Achievement

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Crusader Kings III has 66 different achievements, all using the Steam achievements mechanics. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam profile.

The difficulty of each achievement varies; some achievements are very easy (e.g. Marrying another character), while some are more difficult (e.g. Reconquering all historical Roman territories).

Achievements can only be gained in single-player Ironman games. They can be earned while playing older versions of the game as long as said achievements were present in that version. Playing game in offline mode (saving game in offline even once) permanently disables achievements for this savegame. Certain game rules will also disable achievements for the savegame; usually, such rules make the game easier. If the Ruler Designer was used, achievements can still be obtained as long as no more than 400 customization points are spent (some achievements excepted - see below for details).

It is not possible to gain achievements if the checksum has been changed - either by tampering with game files, or by running the game using mods that affect gameplay mechanics (graphical mods do not affect checksum), or a corrupted installation (the Ironman mode icon will change to reflect this).

List of achievements[edit]

  • The descriptions on this page are taken from the in-game achievement list; the descriptions on Steam are slightly different.
  • The "Notes" column lists helpful short tips/strategies.
  • The Starting conditions column may denote the requirements needed for the player character before the achievement requirements are fulfilled.
  • The Icon CK3.png column denotes achievements which can't be completed without the use of DLC (currently 10 out of 66).
  • The "Ver" column indicates in which version a certain achievement was added. Achievements cannot be earned prior to the version they were added in.
  • The "DI" column is for difficulty as assigned by Paradox, using the abbreviations VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard.
Achievement Starting conditions Requirements Notes Icon CK3.png Ver DI
Death Did Us Part icon
Death Did Us Part
Murder your Spouse
Yes Spouse has been murdered by player in a scheme. The Intrigue lifestyle and Skulduggery focus will help greatly. 1.0 VE


It's not a Cult! icon
It's not a Cult!
Create a Faith
Yes Has created a faith. King Louis II of Italy in 867 offers the best start both because of the level of devotion and because Catholicism has the slowest Fervor growth. 1.0 VE


First of the Crusader Kings icon
First of the Crusader Kings
Starting as a North Germanic of any kind, participate immediately as an attacker in the first Catholic crusade
Yes Is either North Germanic culture group or Norman Yes Is CatholicCatholic

Yes Joined the First Crusade

Simply start in 1066 and wait—the Pope should call the first Crusade around 1100, give or take. Northern Lords 1.3 VE


Until Death Do Us Part icon
Until Death Do Us Part
Marry another Character
Yes Has married. Start as an unmarried ruler. 1.0 VE


Völva icon
Völva
Starting and staying as a North Germanic Ásatrúan of any kind, take the Found Witch Coven Decision
Yes Is North Germanic culture group or Norman

Yes Is Asatru Asatru

Yes Is North Germanic culture group or Norman

Yes Is Asatru Asatru
Has taken the "Found Witch Coven" decision.

Create a North Germanic Ásatrúan in the character creator that has the "Witch" trait, high learning, high diplomacy, and three adult children. Immediately convert your three children to witchcraft using the "Convert to Witchcraft" scheme, then take the "Found Witch Coven" decision. Northern Lords 1.3 VE


Above God icon
Above God
Have a Strong Hook on your Head of Faith
Yes Has a strong hook on the Head of Faith Select the Intrigue Lifestyle with the Schemer Tree. Obtain the Truth is Relative Perk, then use the Fabricate Hook on your head of faith. Once at 100% it will either generate a strong or weak hook. If it results in a weak hook, restart the scheme until you get a strong hook. Using the character finder (hotkey C) on the selection screen allows searching for characters with the Schemer trait, meaning they completed the perk tree with the same name. Alternatively, start as a witch, convert the pope to witchcraft, then seek indulgences from him to remove the witch trait, because otherwise you will not be able to blackmail him for his witch secret. 1.0 E


A Dangerous Business icon
A Dangerous Business
As a dwarf, win a Varangian Adventure War and move your court overseas
Yes Won a Varangian Adventurer Conquest war.

Yes Is a dwarf dwarf

Create a North Germanic Ásatrúan in the character creator that has the "Dwarf" trait, then use the casus belli Varangian Adventure War and move your court overseas. Northern Lords 1.3 E


A House of My Own icon
A House of My Own
Create a Cadet Branch of your Dynasty
Yes Has created a cadet branch. In 1066 Duke Leofwine Godwineson of Kent can immediately create a Cadet Branch. 1.0 E


Álmost There icon
Álmost There
As Álmos Árpád, form Hungary and convert to Catholicism
Yes Is playing as Álmos Árpád of the Mogyër Confederation in 867

Yes Owns the Kingdom of Hungary
Yes Is Christian
Yes Is playing as Álmos Árpád

Declaring war using the Migrate to Pannonia casus belli will create two powerful armies in the Realm Capital. 1.0 E


Dreadful Ruler icon
Dreadful Ruler
Have the maximum amount of Dread
Yes Has 100 Dread Mass executing prisoners can quickly generate a considerable amount of dread. Be aware that each execution will also cost 100 piety and decrease clergy opinion unless a prisoner is of a hostile or evil faith, or you have the Divine Retribution perk from the Torturer tree of the Intrigue lifestyle. No more than 10 prisoners should be needed.

