocable Clergy appointment doctrine allows you to select a priest with higher learning to speed up manual conversion. Try not to overuse Holy Wars, for they decrease fervor and at 40% or less there can be a heresy outbreak (of the unreformed version of your faith). Ensure that all of the county holders in your realm within Africa are converted to the proper faith. Keep an eye on nearby cultures, especially new hybrids, and hybridize with one that gets you closer to feudalizing.

Remember: all of Africa has to follow your religion, not your faith. Those who follow the unreformed version of your faith are still following your religion.

VH


Rise from the Ashes icon
Rise from the Ashes
Restore the Roman Empire
Yes Owns the Roman Empire In 1066, replace the Byzantine emperor with a custom ruler. This way you won't start at war with the Seljuk. Declare De Jure wars for Croatia, the Sicilian counties and Venice; Holy wars for the African/Middle East ones. Claim Latium manually - wait for the Duchy claim event and be swift before the Pope hires too many mercs. Rush Divine Right to get both Genoa and Romagna (they need to be claimed manually as well) in a single war with the HRE. VH


What Nepotism? icon
What Nepotism?
Have your Dynasty rule ten independent realms of at least Kingdom tier simultaneously
Yes At least 10 dynasty members are independent and own a  Kingdom title or higher. In 867 replace the khagan of Kirghiz with a custom ruler with 9 sons and whatever traits are beneficial. You start completely controlling the de jure territory of 3 kingdoms and half of two more. The Kirghiz Khanate does not have any de jure territory so you can grant independence to any kingdom. Create the kingdoms you already control and conquer more, then give them to your sons and grant them independence all together. VH


Northern Lords[edit | edit source]

Achievement Starting conditions Requirements Hints & strategies DI
First of the Crusader Kings icon
First of the Crusader Kings
Starting as a North Germanic of any kind, participate immediately as an attacker in the first Catholic crusade
North Germanic heritage or Norman culture Yes Is CatholicCatholic

Yes Joined the First Crusade

Simply start in 1066 and wait. The Pope should call the first Crusade around 1100, give or take. VE


Völva icon
Völva
Starting and staying as a North Germanic Ásatrúan of any kind, take the Found Witch Coven Decision
North Germanic heritage or Norman culture

Asatru Asatru faith

Yes Has North Germanic heritage or Norman culture

Yes Is Asatru Ásatrú
Has taken the "Found Witch Coven" decision.

Replace a Count with a 34 years old custom character with the correct culture and Ásatrú faith and give them the  Witch trait, 6 children and other traits that grant personal scheme power. Use the Convert to Witchcraft scheme on 3 of them to give them the Witch secret and then use the Found Witch Coven decision. VE


A Dangerous Business icon
A Dangerous Business
As a dwarf, win a Varangian Adventurer War anywhere outside of Europe
Yes Won a Varangian Adventurer Conquest war outside of Europe.

Yes Is a dwarf dwarf

In 867 create a Norse culture character with the  Dwarf trait. Win a war with the Varangian Adventure casus belli. E


Saga in Stone icon
Saga in Stone
Have your Dynasty erect a hundred runestones
Has taken the "Raise Runestone" decision 100 times. In 867 replace a norse ruler with a custom character with no skills, 90 years and 40 children. Wait to die, raise a runestone as the player heir, repeat and have as many heirs as possible when nearing the end of the succession line. E


Far From Home icon
Far From Home
Starting and staying as a North Germanic Ásatrúan of any kind, have your Realm Capital on any of the Islands in the Indian Ocean Region. May not be available for characters created in the Ruler Designer.
North Germanic heritage or Norman culture

Asatru Asatru faith
No Custom character

Yes Has North Germanic heritage or Norman culture

Yes Is Asatru Ásatrú
Yes Capital is on an island in the Indian Ocean:

Far From Home map.png
Play the The Great Adventurers scenario as Jarl Hæsteinn of Montaigu. Start of by taking counties from the North Africans, Tulunids, the East Africans, and finally use the Varangian Adventure casus belli on the island of Socotra. This is the easiest path to take. M


Vladimir's Second Choice icon
Vladimir's Second Choice
Starting as a North Germanic Ásatrúan of any kind, convert to any Islamic Faith & convert all of the Russian Region to any Islamic Faith
North Germanic heritage or Norman or Russian culture

Asatru Asatru faith

Yes Has North Germanic heritage or Norman or Russian culture

Yes Is Muslim
Yes All counties de jure part of Empire of Russia are Muslim

Play the The Great Adventurers scenario as Rurik Rurikid of Novgorod. He starts with the land and gold required to create the Kingdom of Novgorod. Consider lowering the frequency of Scandinavian Adventurers in game rules if converting to Islam while still weak. The Qarmatian Qarmatian faith is a good choice for this achievement, as it combines the Fundamentalist doctrine with the Mendicant Preachers tenet for a +53% county conversion speed. M


Canute the Greater icon
Canute the Greater
As an unreformed Tribal, take the Secure the High Kingdom of the North Sea Decision
Yes Government is Tribal

Yes Religion is Unreformed
Has taken the "Secure the High Kingdom of the North Sea" decision

Any of the tribal sons of Ragnar (Ivar the Boneless, Sigurdr Snake in the Eye, or Bjorn Ironside) can quickly snowball and conquer all the required territory in one or two lifetimes. However, the decision requires holding the three kingdom titles (England, Denmark, and Norway) for 30 years within one ruler's lifetime. Use Scandinavian Elective succession to choose a young heir and Learning lifestyle's health increasing perks to ensure your ruler lives long enough to meet the condition. H


Faster than the Fox icon
Faster than the Fox
Starting and staying as a North Germanic Ásatrúan of any kind, Completely Control the Kingdom of Sicily before 1047. May not be available for characters created in the Ruler Designer.
North Germanic heritage or Norman culture

Asatru Asatru faith
No Custom character

Yes Has North Germanic heritage or Norman culture

Yes Is AsatruAsatru
Yes Completely controls the  Kingdom of Sicily
Yes Is Independent
Date is before 1047.1.1

Starting as Jarl Haesteinn in 867 use the Duchy conquest casus belli to seize Sicily while they are at war with the Byzantines. Move your capital to Palermo and start conquering small independants Counts and Dukes. For Byzantine territories, wait for a weakness or make allies to match their strength and use the Kingdom conquest casus belli to take all of the land in one war, since it could be a costly war keep it for the end.

Another approach would be to swear fealty to the Byzantine Emperor after you have seized Sicily, start by conquering the smaller independent realms and vassals of the Byzantine empire. Take note that if you follow this approach you will feudalize upon becoming a vassal of the emperor and should modify your feudal contract to protect yourself from title revocation, you can always add religious rights to your contract later. You will then have to break away from the empire eventually and can do this via an independence faction, use your spy master to find hooks on the various dukes in the empire so you can force them to join. A few assassinations can also destabilize the empire. Once you are independent the achievement should fire.

H


Miklagarðaríki icon
Miklagarðaríki
Starting and staying as a North Germanic Ásatrúan of any kind, Completely Control the Kingdom of Thessalonika & hold any Empire without holding Byzantine Empire. May not be available for characters created in the Ruler Designer.
North Germanic heritage or Norman culture

Asatru Asatru faith
No Custom character

Yes Has North Germanic heritage or Norman culture

Yes Is AsatruAsatru
Yes Completely controls the  Kingdom of Thessalonika
Yes Owns an Empire
No Owns the Empire of Byzantium

Starting as Count Hæsteinn of Montaigu in 867, declare a conquest war on Count Gregorios of Napoli to reach the Diplomatic Range needed to declare on The Byzantine Empire. Hire mercenaries to fight for you to not waste your special soldiers, hire one company for the county war and save your money for later. If you capture any important couriers, make sure to ransom them for some extra money, which means extra soldiers.

When you are ready, declare war on The Byzantine Empire with the Invade Kingdom casus belli and select Thessalonika. Preferably wait until The Byzantine Emprie is at war or deals with rebellions. Priortize sieging down counties close to the objective and preferably inside the objective. Eventually you will have to face the armies of The Byzantine Empire, defending will most times just about make you win, but getting them to cross a strait (for example between Kalliopolis and Lampsakos) will greatly increase your chances of winning. If you reset your perks at the start, you can chose to go the Gallant path. This will help with overal combat and decrese the war-score needed to win the war.

You can now go on and create any empire you want. The Empire of Ajuraan only needs 18 counties and you can reach High Chiefdom of Naqis to not deal with The Tulunid Sultanate and The Abbasid Empire.
Accept any Peasent Rabble's as it is way less trouble to have the lowered controll than dealing with the rebels, as you won't gain a lot of money from tax.
Allying some big kingdoms with lots of men will help discourage The Byzantine Empire to retake provinces. Fortunately, most times they will implode.