Can be combined with the "Turning to Diamonds" achievement if done with a character who has the Compassionate and/or Just trait as each execution will also generate stress.

1.0 E


Fine Print icon
Fine Print
Use a hook to modify a Feudal Contract
Yes Modified a vassal contract with a hook. In 1066 King Harold II Godwineson of England starts with a Strong Hook on a Vassal. 1.0 E


Moving up in the World icon
Moving up in the World
Increase your Rank
Yes Gain a title that is a higher rank than previous title. In 867 Jarl Rurik Rurikid of Novgorod starts with the land and gold required to create the Kingdom of Novgorod. 1.0 E


Not So Feudal System icon
Not So Feudal System
Use the Claim Throne Scheme successfully
Yes Gain a claim on a title with a scheme. The Claim Throne scheme requires the Meritocracy perk which in turn requires the Stewardship lifestyle. Start the game as any Duke character. Once Meritocracy has been learned, use the claim throne scheme against your Leige. 1.0 E


Saga in Stone icon
Saga in Stone
Have your Dynasty erect a hundred runestones
Has taken the "Raise Runestone" decision 100 times. Despite the Easy difficulty assigned by Paradox, this achievement is very challenging: at most, you can only be expected to take the Raise Runestone decision about 30 times, so the remaining 70 runestones must be raised by your AI-controlled dynasty members. This makes the achievement essentially random, as the AI cannot be expected to take decisions in a predictable manner. Short of complete and total abuse of certain loopholes in the game mechanics (e.g., in this video), there's no strategy one can use to consistently succeed at this achievement, although the most probable form is landing the largest possible amount of rulers of your Dynasty, combining this achievement with "What Nepotism?" may render this achievement more possible. Northern Lords 1.3 E


Seductive icon
Seductive
As any one Character, successfully Seduce ten people
Yes Successfully seduce 10 characters. Using the character finder (hotkey C) on the selection screen allows searching for characters with the Seducer trait, meaning they completed the perk tree with the same name. 1.0 E


Stressful Situation icon
Stressful Situation
Suffer from a Mental Break
Yes Gain a Stress level. A Mental Break can be triggered as soon as the game starts by resetting Lifestyle perks. 1.0 E


The Emerald Isle icon
The Emerald Isle
Starting as an Irish ruler, hold the Kingdom of Ireland
Yes Is Irish

Yes Capital is in Ireland region

Yes Owns the Kingdom of Ireland Murchad from the 1066 Bookmark "Rags to Riches" offers a strong and safe position in Ireland to unify the island. Fabricating claims is sufficient for this, as most of Ireland is divided among independent counts.
In 867 High Chieftain Áed mac Gormlaith also offers a good start and has casus belli to conquer all other Counties, but is at risk of being attacked by Vikings.
1.0 E


The Succession is Safe icon
The Succession is Safe
Have ten living children, May not be available for characters created in the Ruler Designer
No Do not have 10 living children. Yes Have 10 living children. You can't use the Ruler Designer to start with 10 children, but you can use it to start with 9 children and the  Lustful and  Fecund traits. 1.0 E


The Things Love Does for Us icon
The Things Love Does for Us
Have a Lover save you from a Murder attempt
Yes A lover saved the player from a murder attempt. You will need at least one lover, who is not a ruler (landed or otherwise), for this to trigger. The Mortal Adoration perk is not necessary but greatly increases the odds.

In 1066 King Alfonso VI has his own heir, King Sancho II, as his rival who will want to kill him for his titles. Make Alfonso's high intrigue lover, Urraca, as his spymaster to protect him until he has the needed perk and other lovers. Then break up with her to make her angry. She will likely join Sancho's plot and thus making the assassination attempt significantly more likely to succeed. Do not marry for legal children or legitimize bastards, as this may cause Sancho to not attempt an assassination plot as he will no longer be Alfonso's heir.