H


King of all the Isles icon
King of all the Isles
Starting and staying as a North Germanic Ásatrúan of any kind, Completely Control everything in the Islands in the Atlantic and Mediterranean Region without ever having over 80 Realm Size
North Germanic heritage or Norman culture

Asatru Asatru faith

Yes Is North Germanic culture group or Norman

Yes Is AsatruAsatru
No Realm Size above 80 provinces
Yes Completely controls the following:

All the isles.png

The most powerful island holder is the Byzantine Empire. Try starting as Jarl Haesteinn in 867 and take a part of Sardinia to get in range of them. Then immediately invade Thessalonika with mercenaries to capture both the islands in it and to take Constantinople away from them to weaken them for future wars. Form or usurp a duchy, but don't form the kingdom of Thessalonika yet as having a kingdom will block the Elevate the Kingdom of Mann & the Isles decision. Conquer weaker islands to build Haesteinn's fame to that of a Living Legend. Wait for Ivar the Boneless or his event spawn troops to die and take the Isle of Mann. Then use Elevate the Kingdom of Mann & the Isles decision to get a kingdom title and more event spawn troops. Use these troops to battle the powerful Karlings, Wessex, Arabs, and the Byzantines for the rest of the islands.

In version 1.3.1 you can go over 80 realm size, for the achievement to unlock you will have to go under the 80 realm size and reload the save file. This is due to the game only checking if it is possible at the start of the game and does not (yet) add any flags to the game to fully disable it.

After getting this achievement consider doing the Miklagarðaríki achievement in the same playthrought : the empire of Italia only needs 42 counties (you already have Corsica and Sardinia) and if the kingdom of Italy exists you can annex it in one war.

VH


Royal Court[edit | edit source]

Achievement Starting conditions Requirements Hints & strategies DI
Patronage icon
Patronage
Fund an Inspired Character's Project, and receive the end result
Yes Has funded an Inspired character and completed the event chain Start as the Seljuks in 1066. Their court starts ranking higher than any other will attract the most Inspired characters. This achievement is also unlocked by taking the "commission artifact" desicion. VE


Changing Course icon
Changing Course
Create a Divergent Culture
Yes Has created a divergent culture Start as one of the Duke vassals of the Byzantine Empire. Most of them can create a divergent culture from the start if they only change ethos. E


Converging Paths icon
Converging Paths
Create a Hybrid Culture
Yes Has created a hybrid culture Play the Wrath of the Northmen scenario as Ivar the Boneless of Isles. You can immediately take the decision to form a hybrid culture. E


I Made This icon
I Made This
Loot an Artifact you do not have an Artifact Claim on and pass it down to your Heir
Yes Looted an Artifact without having an Artifact Claim

Yes Heir inherited the artifact

Once you gain any artifact gift it to a weak ruler. E


Polyglot icon
Polyglot
Personally know 10 Languages
Yes Knows 10 languages Create a 21 years old custom character with the  Mastermind Philosopher trait and put the remaining points into  Learning.

Choose a culture with the "Astute Diplomats" tradition for the +1 foreign language limit and +25% Learn Language Scheme Power (Franconian, German, Nubian, Volhynian, Öngüd, Croatian, Bolghar) or with "Culture Blending" for the +30% Learn Language Scheme Power and +1 Max Learn Language Schemes (Mon, Gond, Kamrupi, Avar, Merya, Meshchera, Muroma).


Use the free perks to get the Pedagogy and Open-Minded perks. Use the Learn Language scheme to learn more languages. Can also convert to a culture with a different language or hybridize with one to instantly learn its language.

E


Brave and Bold icon
Brave and Bold
Starting as the Piasts in 867, rule Poland, adopt Feudalism, and own a Famed or Illustrious-rarity regalia, crown, weapon, and armor.
Yes Playing as Siemowit of Greater Poland in 867 Yes Owns the  Kingdom of Poland

Yes Government is Feudal
Yes Owns a famed or illustrious armor
Yes Owns a famed or illustrious crown
Yes Owns a famed or illustrious regalia
Yes Owns a famed or illustrious weapon

The fastest way to adopt Feudalism is to use the "Adopt Feudal Ways through Liege" decision. Conquer land in Poland until you are stronger than the ruler of Great Moravia. Then border Great Moravia and convert to Catholicism so the leader will want to take you as a vassal. Swear fealty to Great Moravia and take the decision to become feudal. At this point either fight for independence to be able to form Poland or take over Great Moravia from within. Either way, make sure you own and keep the Kingdom of Poland.

The artifacts can be acquired by sponsoring their creation yourself, and by taking them from others. To get more Inspired characters, raise court grandeur, switch to a Scholarly court, and get the first Erudition dynasty legacy. Periodically use the character finder to search for characters with inventory artifacts, sorting by rank, and focusing on emperors and kings. With the Accomplished Forger perk, buy claims on their artifacts, then demand the artifacts or go to war for them.

M


Crème de la Crème icon
Crème de la Crème
Reach the maximum level of Court Grandeur
Yes Has Court Grandeur level 10 Start as the Holy Roman Empire in 1066. Display all court artifacts and gradually increase amenities. M


Hoarder icon
Hoarder
Have an Artifact in every slot in the Inventory and Royal Court
Yes All Inventory artifact slots are used

Yes All Royal Court artifact slots are used

Make use of the Commission Artifact decision. It will be the main source of artifacts. M


One of a Kind icon
One of a Kind
Obtain an epic Artifact from an adventurer inspiration
Yes Obtained a historical artifact M


The True Royal Court icon
The True Royal Court
As a Vassal to an Emperor, have a higher Court Grandeur than they do
Yes Owns a Kingdom title

Yes Is a vassal
Yes Has higher Court Grandeur than the liege

Start as Qocho in the 867 start date and swear fealty to the Kirghiz Khanate, unpause to instantly unlock the achievement M


They Belong in a Museum! icon
They Belong in a Museum!
Appoint a Character with a completed Adventure Inspiration as your Antiquarian
Yes Employs an Antiquarian

Yes Antiquarian completed an adventure inspiration

M


Beta Israel icon
Beta Israel
As a Jewish King in East Africa, diverge your Culture. May not be available for characters created in the Ruler Designer.
Yes Is Jewish

Yes Owns a  Kingdom title or higher
Yes Has created a divergent culture Yes Capital province is in east Africa

Allows custom characters for player or AI, despite description and code. The cost of creating a divergent culture increases with Realm size, so keeping the realm small will make this easier to achieve. If the Realm is large, you can grant titles and transfer vassals to one of your vassals who isn't in your De Jure territory and grant them independence to drastically reduce the Realm size. H


Bod Chen Po icon
Bod Chen Po
As a member of the Pugyel Dynasty, re-create the Empire of Tibet
Yes Playing as a member of the Gugé dynasty Yes Owns the  Empire of Tibet Achievable in a couple of decades as Chéchentsa Tsédé of Gugé in 1066. Restart until you get a Diplomacy education and respec perks to get True Ruler. Almost everything in the empire of Tibet can be diplomatically vassalized besides the kingdoms of Maryül and Mjinjaa. Claim Maryül as the dynasty head. To allow for more vassalization, sway the targets, and create the kingdoms that are de jure above them. Focus on wealth for faster title creation. Mjinjaa is not necessary to create the empire, but can be subjugated with a high enough level of fame; if this is the goal, prioritize prestige & fame instead of gold.

Namdé Ösung of Gugé in 867 is also viable. Be reminded that the faith Namdé Ösung follows does have the tenet "Dharmic Pacifism" which disallows you to fight holy wars. Creating a new faith with "Warmonger" instead will allow you conquests and holy wars for easier blobbing.

H


Delusions of Grandeur icon
Delusions of Grandeur
Be at least 6 levels above your Court Grandeur Expectations
Yes Is 6 levels above expected Court Grandeur level Play the Iberia in Pieces scenario as any king character. All their courts have a grandeur expectation of 1. Display artifacts and increase court amenities. The court will be 6 levels above expectations shortly before hitting the amenities maximum. H


Inspirational icon
Inspirational
Sponsor 30 successful Inspirations in one game
Yes Has sponsored 30 successful Inspirations The Seljuk dynasty in 1066 offers the fastest progression. H