1.0 E


The Things We Do for Love icon
The Things We Do for Love
Murder your Lover's Spouse
Yes Murder a lover's spouse. The Seduction perk tree will help greatly in seducing someone already married. 1.0 E


Turning to Diamonds icon
Turning to Diamonds
Reach the highest possible Stress Level
Yes Have max stress. In 867 Jarl Björn of Uppland starts with the Honest personality trait and can immediately reach the highest possible Stress level by starting 10 Murder Schemes. 1.0 E


Way of Life icon
Way of Life
Obtain every perk in a Lifestyle
No Does not have the full set of lifestyle traits in a tree: Yes Has a full set of lifestyle traits in a tree: Use the Ruler Designer to create an 18-year-old character with the highest Education Trait and Genius. This greatly speeds up perk acquisition while giving you plenty of time to complete the three trees. If you don't plan on doing anything else in the playthrough, the Learning education and perk trees are recommended for the health boosts. If you choose Learning, the Hold Mystical Communion decision (requires wise man, mystic, or miracle worker) will give you 300 learning experience each time you take it. 1.0 E


A Legacy to Last the Ages icon
A Legacy to Last the Ages
Complete an entire Dynasty Legacy path
No Dynasty does not have a legacy Yes Dynasty has a legacy If an AI character becomes Dynasty Head it will try to complete the most currently-unlocked legacy tree. 1.0 M


An Unfortunate Accident icon
An Unfortunate Accident
Inherit a title from someone you Murdered
Yes Murder a character whose heir is the player. Starting as an Heir Vassal and murdering a disliked parent (e.g. heir of Abbasid, Bulgaria or Hungary) is the easiest way to gain the achievement. 1.0 M


Bad Blood icon
Bad Blood
Go to war with one of your siblings over a Claim
Yes Declare war against a sibling with the Claim Casus Belli Rulers of the Karling dynasty in 867 can declare such a war as soon as the game starts. 1.0 M


Celebrity icon
Celebrity
Reach the highest possible Level of Fame
Yes Have Icon prestige 05.png max prestige level. In 867 Count Hæsteinn of Montaigu starts with the Exalted among Men level of Fame. 1.0 M


Far From Home icon
Far From Home
Starting and staying as a North Germanic Ásatrúan of any kind, have your Realm Capital on any of the Islands in the Indian Ocean Region
Yes Is North Germanic culture group or Norman

Yes Is AsatruAsatru
No Character not made from Ruler Designer with the above traits

Yes Capital is on an island in the Indian Ocean:
Going through and around Africa is recommended as you can hop from the Red Sea to India very quickly without the trouble of Europeans. Starting as Count Hæsteinn of Montaigu, start of by taking counties from the North Africans, Tulunids, the East Africans, and finally use the Varangian adventure casus belli on the island of Socotra off the coast of Yemen. Doing this is generally the easiest path to take. Northern Lords 1.3 M


Followed by Shadows icon
Followed by Shadows
Know ten Secrets simultaneously
Yes Know 10 secrets. Each seduced character will grant a secret. See the Seductive achievement for tips. 1.0 M


For the Faith! icon
For the Faith!
Take part in a successful Great Holy War, on either side
Yes Win a defensive or offensive Great Holy War. Under the usual starting conditions of 1066, only Catholicism and Ash'arism satisfy the conditions for declaring Great Holy Wars, and the Pope will unlock this ability in 1095, before the Caliph. Thus starting as a Catholic in 1066 and participating in the first Crusade is the quickest way to get this achievement. 1.0 M


Frankokratia icon
Frankokratia
As a French Catholic, hold and Completely Control the Kingdom of Thessalonika without being vassalized to the Byzantine Empire
Yes Completely controls the Kingdom of Thessalonika

Yes Is French
No Is not Orthodox
No Is not Iconoclast
No Does not own the Byzantine Empire
No Does not own the Roman Empire
No A liege does not own the Byzantine Empire
No A liege does not own the Roman Empire

Note that you don't need to be independent or hold the Kingdom of Thessalonika title and, differently from what the description says, you don't need to be Catholic. You can be from any faith except Orthodox or Iconoclast.

This achievement is easiest obtained by starting as Jarl Haesteinn in 867. He can convert to French culture right from the start, which conveniently also gives access to siege weapons. Conquer the County of Napoli to be within range of Byzantium and prepare to invade them. If Byzantium allies with West Francia, swearing fealty to the French will prevent them from defending their Byzantine allies when you declare war. Then use the Conquer Kingdom (Thessalonika) Casus Belli.

It is possible to do this achievement by starting as the Byzantine Empire, obtaining a second Empire title, and destroying the Byzantine Empire title. Then send your heir to be educated as French Catholic and wait until you play as them.

1.0 M


Going Places icon
Going Places
As Hæsteinn of Montaigu in 867, hold any Kingdom Tier Title
Yes Is playing Count Hæsteinn of Montaigu in 867 and is still alive. Yes Own a Kingdom title or higher. Simply declare war on Cornwall using the Conquer Duchy Casus Belli. You should have no problem winning the war unless the Cornish get a strong ally (just restart if that happens). Move your capital to Cornwall, convert to the local culture, then use the special decision to restore the Cornish Kingdom. 1.0 M


Keeping it in the Family icon
Keeping it in the Family
Have a child with the Inbred Trait. May not be avalable for characters created in the Ruler Designer
No No child has the Inbred trait. Yes A child has the Inbred trait In 1066 King Alfonso VI of León and Infanta Urraca Fernandez of León are both full siblings and lovers. 1.0 M


Know Your Place icon
Know Your Place
Defeat a Faction in War
Yes Win a civil war. A Peasant Rabble revolt will not count for this achievement. 1.0 M


Land of the Rus icon
Land of the Rus
Starting as Rurik the Troublemaker in 867, lead your Dynasty to rule the Empire of Russia
Yes Is playing Duke Rurik Rurikid of Novgorod in 867 Yes Owns the Empire of Russia The Kingdom of Novgorod can be created right from the start. Then, to form the Empire of Russia within Rurik's lifetime, you need to do as the Varangians did and convert to the local culture and religion. Your neighbors will be happy and accept vassalage if you are de jure their liege (some gifts might be required). Use your once-per-lifetime Subjugation casus belli to conquer Minsk, then continue to use the Conquer Duchy casus belli.

Alternatively, you can start multiple murder plots to stress suicide Rurik, allowing you to play as his only heir, a 17-year-old who also uses the martial tree. His stats are worse than Rurik's, but you have much longer to form Russia before succession issues.

1.0 M


Monumental icon
Monumental
Fully upgrade a Duchy Building anywhere in your personal Domain
Yes Has a directly owned province with a fully upgraded duchy building. The highest building levels require the most advanced innovations. An Indian culture in 1066 offers the best start for this. 1.0 M


Non Nobis Domine icon
Non Nobis Domine
Found a Holy Order
Yes Create a holy order. King Louis II of Italy in 867 comes closest to meeting the creation requirements. 1.0 M


Norman Yoke icon
Norman Yoke
Starting as William the Bastard in 1066, win the Norman Invasion, become English, and have only English Vassals below you in the Kingdom of England
Yes Is playing Duke William the Bastard of Normandy in 1066 Yes Win the Norman Conquest

Yes Is English
Yes Owns the Kingdom of England
Yes Any de jure vassal is English

Moving the Realm Capital within the de jure territory of Kingdom of England enables the Embrace English Culture decision. A strategy you can use to get this fast is to apply the "North Korea" strategy, where you imprison and revoke all land from all your vassals until none are left anymore, in which the achievement will be triggered and earned. A bit simpler approach is to revoke all the duchies of non-English vassals and transfer non-English counts to English dukes if you have at least one in the realm - the achievement checks direct vassals only. If you have an Anglo-Saxon child as a duke vassal, you can educate them and convert culture. 1.0 M


Royal Dignity icon
Royal Dignity
Starting as Vratislav Přemyslid in 1066, lead your Dynasty to rule Bohemia and the Holy Roman Empire simultaneously
Yes Is playing Duke Vratislav Přemyslid of Bohemia in 1066 Yes Owns the Kingdom of Bohemia

Yes Owns the Holy Roman Empire

The de jure territory of Kingdom of Bohemia starts controlled entirely but more Gold and another Duchy title is needed to create it. 1.0 M


Saint icon
Saint
Reach the highest possible Level of Devotion
Yes Have Icon piety christian 05.png max piety level. In 867 King Louis II of Italy starts with the Faithful level of fame. 1.0 M


Seven Holy Cities icon
Seven Holy Cities
As a Hindu ruler, hold all seven Hindu Holy Sites at the same time
Yes Is Hindu

Yes Owns or is liege of the owner of the Counties of:

In 867 Maharaja Bhoja of Pratihara starts in control of all but one of the Holy Sites and needs only to gain a casus belli against a Duke Ruler. 1.0 M


The Emperor's New Clothes icon
The Emperor's New Clothes
While holding any Empire Title, be naked. May not be available for characters created in the Ruler Designer
No Character doesn't start naked. Yes Own an Empire title.

Yes Is naked.