Rise of the Ghurids icon
Rise of the Ghurids
Starting as the Duke of Ghur in 867 or 1066, conquer the Region of the Historical Ghurid Empire
Yes Playing as Firuzkuhshah Zahhak of Ghurid in 867 or Muhammad Abbaszde of Ghurid in 1066 Yes Completely controls the Historical Ghurid Empire region
Ghurid map.png
Muhammad Abbaszde (in 1066) is on the line of succession to his liege's title once his liege's son is murdered. Alternatively just use the claim throne scheme. Conquer some Indian land, probably convert to Ashari, and build up a good domain (convert culture or hybridize as well). When powerful enough, swear fealty to the Seljuks and claim their throne too. Vassalization with True Ruler perk could be useful in India, and also in Persia if the Seljuks have collapsed. Bengal and Rajputana are usually good targets for kingdom holy wars. H


True Tolerance icon
True Tolerance
Rule a Realm containing at least 10 Cultures with 95% or more Cultural Acceptance
Yes Has at least 10 cultures in the realm with 95% or more cultural acceptance Start in 867 as High Chieftain Radomil of Lusatia. Slavic cultures start with very high acceptance towards each other in 867 and Polabian culture offers the best start while also lacking the Staunch Traditionalists tradition. If you get a royal court use the Administrative court type. H


Turkish Eagle icon
Turkish Eagle
As the Seljuk Count in Samosata, form Rum and create a Hybrid Culture between Oghuz and Greek
Yes Playing as Suleyman Qutalmishoglu of Samosata in 1066 Yes Owns the  Kingdom of Rum

Yes Culture is a hybrid culture
Yes Oghuz is a parent or ancestor of this culture
Yes Greek is a parent or ancestor of this culture

Start by forming a cadet branch, going to war for independence, fabricating a claim on Edessa, pressing it, and usurping the duchy. Conserve the special troops & conquer some more territory to build up power for fighting the Byznatines. Alliances are important & murdering the Byzantine emperor can be useful. It is not necessary to complete the achievement within Suleyman's lifetime. If you're still a vassal of the empire with a lot of wrong-religion land, and a large enough peasant faction presses its demands while the emperor is weak, your land may be lost and have to be reconquered. A kingdom holy war for Anatolia would be nice if you can get the devotion for it. Pay attention to the exact requirements for the decision to form Rum. It's OK if the target hybrid culture's two parent cultures have been themselves diverged or hybridized from Greek & Oghuz. H


Lingua Franca icon
Lingua Franca
Have all Royal Courts in the world speak your Court Language. May not be available for characters created in the Ruler Designer.
Yes Has a Royal Court

Yes All Royal Courts have the same court language

Allows custom characters for player or AI, despite description and code. The most straight forward way to accomplish this is to destroy all royal courts in the game other than your own. Fast kingdom conquest can be done with the By The Sword tradition, which removes the once per lifetime restriction on kingdom level holy wars.

AI Adoption of another court's language is weighted down by being a different religious group and their court capital being outside of the same geographic region, and against the number of counties with the AI's current court language. This means that an AI whose religious group is different from yours or whose capital is outside of your capital's region will not adopt your court's language.

To keep a vassal king from changing culture to the local culture, or change an existing vassal king's culture, you can convert the culture of their capital county. The AI will switch culture to their liege's if their capital county is the same culture as their liege's. However, the AI is biased towards keeping their current court language. If after sometime the AI doesn't switch their court language to yours, revoke the kingdom title and give it to a character of your culture.

Since the most common court language at the 867 start is Arabic, a good starting option is to create a custom character for the Byzantine emperor with Almohadism faith (for Warmonger tenet) and Egyptian culture (for Philosopher Culture tradition and Arabic language). From here convert your vassals and hybridize with the Greek culture. The central location of the Byzantine empire allow conquest of kingdoms in all direction depending on the opportunities.

VH


Nobody Comes to Fika icon
Nobody Comes to Fika
With the County of Fika as your Primary Title, diverge your Culture and spread it to 30 Counties held by you or your Vassals
Yes Has created a divergent culture

Yes At least 30 counties in the realm have the same culture

Note: The County of Fika has to be your primary title at the time you diverge your culture. After that you do not need to have the County of Fika as your primary title anymore to get the achievement. Disable AI culture hybridization and divergence in the game rules to prevent fracture of your culture by your vassals.

Pick on your weaker neighbors and diverge your culture as soon as you have the prestige, then form a duchy and just play a regular game, converting enough counties to get the achievement. Consider swearing fealty to the Duke of Kanem right away for safety and ease of expansion, since he'll create a kingdom soon after, allowing you to create a duchy yourself. Converting to the Coptic faith lets you promote your culture 50% faster in converted counties thanks to the Communal Identity tenet.