The easiest way to obtain the achievement is to start as a Christian emperor and then convert to Adamitism. In 867 Basileus Basileios of the Byzantine Empire starts with an Empire Title and only needs to convert to Adamitism. Following the Learning lifestyle with Theologian focus and accumulating piety should allow completion by 884. 1.0 M


Trapped in the Web icon
Trapped in the Web
Have strong hooks on three Direct Vassals
Yes Has 3 strong hooks on vassals. Using the predominant Homosexuality game rule, choose a ruler under a faith which criminalizes it—Björn Ironside in 867 is a safe option—then wait a few years for vassals to start their criminal love affairs for you to find. Also, with the Truth is Relative perk, your spymaster can fabricate Strong Hooks with the Find Secrets task. The task typically fabricates Hooks on courtiers, not rulers, but you can use it to get Hooks on your own courtiers and then land them. 1.0 M


Vladimir's Second Choice icon
Vladimir's Second Choice
Starting as a North Germanic Ásatrúan of any kind, convert to any Islamic Faith & convert all of Russia to any Islamic Faith
Yes Is either North Germanic culture group, Norman or Russian

Yes Is Asatru Asatru

Yes Is either North Germanic culture group, Norman or Russian

Yes Is Muslim
Yes The Duchies in the following is Muslim:

The Qarmatian Qarmatian faith is a good choice for this achievement, as it combines the Fundamentalist doctrine with the Mendicant Preachers tenet for a whopping +53% county conversion speed. Northern Lords 1.3 M


A Name Known Throughout the World icon
A Name Known Throughout the World
Have your Dynasty reach the highest possible Level of Splendor
Yes Have Icon dynasty prestige 05.png max splendor level for the dynasty. In 1066, members of the Pugyel Dynasty in Tibet start with Famous Level of Splendor. 1.0 H


Al-Andalus icon
Al-Andalus
Starting as an Iberian Muslim, control all of Iberia and take the Avenge the Battle of Tours Decision
Yes Is Castilian, Basque, Portuguese, Catalan, Andalusian, Visigothic or Suebi[1]
Yes Is a Muslim

Yes Capital is in Iberia[2].

Taken the Avenge the Battle of Tours decision.

Yes Completely controls Iberia.

Any Muslim starting with the right culture and their capital in Iberia can do this achievement. Note: This is not possible to achieve currently with most Iberian Muslims in 867 start as they're Bedouin culture. You can, however, use the character creator to make a Muslim ruler who is, e.g. Visigoth, and start as the Umayyad caliphate in 867. That will allow you to satisfy the achievement. 1.0 H


Beacon of Progress icon
Beacon of Progress
Have your Culture unlock all Innovations, excluding regional and culture-specific innovations
Yes Have all Innovations for a culture. Indian cultures in 1066 offer the best start. 1.0 H


Blood Eagle icon
Blood Eagle
Starting as any child of Ragnarr Loðbrók, conquer all of the British Isles
Yes In 867 is playing as either:
Yes Completely control the Empire of Britannia (Only need to hold the region of Britannia, do not need to hold the empire title) Children of Ragnarr Lothbrok are present in 867:
  • Jarl Ivar 'the Boneless' of the Isles, Scotland
  • Jarl Björn 'Ironside' of Uppland, Sweden
  • Ubbe Ragnarrson Ubbing (unlanded; court of Halfdan)
  • Jarl Halfdan 'Whiteshirt' of Jórvík, England
  • Jarl Sigurd 'Snake-in-the-Eye' of Sjealland, Denmark
1.0 H


Canute the Greater icon
Canute the Greater
As an Unreformed Tribal, take the Secure the High Kingdom of the North Sea Decision
Yes Government is Tribal

Yes Religion is Unreformed Has taken the "Secure the High Kingdom of the North Sea" decision.

A possible start is to start as Ivar the Boneless in Brittania and marry one of your sons to your niece to gain an alliance with your brother Halfdan Whiteshirt of Jórvík. You can use his special troops to fight in your wars and keep your own special troops to discourage the AI from attacking you.

Be sure to watch the succesion as you start with 4 sons under confederate partition.

Northern Lords 1.3 H


End of an Era icon
End of an Era
Play until 1453
Date is 1453.1.1 Starting in 1066 reduces the necessary time. Playing a game for this long makes most of the milestone achievements, such as Saint, Monumental or Prolific, rather easy to get, so consider combining all of them in a single playthrough. 1.0 H


Faster than the Fox icon
Faster than the Fox
Starting and staying as a North Germanic Ásatrúan of any kind, Completely Control the Kingdom of Sicily before 1047
Yes Is North Germanic culture group or Norman

Yes Is AsatruAsatru
No Character not made from Ruler Designer with the above traits

Yes Is North Germanic culture group or Norman

Yes Is AsatruAsatru
Yes Completely controls the Kingdom of Sicily
Yes Is Independent
Date is before 1047.1.1

Starting as Jarl Haesteinn in 867 use the Duchy conquest casus belli to seize Sicily while they are at war with the Byzantines. Move your capital to Palermo and start conquering small independants Counts and Dukes. For Byzantine territories, wait for a weakness or make allies to match their strength and use the Kingdom conquest casus belli to take all of the land in one war, since it could be a costly war keep it for the end.

Another approach would be to swear fealty to the Byzantine Emperor after you have seized Sicily, start by conquering the smaller independent realms and vassals of the Byzantine empire. Take note that if you follow this approach you will feudalize upon becoming a vassal of the emperor and should modify your feudal contract to protect yourself from title revocation, you can always add religious rights to your contract later. You will then have to break away from the empire eventually and can do this via an independence faction, use your spy master to find hooks on the various dukes in the empire so you can force them to join. A few assassinations can also destabilize the empire. Once you are independent the achievement should fire.

Northern Lords 1.3 H


From Rags to Riches icon
From Rags to Riches
Starting as a Count, lead your line to rule an Empire
Yes Highest ranked title is a County. Yes Own an Empire title. The easiest way to obtain the achievement is by starting as the heir of Seljuk in 1066. 1.0 H


Give a Dog a Bone icon
Give a Dog a Bone
Starting as Matilda di Canossa in 1066, lead your Dynasty to rule the Kingdom of Italy, have at least fifty living Dynasty members, and found a Holy Order
Yes Is playing Duchess Matilda di Lucca of Tuscany in 1066 Yes Any dynasty member owns the Kingdom of Italy

Yes Have 50 living members of the dynasty.
Yes Create a holy order.

Fabricate claims to conquer all the independent counties in Italy (restart if your Realm Priest has poor Learning). Meanwhile, try to request a claim on the Duchy of Lombardy, either by befriending the Pope or fabricating a hook on him (requiring perks in the Family Hierarch or Schemer perk trees, respectively). You should then have enough land to form the Kingdom of Italy.

To accelerate the siring of dynasty members, land all your sons and matrilineal sons-in-law. Rulers and their spouses receive a fertility bonus.

1.0 H


Kings to the Seventh Generation icon
Starting as Count Eudes Capet of Anjou in 867, lead your Dynasty to rule the Kingdom of France
Yes Is playing Count Eudes Robertine of Anjou in 867 Yes Owns the Kingdom of France Build up your power among your fellow vassals, focusing on getting the Duchy of Anjou first. To do so with relative safety within France, modify your feudal contract, offering your liege high levies in exchange for Protected Title Revocation and, when available, high taxes for March. When ready to face the king, use the Claim Throne scheme (requires Meritocracy perk). 1.0 H


Last Count, First King icon
Last Count, First King
Starting as Duke Nuño of Portucale, form Portugal
Yes Is Playing Duke Nuño Mendez of Portucale in 1066 and is still alive. Yes Owns the Kingdom of Portugal

Yes Is Playing Duke Nuño Mendez of Portucale.

Sometimes the character starts with the Meritocracy perk, allowing the Claim Throne scheme to be used from the start with adequate success chance. Note that you will still have to defeat several Muslim neighbors in order to form Portugal.
Alternatively, try allying France on day 1 and immediately declaring an independence war on your liege, then using your French ally for the two back-to-back wars you'll need to take the south. Divorcing Duke Nuño’s first wife can help secure a useful alliance. You can also align with William the Conqueror early, but his special troops will be preoccupied with England for a while.
1.0 H


Miklagarðaríki icon
Miklagarðaríki
Starting and staying as a North Germanic Ásatrúan of any kind, Completely Control the Kingdom of Thessalonika & hold any Empire without holding the Byzantine Empire
Yes Is North Germanic culture group or Norman

Yes Is AsatruAsatru
No Character not made from Ruler Designer with the above traits

Yes Is North Germanic culture group or Norman

Yes Is AsatruAsatru
Yes Completely controls the Kingdom of Thessalonika
Yes Owns an Empire
No Does not own the Empire of Byzantium

Starting as Count Hæsteinn of Montaigu in 867, declare a conquest war on Count Gregorios of Napoli to reach the Diplomatic Range needed to declare on The Byzantine Empire. Hire mercenaries to fight for you to not waste your special soldiers, hire one company for the county war and save your money for later. If you capture any important couriers, make sure to ransom them for some extra money, which means extra soldiers.

When you are ready, declare war on The Byzantine Empire with the Invade Kingdom casus belli and select Thessalonika. Preferably wait until The Byzantine Emprie is at war or deals with rebellions. Priortize sieging down counties close to the objective and preferably inside the objective. Eventually you will have to face the armies of The Byzantine Empire, defending will most times just about make you win, but getting them to cross a strait (for example between Kalliopolis and Lampsakos) will greatly increase your chances of winning. If you reset your perks at the start, you can chose to go the Gallant path. This will help with overal combat and decrese the war-score needed to win the war.