Alternatively, start as Jarl Haesteinn in 867. Immediately assign your steward to convert the County of Montaigu to Norse culture and your Godi (Realm Priest) to fabricate a claim on the County of Fika. In the mean time, use the "Conquer County" Casus Belli for the County of Melilla to secure a foothold in Africa. Next, use the "Conquer County" Casus Belli to take the County of Zammour, which grants the diplomatic range to declare war on coastal Sub-Saharan holdings. Declare another "Conquer County" war for any Sub-Saharan coastal holding of your choosing, but be careful not to lose Haesteinn's special event troops to attrition. You may now enforce your claim on the County of Fika. After taking the County of Fika and converting the County of Montaigu to Norse culture, select the title "County of Fika," and make it your primary title. Diverge the Norse culture. Once diverged, Varangian Adventure for a title of your choosing or continue as you are and complete the achievement by converting 30 counties to your culture.

VH


Fate of Iberia[edit | edit source]

Achievement Starting conditions Requirements Hints & strategies DI
Basque In My Glory icon
Basque In My Glory
Embrace the Euskal Erlijioa Faith during the Iberian Struggle.
NoYear is 1200 or later

Has taken the "Champion the Faith of the Country Basques" decision.

Trivial as a custom king of France in 867, as they already hold enough counties. Take Basque culture, Cynical, Virtuous and Prestigious traits, go on Pilgrimage and take prestige decisions. Once enough Prestige and Piety is stored (1000 each), take the major decision 'Champion the Faith of the Country Basques'. E


Friendship Is Magic icon
Friendship Is Magic
Use a friendship Hook on a different-Faith Ruler Involved in the Iberian Struggle.
Yes Involved in the Iberian Struggle Yes Involved in the Iberian Struggle

Yes Used a Best Friend hook on a different-Faith Ruler Involved in the Iberian Struggle

Both characters must be Involved, not Interlopers. In 867 start as King Alfonsu III of Asturias. He starts as friends with Sheikh Lubb Muzez of Najera, who will usually agree to an Oath of True Friendship. Then use the hook. E


History's Best Friends icon
History's Best Friends
Sleep with your best friend while having the Ritualized Friendship Cultural Tradition.
Yes Culture has the Ritualized Friendship tradition

Yes Slept with a Best Friend

Change the Sexuality Distribution game rule to Homosexuality. Play the The Struggle for Iberia scenario as Ibn-Marwan of Badajoz. He starts as friends with Emir Sa'dun ibn Fath of Burtughal, who will usually agree to an Oath of True Friendship. Then use the Seduce scheme on him. E


High Stakes icon
High Stakes
Bet a Title on a strategy game match against another Ruler and complete the match.
Yes Completed a board game for Land Play the Iberia in Pieces scenario as either King Alfonso VI of León or King Sancho II of Castille. Both of them can do a board game against each other for land from the start. M


Iberia or Iberia? icon
Iberia or Iberia?
As an Iberian character, control all of the Caucasian Iberia region. May not be available for characters created in the Ruler Designer.
Yes Has Iberian Heritage

Yes Control the following counties:

  • Hayk
  • Hereti
  • Kakheti
  • Kartli
  • Klarjeti
  • Lori
  • Tao
  • Tbilisi
  • Vanand
Allows custom characters for player or AI, despite description and code. The required area comprises the duchy of Georgia, the duchy of Tao-Klarjeti except for Acampse, and the counties of Hayk and Vanand.

In 867, play as the Abbasid to start with half of the required counties. Conquer the remaining ones, then the islands in the Mediterranean to advance towards the county of Mayurqa. Move the realm capital there and convert to local culture.

M


Iberian Compromise icon
Iberian Compromise
End the Iberian Struggle through compromise.
Yes Achieved the Status Quo ending for the Iberian Struggle Requires being Involved in the struggle (not Interloper). In 867 replace the Umayyad sultan with a custom character of Andalusian culture, Maturidism faith and traits that will offset the minor opinion loss. This will cancel the starting wars as well as satisfy the hardest condition by making you an Interloper (?). Keep constructing buildings that provide taxes in city holdings to push the struggle phase towards Conciliation, then do the same in castle holdings to reach the Compromise phase. Then grant independence to vassals until you control less than 50% of Iberia.