You can now go on and create any empire you want. The Empire of Ajuraan only needs 18 counties and you can reach High Chiefdom of Naqis to not deal with The Tulunid Sultanate and The Abbasid Emprie.
Accept any Peasent Rabble's as it is way less trouble to have the lowered controll than dealing with the rebels, as you won't gain a lot of money from tax.
Allying some big kingdoms with lots of men will help discourage The Byzantine Empire to retake provinces. Fortunatly, most times they will implode.

Northern Lords 1.3 H


Paragon of Virtue icon
Paragon of Virtue
Have three or more Virtuous Traits. May not be available for characters created in the Ruler Designer
No Don't have 3 virtuous traits. Yes Have 3 virtuous traits. This achievement won't unlock if you use the Ruler Designer to start with three virtues of your religion, but you can start with three virtues of some other religion and convert to it as soon as possible. 1.0 H


Prolific icon
Prolific
Have one hundred living Dynasty members
Yes Have 100 living members of the dynasty. The Seljuk dynasty in 1066 offers both the best start and the fastest progression. 1.0 H


Reconquista icon
Reconquista
Starting as an Iberian Christian, convert all of Iberia to Christianity
Yes Is either from the Iberian culture group or has Andalusian culture.

Yes Is Christian

Yes Completely controls the Iberia region

Yes All counties in the Iberia region is Christian
Yes Is from the Iberian culture group or Andalusian
Yes Is Christian

This achievement does not require being Catholic, only Christian. It can be faster to complete this by converting to or creating a new Christian faith that has faster conversion tenets and doctrines and higher fervor.

The Theologian tree in the Learning lifestyle offers 20% faster conversion and the ability to ignore fervor when converting. Landing learning lifestyle characters can make the process of conversion faster as well, if they take those perks.

Don't forget about the islands (e.g., Ibiza) east of the Iberian Peninsula.

1.0 H


Sibling Rivalry icon
Sibling Rivalry
Starting as any of the Jimena siblings in 1066, become Emperor of Spain
Yes In 1066, is playing either:
Yes Owns the Empire of Hispania The achievement does not require total control of Spain, only enough to create the Empire of Hispania title. Alfonso of León is a high Intrigue character—with some luck and preparation you can kill your two brothers within two years to get their kingdoms (you might need to wait a few months after starting the game before agents are willing to join your murder plots). Then, press your claim on the Kingdom of Navarra. At this point, you can use the Unite the Spanish Thrones decision to unite León, Galicia, Castille and Navarra, giving you a strong core from which you can expand into the rest of the Iberian peninsula.

It is not necessary to complete this achievement in one character's lifetime.

1.0 H


Wily as the Fox icon
Wily as the Fox
Starting as Robert the Fox in 1066, rule the Kingdom of Sicily, hold either the Kingdom of Epirus, Hellas, or Thessalonika, and have converted all of its original Counties to Catholicism
Yes Is playing Duke Robert de Hauteville of Apulia in 1066 Yes Owns the Kingdom of Sicily

Yes One of the following:

Start by obtaining enough gold to create the Duchy of Calabria and then the Kingdom of Sicily, then focus on Kingdom of Epirus.

The achievement does not require you to be independent, so it is possible to swear fealty to the Byzantine Empire, obtain the Religious Rights feudal contract via hook, and conquer and convert the required provinces as a vassal. It is vital that you do not take the Empower the Sicilian Parliament decision as doing so will remove the Kingdom of Sicily Title from your character and will soft-fail the achievement. It is technically possible to complete the achievement should you manage to regain the Kingdom of Sicily Title, however as there are no de jure lands in the Kingdom the title will be not be attainable again once destroyed.

1.0 H


A Perfect Circle icon
A Perfect Circle
Have only two distinct parents, grandparents, and great grandparents, counting absent ancestors as individual Characters
Yes Missing unique ancestors is 50 or more. Does not require two distinct grandparents or great-grandparents. Requires having no more than 12 unique characters among the player's parents through great-great-great-grandparents (the maximum possible is 62; 62 − 50 = 12). If there is no recorded parent, as for lowborn, it's counted as a whole tree of unrelated ancestors.

Start in Iceland with the restricted diplomatic range rule, where you're rather isolated and can be left alone. Use the Ruler Designer to create a character of the Messalianism faith with the Divine Blood trait, then inbreed siblings for three generations. The greatest threat to this achievement is cuckoldry. Playing a female ruler (easy as Messalianism is gender-equal) together with the predominant Homosexuality or Asexuality rules can alleviate this.

1.0 VH


Carolingian Consolidation icon
Carolingian Consolidation
Starting as a Karling, be the only independent Karling to hold a Landed Title
Yes Is playing someone in the Karling Dynasty Yes Is independent

Yes All dynasty members except the player is not landed or an independent ruler

In 1066 Count Herbert of Vermandois, a vassal of France, is the only landed Karling. Playing as him, focus on getting the Kidnapper perk and then kidnapping the French king, your liege. Before that, you can fabricate a Hook on the king to become his spymaster when you're ready to abduct him, for greater Scheme Power. Once he's in jail, start an independence faction and immediately send an ultimatum—the king won't be able to refuse, as he's your prisoner. This makes you an independent Karling count, which technically counts as consolidation. 1.0 VH


King of all the Isles icon
King of all the Isles
Starting and staying as a North Germanic Ásatrúan of any kind, Completely Control everything in the Islands in the Atlantic and Mediterranean Region without ever having over 80 Realm Size
Yes Is North Germanic culture group or Norman

Yes Is AsatruAsatru

Yes Is North Germanic culture group or Norman

Yes Is AsatruAsatru
No Realm Size is not over 80
Yes Completely controls the following:

The most powerful island holder is the Byzantine Empire. Try starting as Jarl Haesteinn in 867 and take a part of Sardinia to get in range of them. Then immediately invade Thessalonika with mercenaries to capture both the islands in it and to take Constantinople away from them to weaken them for future wars. Form or usurp a duchy, but don't form the kingdom of Thessalonika yet as having a kingdom will block the Elevate the Kingdom of Mann & the Isles decision. Conquer weaker islands to build Haesteinn's fame to that of a Living Legend. Wait for Ivar the Boneless or his event spawn troops to die and take the Isle of Mann. Then use Elevate the Kingdom of Mann & the Isles decision to get a kingdom title and more event spawn troops. Use these troops to battle the powerful Karlings, Wessex, Arabs, and the Byzantines for the rest of the islands.

In version 1.3.1 you can go over 80 realm size, for the achievement to unlock you will have to go under the 80 realm size and reload the save file. This is due to the game only checking if it is possible at the start of the game and does not (yet) add any flags to the game to fully disable it.

After getting this achievement consider doing the Miklagarðaríki achievement in the same playthrought : the empire of Italia only needs 42 counties (you already have Corsica, Sardinia and Venice) and if the kingdom of Italy exist you can anex it in one war.

Northern Lords 1.3 VH


Mother of Us All icon
Starting as Magajiva Daura, reform an African pagan faith, and convert all Counties in Africa to it
Yes Is playing Countess Daurama Daura of Kano in 867 Yes Has reformed and converted all African Counties to one of the following religions: Reforming the Faith with the Fundamentalist doctrine and the Mendicant Preachers, Reincarnation and Sanctioned False Conversions tenets will increase the realm's conversion speed and resistance. Revocable Clergy appointment doctrine allows you to select a priest with higher learning to speed up manual conversion. Try not to overuse Holy Wars, for they decrease fervor and at 40% or less there can be a heresy outbreak. Also, ensure that all of the vassals in your realm within Africa (at every level above counties - Barons and Mayors don't seem to count) are converted to the proper faith. Moving your capital to Cairo and converting to Egyptian culture lets you feudalize early and obtain an advantage that may be necessary to expel the Abbasids or Byzantines from Africa.

Remember: all of Africa has to follow your religion, not your faith. Those who follow the unreformed version of your faith are still following your religion.

1.0 VH


Rise from the Ashes icon
Rise from the Ashes
Restore the Roman Empire
Yes Own the Roman Empire. See the Restore the Roman Empire decision for full requirements.

The easiest start is 1066 Byzantium - after surrendering to the Seljuks, you can declare De Jure wars for Croatia, the Sicilian counties and Venice; Holy wars for the African/Middle East ones. Claim Latium manually - wait for the Duchy claim event and be swift before the Pope hires too many mercs. Rush Divine Right to get both Genoa and Romagna (they need to be claimed manually as well) in a single war with the HRE.

1.0 VH


What Nepotism? icon
What Nepotism?
Have your Dynasty rule ten independent realms of at least Kingdom tier simultaneously
Yes At least 10 dynasty members are independent and own a Kingdom title or higher. If you try to do this by slowly conquering foreign lands for your dynasty, you might struggle with making sure nobody loses their throne, so it's better to get everyone their own independent kingdoms in one fell swoop. Ruling an empire, conquer ten kingdoms outside its de jure structure and then grant them independence all together. This is probably easier to do while tribal because it grants you extra Casus Belli and the confederate partition is no problem. 1.0 VH


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  1. common\on_action\game_start.txt, started_al_andalus_achievement
  2. common\on_action\game_start.txt, started_al_andalus_achievement, capital_province = { geographical_region = world_europe_west_iberia }