Make sure that you keep all holdings in your primary kingdom title when releasing vassals, as that is one of the requirements. Releasing one or two large vassals to go under the 50% limit will make it easier to meet the requirement of having 60 opinion or strong hooks on all independent involved rulers

M


Iberian Conciliation icon
Iberian Conciliation
End the Iberian Struggle by setting your differences aside.
Yes Achieved the Détente ending for the Iberian Struggle Requires being Involved in the struggle (not Interloper). In 867 replace the Umayyad sultan with a custom character of Andalusian culture, Muwalladism faith, traits that grant prestige and a number of daughters. This both solves his initial Popular Opinion problems and cancels the starting wars against him. Keep constructing buildings that provide taxes in city holdings to push the struggle phase towards Conciliation. After you've made enough progress grant independence to vassals until you control less than 50% of Iberia.

Make sure that you keep all holdings in your primary kingdom title when releasing vassals, as that is one of the requirements. Releasing one or two large vassals to go under the 50% limit will make it easier to meet the requirement of having alliances with all independent involved rulers.

M


Iberian Hostilities icon
Iberian Hostilities
End the Iberian Struggle through means of force.
Yes Achieved the Dominance ending for the Iberian Struggle Requires being Involved in the struggle (not Interloper). In 867 replace the Umayyad sultan with a custom character of Andalusian culture and Muwalladism faith. This both solves his initial Popular Opinion problems and cancels the starting wars against him. Convert the counties in your capital's kingdom and create a second kingdom title before a vassal gets the chance to do it. Then keep constructing buildings that provide taxes in castle holdings to push the struggle phase towards Hostility. M


Holidaying in Iberia icon
Holidaying in Iberia
Start as an Uninvolved character, become Involved and end the Iberian Struggle.
Yes Uninvolved in the Iberian Struggle Yes Achieved any of the three main endings for the Iberian Struggle The ending based on the "Iberian Foothold" decision for Uninvolved characters does not count for this achievement; at some point you must meet the conditions to become Involved (not Interloper). In 1066 France offers the best start but Almoravid offers a safer one. In 867, Haesteinn can easily carve out a realm in Iberia and become a major power in the struggle. H


The Andalusian Inquisition icon
The Andalusian Inquisition
Convert all of Iberia to Mozarabism.
Yes All counties in the Iberia region follow Mozarabism In 867 replace the Umayyad sultan with a custom character of Andalusian culture, Mozarabism faith, learning education and pick traits that will offset the Opinion loss. This will also cancel the starting wars against him. Focus on the Theologian lifestyle tree and convert all your counties. Keep the Iberian Struggle in the Opportunity phase as long as possible. May be combined with Reconquista achievement. H


Legacy of The Campeadores icon
Legacy of The Campeadores
Create and rule Valencia as an heir to El Cid. May not be available for characters created in the Ruler Designer.
Year is 1066 Yes Owns the Kingdom of Valencia

Yes Related to Rodrigo de Vivar

Allows custom characters for player or AI, despite description and code. Play the Iberia in Pieces scenario as King Sancho II of Castille. Rodrigo de Vivar (El Cid) is his friend and top knight. Invite your sister Elvira Jimena to your court and marry her to El Cid in a matrilineal marriage. While waiting for them to have at least one son find a way to get rid of your brothers so that El Cid's son becomes your player heir. Alternatively, marry him to any woman with sufficient fertility, and then marry his daughter to your son.

Starting as Infanta Urraca, the Jimena countess in the Iberia in Pieces start, becoming friends with King Sancho II of Castille will allow you to marry El Cid matrilinearally. As she has claims on all the counties of the Kingdom of Leon and the Duchy of Castille, Urraca can quickly amass power as a vassal under Sancho, who usually wins the war for his claim on Leon. Remember to break up with her initial lover, the King of Leon, to ensure that your children are El Cid's.

Alternatively, starting as Infanta Urraca, murder Sancho II which causes Alfonso to inherit Castille. El Cid is now Alfonso's knight, and because Alfonso is Urraca's lover, he will agree to a matrilinear marriage between her and El Cid. Murder the remaining siblings to inherit all of the kingdoms, and start expanding. Make sure El Cid's real children inherits.

VH


References[edit | edit source]


Very easy -
Easy -
Medium -
Hard Kings to the Seventh Generation
Very hard Mother of Us All
Characters CharactersAttributesTraitsResourcesLifestyleDynastyCultureInnovationsModifiers
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Warfare WarfareCasus belliAllianceArmyHired forces
Faith ReligionFaithDoctrinesTenets
Meta ModdingPatchesDownloadable contentDeveloper diariesAchievementsJargon